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/**
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* Marlin 3D Printer Firmware
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* Copyright (c) 2019 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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*
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* Based on Sprinter and grbl.
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* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#pragma once
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#include "../inc/MarlinConfig.h"
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#if HAS_BUZZER
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#include "../libs/buzzer.h"
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#endif
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#define HAS_DIGITAL_BUTTONS (!HAS_ADC_BUTTONS && ENABLED(NEWPANEL) || BUTTON_EXISTS(EN1, EN2) || ANY_BUTTON(ENC, BACK, UP, DWN, LFT, RT))
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#define HAS_SHIFT_ENCODER (!HAS_ADC_BUTTONS && (ENABLED(REPRAPWORLD_KEYPAD) || (HAS_SPI_LCD && DISABLED(NEWPANEL))))
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#define HAS_ENCODER_WHEEL ((!HAS_ADC_BUTTONS && ENABLED(NEWPANEL)) || BUTTON_EXISTS(EN1, EN2))
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#define HAS_ENCODER_ACTION (HAS_LCD_MENU || ENABLED(ULTIPANEL_FEEDMULTIPLY))
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// I2C buttons must be read in the main thread
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#define HAS_SLOW_BUTTONS EITHER(LCD_I2C_VIKI, LCD_I2C_PANELOLU2)
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#if HAS_SPI_LCD
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#include "../Marlin.h"
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#if ENABLED(ADVANCED_PAUSE_FEATURE)
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#include "../feature/pause.h"
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#include "../module/motion.h" // for active_extruder
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#endif
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enum LCDViewAction : uint8_t {
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LCDVIEW_NONE,
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LCDVIEW_REDRAW_NOW,
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LCDVIEW_CALL_REDRAW_NEXT,
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LCDVIEW_CLEAR_CALL_REDRAW,
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LCDVIEW_CALL_NO_REDRAW
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};
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#if HAS_ADC_BUTTONS
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uint8_t get_ADC_keyValue();
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#endif
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#define LCD_UPDATE_INTERVAL 100
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#if HAS_LCD_MENU
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#if HAS_GRAPHICAL_LCD
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#define SETCURSOR(col, row) lcd_moveto(col * (MENU_FONT_WIDTH), (row + 1) * (MENU_FONT_HEIGHT))
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#define SETCURSOR_RJ(len, row) lcd_moveto(LCD_PIXEL_WIDTH - (len) * (MENU_FONT_WIDTH), (row + 1) * (MENU_FONT_HEIGHT))
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#define LCDPRINT(p) u8g.print(p)
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#define LCDWRITE(c) u8g.print(c)
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#else
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#define SETCURSOR(col, row) lcd_moveto(col, row)
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#define SETCURSOR_RJ(len, row) lcd_moveto(LCD_WIDTH - (len), row)
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#define LCDPRINT(p) lcd_put_u8str(p)
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#define LCDWRITE(c) lcd_put_wchar(c)
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#endif
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#include "fontutils.h"
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void _wrap_string(uint8_t &x, uint8_t &y, const char * const string, read_byte_cb_t cb_read_byte, const bool wordwrap=false);
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inline void wrap_string_P(uint8_t &x, uint8_t &y, PGM_P const pstr, const bool wordwrap=false) { _wrap_string(x, y, pstr, read_byte_rom, wordwrap); }
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inline void wrap_string(uint8_t &x, uint8_t &y, const char * const string, const bool wordwrap=false) { _wrap_string(x, y, string, read_byte_ram, wordwrap); }
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#if ENABLED(SDSUPPORT)
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#include "../sd/cardreader.h"
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#endif
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typedef void (*screenFunc_t)();
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typedef void (*menuAction_t)();
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// Manual Movement
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constexpr float manual_feedrate_mm_m[XYZE] = MANUAL_FEEDRATE;
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extern float move_menu_scale;
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#if ENABLED(ADVANCED_PAUSE_FEATURE)
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void lcd_pause_show_message(const PauseMessage message,
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const PauseMode mode=PAUSE_MODE_SAME,
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const uint8_t extruder=active_extruder);
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#endif
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#if ENABLED(AUTO_BED_LEVELING_UBL)
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void lcd_mesh_edit_setup(const float &initial);
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float lcd_mesh_edit();
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#endif
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#endif // HAS_LCD_MENU
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#endif
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// REPRAPWORLD_KEYPAD (and ADC_KEYPAD)
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#if ENABLED(REPRAPWORLD_KEYPAD)
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#define BTN_OFFSET 0 // Bit offset into buttons for shift register values
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#define BLEN_KEYPAD_F3 0
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#define BLEN_KEYPAD_F2 1
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#define BLEN_KEYPAD_F1 2
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#define BLEN_KEYPAD_DOWN 3
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#define BLEN_KEYPAD_RIGHT 4
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#define BLEN_KEYPAD_MIDDLE 5
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#define BLEN_KEYPAD_UP 6
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#define BLEN_KEYPAD_LEFT 7
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#define EN_KEYPAD_F1 _BV(BTN_OFFSET + BLEN_KEYPAD_F1)
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#define EN_KEYPAD_F2 _BV(BTN_OFFSET + BLEN_KEYPAD_F2)
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#define EN_KEYPAD_F3 _BV(BTN_OFFSET + BLEN_KEYPAD_F3)
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#define EN_KEYPAD_DOWN _BV(BTN_OFFSET + BLEN_KEYPAD_DOWN)
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#define EN_KEYPAD_RIGHT _BV(BTN_OFFSET + BLEN_KEYPAD_RIGHT)
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#define EN_KEYPAD_MIDDLE _BV(BTN_OFFSET + BLEN_KEYPAD_MIDDLE)
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#define EN_KEYPAD_UP _BV(BTN_OFFSET + BLEN_KEYPAD_UP)
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#define EN_KEYPAD_LEFT _BV(BTN_OFFSET + BLEN_KEYPAD_LEFT)
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#define RRK(B) (keypad_buttons & (B))
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#ifdef EN_C
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#define BUTTON_CLICK() ((buttons & EN_C) || RRK(EN_KEYPAD_MIDDLE))
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#else
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#define BUTTON_CLICK() RRK(EN_KEYPAD_MIDDLE)
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#endif
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#endif
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#if HAS_DIGITAL_BUTTONS
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// Wheel spin pins where BA is 00, 10, 11, 01 (1 bit always changes)
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#define BLEN_A 0
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#define BLEN_B 1
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#define EN_A _BV(BLEN_A)
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#define EN_B _BV(BLEN_B)
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#define BUTTON_PRESSED(BN) !READ(BTN_## BN)
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#if BUTTON_EXISTS(ENC)
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#define BLEN_C 2
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#define EN_C _BV(BLEN_C)
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#endif
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#if ENABLED(LCD_I2C_VIKI)
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#define B_I2C_BTN_OFFSET 3 // (the first three bit positions reserved for EN_A, EN_B, EN_C)
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// button and encoder bit positions within 'buttons'
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#define B_LE (BUTTON_LEFT << B_I2C_BTN_OFFSET) // The remaining normalized buttons are all read via I2C
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#define B_UP (BUTTON_UP << B_I2C_BTN_OFFSET)
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#define B_MI (BUTTON_SELECT << B_I2C_BTN_OFFSET)
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#define B_DW (BUTTON_DOWN << B_I2C_BTN_OFFSET)
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#define B_RI (BUTTON_RIGHT << B_I2C_BTN_OFFSET)
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#if BUTTON_EXISTS(ENC) // The pause/stop/restart button is connected to BTN_ENC when used
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#define B_ST (EN_C) // Map the pause/stop/resume button into its normalized functional name
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#define BUTTON_CLICK() (buttons & (B_MI|B_RI|B_ST)) // Pause/stop also acts as click until a proper pause/stop is implemented.
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#else
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#define BUTTON_CLICK() (buttons & (B_MI|B_RI))
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#endif
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// I2C buttons take too long to read inside an interrupt context and so we read them during lcd_update
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#elif ENABLED(LCD_I2C_PANELOLU2)
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#if !BUTTON_EXISTS(ENC) // Use I2C if not directly connected to a pin
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#define B_I2C_BTN_OFFSET 3 // (the first three bit positions reserved for EN_A, EN_B, EN_C)
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#define B_MI (PANELOLU2_ENCODER_C << B_I2C_BTN_OFFSET) // requires LiquidTWI2 library v1.2.3 or later
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#define BUTTON_CLICK() (buttons & B_MI)
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#endif
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#endif
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#else
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#undef BUTTON_EXISTS
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#define BUTTON_EXISTS(...) false
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// Shift register bits correspond to buttons:
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#define BL_LE 7 // Left
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#define BL_UP 6 // Up
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#define BL_MI 5 // Middle
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#define BL_DW 4 // Down
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#define BL_RI 3 // Right
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#define BL_ST 2 // Red Button
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#define B_LE (_BV(BL_LE))
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#define B_UP (_BV(BL_UP))
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#define B_MI (_BV(BL_MI))
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#define B_DW (_BV(BL_DW))
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#define B_RI (_BV(BL_RI))
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#define B_ST (_BV(BL_ST))
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#ifndef BUTTON_CLICK
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#define BUTTON_CLICK() (buttons & (B_MI|B_ST))
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#endif
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#endif
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#if BUTTON_EXISTS(BACK)
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#define BLEN_D 3
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#define EN_D _BV(BLEN_D)
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#define LCD_BACK_CLICKED() (buttons & EN_D)
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#else
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#define LCD_BACK_CLICKED() false
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#endif
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#ifndef BUTTON_CLICK
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#ifdef EN_C
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#define BUTTON_CLICK() (buttons & EN_C)
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#else
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#define BUTTON_CLICK() false
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#endif
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#endif
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#if HAS_GRAPHICAL_LCD
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enum MarlinFont : uint8_t {
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FONT_STATUSMENU = 1,
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FONT_EDIT,
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FONT_MENU
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};
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#else
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enum HD44780CharSet : uint8_t {
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CHARSET_MENU,
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CHARSET_INFO,
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CHARSET_BOOT
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};
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#endif
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////////////////////////////////////////////
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//////////// MarlinUI Singleton ////////////
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////////////////////////////////////////////
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class MarlinUI {
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public:
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MarlinUI() {
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#if HAS_LCD_MENU
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currentScreen = status_screen;
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#endif
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}
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static inline void buzz(const long duration, const uint16_t freq) {
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#if ENABLED(LCD_USE_I2C_BUZZER)
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lcd.buzz(duration, freq);
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#elif PIN_EXISTS(BEEPER)
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buzzer.tone(duration, freq);
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#else
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UNUSED(duration); UNUSED(freq);
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#endif
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}
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// LCD implementations
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static void clear_lcd();
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static void init_lcd();
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#if HAS_DISPLAY
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static void init();
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static void update();
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static void set_alert_status_P(PGM_P message);
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static char status_message[];
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static bool has_status();
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static uint8_t alert_level; // Higher levels block lower levels
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static inline void reset_alert_level() { alert_level = 0; }
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#if ENABLED(STATUS_MESSAGE_SCROLLING)
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static uint8_t status_scroll_offset;
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static void advance_status_scroll();
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static char* status_and_len(uint8_t &len);
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#endif
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static void abort_print();
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static void pause_print();
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static void resume_print();
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#if HAS_PRINT_PROGRESS
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#if ENABLED(LCD_SET_PROGRESS_MANUALLY)
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static uint8_t progress_bar_percent;
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static void set_progress(const uint8_t progress) { progress_bar_percent = MIN(progress, 100); }
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#endif
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static uint8_t get_progress();
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#else
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static constexpr uint8_t get_progress() { return 0; }
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#endif
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#if HAS_SPI_LCD
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static bool detected();
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static LCDViewAction lcdDrawUpdate;
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static inline bool should_draw() { return bool(lcdDrawUpdate); }
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static inline void refresh(const LCDViewAction type) { lcdDrawUpdate = type; }
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static inline void refresh() { refresh(LCDVIEW_CLEAR_CALL_REDRAW); }
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#if ENABLED(SHOW_BOOTSCREEN)
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static void show_bootscreen();
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#endif
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#if HAS_GRAPHICAL_LCD
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static bool drawing_screen, first_page;
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static void set_font(const MarlinFont font_nr);
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#else
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static constexpr bool drawing_screen = false, first_page = true;
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static void set_custom_characters(const HD44780CharSet screen_charset=CHARSET_INFO);
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#if ENABLED(LCD_PROGRESS_BAR)
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static millis_t progress_bar_ms; // Start time for the current progress bar cycle
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static void draw_progress_bar(const uint8_t percent);
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#if PROGRESS_MSG_EXPIRE > 0
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static millis_t MarlinUI::expire_status_ms; // = 0
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static inline void reset_progress_bar_timeout() { expire_status_ms = 0; }
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#endif
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#endif
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#endif
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static uint8_t lcd_status_update_delay;
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#if HAS_LCD_CONTRAST
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static int16_t contrast;
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static void set_contrast(const int16_t value);
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static inline void refresh_contrast() { set_contrast(contrast); }
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#endif
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#if BOTH(FILAMENT_LCD_DISPLAY, SDSUPPORT)
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static millis_t next_filament_display;
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#endif
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static void quick_feedback(const bool clear_buttons=true);
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static void completion_feedback(const bool good=true);
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#if DISABLED(LIGHTWEIGHT_UI)
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static void draw_status_message(const bool blink);
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#endif
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#if ENABLED(ADVANCED_PAUSE_FEATURE)
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static void draw_hotend_status(const uint8_t row, const uint8_t extruder);
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#endif
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static void status_screen();
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#else
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static void refresh() {}
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#endif
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static bool get_blink();
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static void kill_screen(PGM_P const lcd_msg);
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static void draw_kill_screen();
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static void set_status(const char* const message, const bool persist=false);
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static void set_status_P(PGM_P const message, const int8_t level=0);
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static void status_printf_P(const uint8_t level, PGM_P const fmt, ...);
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static void reset_status();
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#else // No LCD
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static inline void init() {}
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static inline void update() {}
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static inline void refresh() {}
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static inline void set_alert_status_P(PGM_P message) { UNUSED(message); }
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static inline void set_status(const char* const message, const bool persist=false) { UNUSED(message); UNUSED(persist); }
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static inline void set_status_P(PGM_P const message, const int8_t level=0) { UNUSED(message); UNUSED(level); }
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static inline void status_printf_P(const uint8_t level, PGM_P const fmt, ...) { UNUSED(level); UNUSED(fmt); }
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static inline void reset_status() {}
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static inline void reset_alert_level() {}
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static constexpr bool has_status() { return false; }
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#endif
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#if HAS_LCD_MENU
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#if ENABLED(ENCODER_RATE_MULTIPLIER)
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static bool encoderRateMultiplierEnabled;
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static millis_t lastEncoderMovementMillis;
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static void enable_encoder_multiplier(const bool onoff);
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#endif
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#if ENABLED(SDSUPPORT)
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#if ENABLED(SCROLL_LONG_FILENAMES)
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static uint8_t filename_scroll_pos, filename_scroll_max;
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#endif
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static const char * scrolled_filename(CardReader &theCard, const uint8_t maxlen, uint8_t hash, const bool doScroll);
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#endif
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#if IS_KINEMATIC
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static bool processing_manual_move;
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#else
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static constexpr bool processing_manual_move = false;
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#endif
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#if E_MANUAL > 1
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static int8_t manual_move_e_index;
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#else
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static constexpr int8_t manual_move_e_index = 0;
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#endif
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static int16_t preheat_hotend_temp[2], preheat_bed_temp[2];
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static uint8_t preheat_fan_speed[2];
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static void manage_manual_move();
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static bool lcd_clicked;
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static bool use_click();
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static void synchronize(PGM_P const msg=nullptr);
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static screenFunc_t currentScreen;
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static void goto_screen(const screenFunc_t screen, const uint16_t encoder=0, const uint8_t top=0, const uint8_t items=0);
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static void save_previous_screen();
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static void goto_previous_screen();
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static void return_to_status();
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static inline bool on_status_screen() { return currentScreen == status_screen; }
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static inline void run_current_screen() { (*currentScreen)(); }
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#if ENABLED(LIGHTWEIGHT_UI)
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static void lcd_in_status(const bool inStatus);
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#endif
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static inline void defer_status_screen(const bool defer=true) {
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#if LCD_TIMEOUT_TO_STATUS
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defer_return_to_status = defer;
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#else
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UNUSED(defer);
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#endif
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}
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static inline void goto_previous_screen_no_defer() {
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defer_status_screen(false);
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goto_previous_screen();
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}
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#if ENABLED(SD_REPRINT_LAST_SELECTED_FILE)
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static void reselect_last_file();
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#endif
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#if ENABLED(G26_MESH_VALIDATION)
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static inline void chirp() { buzz(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ); }
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#endif
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#if ENABLED(AUTO_BED_LEVELING_UBL)
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static void ubl_plot(const uint8_t x, const uint8_t inverted_y);
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#endif
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static void draw_select_screen_prompt(PGM_P const pref, const char * const string=nullptr, PGM_P const suff=nullptr);
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#elif HAS_SPI_LCD
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static constexpr bool lcd_clicked = false;
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static constexpr bool on_status_screen() { return true; }
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static inline void run_current_screen() { status_screen(); }
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#endif
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#if ENABLED(LCD_BED_LEVELING) && EITHER(PROBE_MANUALLY, MESH_BED_LEVELING)
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static bool wait_for_bl_move;
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#else
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static constexpr bool wait_for_bl_move = false;
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#endif
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#if HAS_LCD_MENU && EITHER(AUTO_BED_LEVELING_UBL, G26_MESH_VALIDATION)
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static bool external_control;
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FORCE_INLINE static void capture() { external_control = true; }
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FORCE_INLINE static void release() { external_control = false; }
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#else
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static constexpr bool external_control = false;
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#endif
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#if HAS_ENCODER_ACTION
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static volatile uint8_t buttons;
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#if ENABLED(REPRAPWORLD_KEYPAD)
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static volatile uint8_t keypad_buttons;
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static bool handle_keypad();
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#endif
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#if HAS_SLOW_BUTTONS
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static volatile uint8_t slow_buttons;
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static uint8_t read_slow_buttons();
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#endif
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static void update_buttons();
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static inline bool button_pressed() { return BUTTON_CLICK(); }
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#if EITHER(AUTO_BED_LEVELING_UBL, G26_MESH_VALIDATION)
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static void wait_for_release();
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#endif
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static uint16_t encoderPosition;
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#if ENABLED(REVERSE_ENCODER_DIRECTION)
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#define ENCODERBASE -1
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#else
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#define ENCODERBASE +1
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#endif
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#if ENABLED(REVERSE_MENU_DIRECTION)
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static int8_t encoderDirection;
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static inline void encoder_direction_normal() { encoderDirection = +(ENCODERBASE); }
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static inline void encoder_direction_menus() { encoderDirection = -(ENCODERBASE); }
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#else
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static constexpr int8_t encoderDirection = ENCODERBASE;
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static inline void encoder_direction_normal() {}
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static inline void encoder_direction_menus() {}
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#endif
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#else
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static inline void update_buttons() {}
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#endif
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private:
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static void _synchronize();
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#if HAS_DISPLAY
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static void finish_status(const bool persist);
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#endif
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#if HAS_SPI_LCD
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|
#if HAS_LCD_MENU
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|
#if LCD_TIMEOUT_TO_STATUS
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static bool defer_return_to_status;
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#else
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static constexpr bool defer_return_to_status = false;
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#endif
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#endif
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static void draw_status_screen();
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#endif
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};
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extern MarlinUI ui;
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#define LCD_MESSAGEPGM(x) ui.set_status_P(PSTR(x))
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#define LCD_ALERTMESSAGEPGM(x) ui.set_alert_status_P(PSTR(x))
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