54 Commits (239902f8615d37a95a8296195fe37c1b35c2e383)

Author SHA1 Message Date
Scott Lahteine 3f89bbeab5 Drop a conditional only used once 7 years ago
Scott Lahteine 241e55ef3b Apply SERIAL_FLUSH macro 7 years ago
Scott Lahteine 6a70a4fbb3
Fix G26 circles (#9627)
Easier to configure. Catch an odd divisor.
7 years ago
Roxy-3D c78e1c0f23
Fix G26 Circles... (#9641)
* Fix G26 Circles...
7 years ago
Scott Lahteine 8d71ad37cb flush comment to match 1.1.x 7 years ago
Scott Lahteine e3043d7ac7 Fix #8744 7 years ago
Scott Lahteine ca8fdff1af Comment G26 properly 7 years ago
GMagician 338dac258b [2.0.x] Fix compiler error when G26 is enabled (#9492) 7 years ago
Scott Lahteine 03bfc0d7c8
Merge pull request #9439 from thinkyhead/bf2_fix_G26_circle_bumps
[2.0.x] Change G26 circle angles
7 years ago
Scott Lahteine 2ea4e74ed3 Misc. comments 7 years ago
Scott Lahteine e6cdc438fd Change G26 circle angles
To prevent the nozzle from colliding with the printed pattern.
7 years ago
Scott Lahteine a8764ac5d5 G26 parity with 1.1.x 7 years ago
Scott Lahteine 34160806c0 Fix broken G29 W I J 7 years ago
Scott Lahteine e5ca60acf5 Patch G29 no_action for A and Q 7 years ago
Roxy-3D bfd9728cf4
Serial buffer over run work around for v2.0.0 (#9236)
* Work around for serial buffer over run

PronterFace sends a lot of M105 commands.  During long operations such
as UBL's G29 P1, G29 P2, G29 P4 and G26 this can over run the serial
buffer.   This results (very often) in a M1 (actually a M1M105) ending
up in the command queue.

Until we figure out a better way to resolve this issue, this will keep
the UBL commands from experiencing bogus commands at thier completion.
7 years ago
Roxy-3D f5f1b069ad
Convert UBL mesh tilting to all use the same algorithm (#9204)
A number of regressions were patched also. The UBL G29 P2 and P4 Press and Hold had stopped working. It is very possible this is broken in the bugfix_v1.1.x branch also.

The main purpose of the Pull Request is to get the 3-Point mesh tilting to use the LSF algorithm just like the grid based mesh tilt. This simplifies the logic and reduces the code size some what. But the real reason to do it is the 3-Point case can be solved exactly. And by feeding these numbers into the LSF algorithm it provides a way to check all that code for 'correctness'.
7 years ago
Scott Lahteine 60d07f20e7 Make mbl.has_mesh() a method 7 years ago
Scott Lahteine 86818c9a89 Move MBL functions into the class 7 years ago
Unknown bbb8d4c802 Set has_mesh if user issues G9 S3
Prevents user from having to manually run through entire manual leveling process only to enable mesh so they can manually restore their offline mesh backup
7 years ago
Scott Lahteine 4ef965cc40 Fix compiler warnings 7 years ago
Scott Lahteine 9e8008c49c Fixes for G29, esp. 3POINT 7 years ago
Scott Lahteine f2731c9f93 Allow consecutive uses of G29 7 years ago
Scott Lahteine 4b49ea1e92 General cleanup of config-store, reset_bed_level 7 years ago
Scott Lahteine a71d2f3f40 UBL_DELTA => UBL_SEGMENTED 7 years ago
Scott Lahteine 73e32925e4 References are better for array args 7 years ago
Scott Lahteine 204199e1ce Only compare XYZ to check motion 7 years ago
Scott Lahteine 7d2e850577 Have M420 report a changed position 7 years ago
Scott Lahteine 03ba79f144 Sync and report changed position 7 years ago
Scott Lahteine 90cf6a06be Simplify G26 user_canceled 7 years ago
Scott Lahteine c846388a65 Standardize LCD interface code for UBL a little 7 years ago
Scott Lahteine 2fde60da12 Changes for parity with 1.1.x 7 years ago
Scott Lahteine f4b16a3bac
Update M49.cpp 7 years ago
Ben Lye 1f3ad461bc
Update M49.cpp
Fix M49 so that it does not hang the terminal console.
7 years ago
Scott Lahteine 0786b61ce7 Followup to #8575 7 years ago
Scott Lahteine 276271e72f Make MBL work more like PROBE_MANUALLY 7 years ago
Roxy-3D e48fcad615 change G26 and G29 bit function names to avoid HAL collision 7 years ago
Scott Lahteine 41ec449960 Fix G26 error return 7 years ago
Scott Lahteine b49acce035 Tweaks for lcd_external_control 7 years ago
Roxy-3D ec04cf27d3
Fix the G26 out of scope identifiers in the v2.0.0 branch (#8543)
These changes may need to be warmed over.  I tried to fix things with
the least amount of disruption.   I just wanted to get the bugfix_v2.0.0
branch working for people again.
7 years ago
Scott Lahteine c6b0c104bb Adapt G26 to work for all meshes 7 years ago
Scott Lahteine c19eb33408 Move G26 to gcode sub-folder 7 years ago
Scott Lahteine 0cfb936dd1 Clarify some motion code 7 years ago
Colten Edwards a6160916b0 [2.0] Fix M48 for delta printers/ABL compile issue (#8286)
* fix M48 for delta printers

fix M48 for delta printers. home printer if not already homed.

* remove ENABLED(DELTA)

remove ENABLED(DELTA) as it is not needed.

* Update M48.cpp

* abl needs queue.h

without queue.h abl will not compile since there is a script that runs at the end of it and we need to queue it up.
7 years ago
Scott Lahteine 85a62bbf46 Misc. fixes to compiler warnings, etc. 7 years ago
Scott Lahteine f8393a0908 Operate in Native Machine Space 7 years ago
Roxy-3D 72156a2029 change to better (more clear) names (#8050)
set_destination_to_current() changed to set_destination_from_current()

set_current_to_destination() changed to set_current_from_destination()
7 years ago
Roxy-3D 5439358281 Basic UBL operations working on 32-bit platforms (#8024)
* 32-bit work for UBL

* Update FT i3-2020 reference file
7 years ago
Scott Lahteine c0dddd4233 Tweaks to tool_change, GcodeSuite::T() 7 years ago
Scott Lahteine 1344ca4b2f UBL no longer needs ubl_state 7 years ago
Scott Lahteine 3e3911fb81 Use planner.leveling_active for all leveling systems 7 years ago