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@ -128,13 +128,17 @@ void set_bed_leveling_enabled(const bool enable/*=true*/) {
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// so compensation will give the right stepper counts.
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planner.unapply_leveling(current_position);
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SYNC_PLAN_POSITION_KINEMATIC();
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#endif // OLDSCHOOL_ABL
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}
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}
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#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
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void set_z_fade_height(const float zfh) {
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void set_z_fade_height(const float zfh, const bool do_report/*=true*/) {
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if (planner.z_fade_height == zfh) return; // do nothing if no change
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const bool level_active = planner.leveling_active;
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@ -145,6 +149,10 @@ void set_bed_leveling_enabled(const bool enable/*=true*/) {
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planner.set_z_fade_height(zfh);
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if (level_active) {
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const float oldpos[XYZE] = {
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current_position[X_AXIS], current_position[Y_AXIS],
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current_position[Z_AXIS], current_position[E_AXIS]
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};
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#if ENABLED(AUTO_BED_LEVELING_UBL)
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set_bed_leveling_enabled(true); // turn back on after changing fade height
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#else
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@ -155,7 +163,10 @@ void set_bed_leveling_enabled(const bool enable/*=true*/) {
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Z_AXIS
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#endif
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);
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SYNC_PLAN_POSITION_KINEMATIC();
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#endif
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if (do_report && memcmp(oldpos, current_position, sizeof(oldpos)))
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report_current_position();
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}
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}
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