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@ -413,16 +413,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#endif
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#endif
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//===========================================================================
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//===========================================================================
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//=========================== Manual Bed Leveling ===========================
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//============================ Mesh Bed Leveling ============================
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//===========================================================================
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//===========================================================================
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//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
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//#define MESH_BED_LEVELING // Enable mesh bed leveling.
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//#define MESH_BED_LEVELING // Enable mesh bed leveling.
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#if ENABLED(MANUAL_BED_LEVELING)
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#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
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#endif // MANUAL_BED_LEVELING
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#if ENABLED(MESH_BED_LEVELING)
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#if ENABLED(MESH_BED_LEVELING)
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#define MESH_MIN_X 10
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#define MESH_MIN_X 10
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#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
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#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
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@ -431,6 +426,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_Y_POINTS 3
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#define MESH_NUM_Y_POINTS 3
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
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#if ENABLED(MANUAL_BED_LEVELING)
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#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
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#endif // MANUAL_BED_LEVELING
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#endif // MESH_BED_LEVELING
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#endif // MESH_BED_LEVELING
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//===========================================================================
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//===========================================================================
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