Merge pull request #3013 from thinkyhead/esenapaj-patch-1

Enhanced #3010 - formal Mesh/Manual dependency
2.0.x
Scott Lahteine 9 years ago
commit e7cf85b922

@ -413,16 +413,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#endif #endif
//=========================================================================== //===========================================================================
//=========================== Manual Bed Leveling =========================== //============================ Mesh Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
//#define MESH_BED_LEVELING // Enable mesh bed leveling. //#define MESH_BED_LEVELING // Enable mesh bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
#endif // MANUAL_BED_LEVELING
#if ENABLED(MESH_BED_LEVELING) #if ENABLED(MESH_BED_LEVELING)
#define MESH_MIN_X 10 #define MESH_MIN_X 10
#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X) #define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
@ -431,6 +426,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited. #define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
#define MESH_NUM_Y_POINTS 3 #define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0. #define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
#endif // MANUAL_BED_LEVELING
#endif // MESH_BED_LEVELING #endif // MESH_BED_LEVELING
//=========================================================================== //===========================================================================

@ -112,6 +112,7 @@
/** /**
* Mesh Bed Leveling * Mesh Bed Leveling
*/ */
#if ENABLED(MESH_BED_LEVELING) #if ENABLED(MESH_BED_LEVELING)
#if ENABLED(DELTA) #if ENABLED(DELTA)
#error MESH_BED_LEVELING does not yet support DELTA printers. #error MESH_BED_LEVELING does not yet support DELTA printers.
@ -122,6 +123,8 @@
#if MESH_NUM_X_POINTS > 7 || MESH_NUM_Y_POINTS > 7 #if MESH_NUM_X_POINTS > 7 || MESH_NUM_Y_POINTS > 7
#error MESH_NUM_X_POINTS and MESH_NUM_Y_POINTS need to be less than 8. #error MESH_NUM_X_POINTS and MESH_NUM_Y_POINTS need to be less than 8.
#endif #endif
#elif ENABLED(MANUAL_BED_LEVELING)
#error MESH_BED_LEVELING is required for MANUAL_BED_LEVELING.
#endif #endif
/** /**

@ -395,16 +395,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#endif #endif
//=========================================================================== //===========================================================================
//=========================== Manual Bed Leveling =========================== //============================ Mesh Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
//#define MESH_BED_LEVELING // Enable mesh bed leveling. //#define MESH_BED_LEVELING // Enable mesh bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
#endif // MANUAL_BED_LEVELING
#if ENABLED(MESH_BED_LEVELING) #if ENABLED(MESH_BED_LEVELING)
#define MESH_MIN_X 10 #define MESH_MIN_X 10
#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X) #define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
@ -413,6 +408,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited. #define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
#define MESH_NUM_Y_POINTS 3 #define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0. #define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
#endif // MANUAL_BED_LEVELING
#endif // MESH_BED_LEVELING #endif // MESH_BED_LEVELING
//=========================================================================== //===========================================================================

@ -365,16 +365,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#endif #endif
//=========================================================================== //===========================================================================
//=========================== Manual Bed Leveling =========================== //============================ Mesh Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
//#define MESH_BED_LEVELING // Enable mesh bed leveling. //#define MESH_BED_LEVELING // Enable mesh bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
#endif // MANUAL_BED_LEVELING
#if ENABLED(MESH_BED_LEVELING) #if ENABLED(MESH_BED_LEVELING)
#define MESH_MIN_X 10 #define MESH_MIN_X 10
#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X) #define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
@ -383,6 +378,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited. #define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
#define MESH_NUM_Y_POINTS 3 #define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0. #define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
#endif // MANUAL_BED_LEVELING
#endif // MESH_BED_LEVELING #endif // MESH_BED_LEVELING
//=========================================================================== //===========================================================================

@ -405,16 +405,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
#endif #endif
//=========================================================================== //===========================================================================
//=========================== Manual Bed Leveling =========================== //============================ Mesh Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
//#define MESH_BED_LEVELING // Enable mesh bed leveling. //#define MESH_BED_LEVELING // Enable mesh bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
#endif // MANUAL_BED_LEVELING
#if ENABLED(MESH_BED_LEVELING) #if ENABLED(MESH_BED_LEVELING)
#define MESH_MIN_X 10 #define MESH_MIN_X 10
#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X) #define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
@ -423,6 +418,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited. #define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
#define MESH_NUM_Y_POINTS 3 #define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0. #define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
#endif // MANUAL_BED_LEVELING
#endif // MESH_BED_LEVELING #endif // MESH_BED_LEVELING
//=========================================================================== //===========================================================================

@ -428,16 +428,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#endif #endif
//=========================================================================== //===========================================================================
//=========================== Manual Bed Leveling =========================== //============================ Mesh Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
//#define MESH_BED_LEVELING // Enable mesh bed leveling. //#define MESH_BED_LEVELING // Enable mesh bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
#endif // MANUAL_BED_LEVELING
#if ENABLED(MESH_BED_LEVELING) #if ENABLED(MESH_BED_LEVELING)
#define MESH_MIN_X 10 #define MESH_MIN_X 10
#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X) #define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
@ -446,6 +441,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited. #define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
#define MESH_NUM_Y_POINTS 3 #define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0. #define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
#endif // MANUAL_BED_LEVELING
#endif // MESH_BED_LEVELING #endif // MESH_BED_LEVELING
//=========================================================================== //===========================================================================

@ -413,16 +413,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#endif #endif
//=========================================================================== //===========================================================================
//=========================== Manual Bed Leveling =========================== //============================ Mesh Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
//#define MESH_BED_LEVELING // Enable mesh bed leveling. //#define MESH_BED_LEVELING // Enable mesh bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
#endif // MANUAL_BED_LEVELING
#if ENABLED(MESH_BED_LEVELING) #if ENABLED(MESH_BED_LEVELING)
#define MESH_MIN_X 10 #define MESH_MIN_X 10
#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X) #define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
@ -431,6 +426,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited. #define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
#define MESH_NUM_Y_POINTS 3 #define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0. #define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
#endif // MANUAL_BED_LEVELING
#endif // MESH_BED_LEVELING #endif // MESH_BED_LEVELING
//=========================================================================== //===========================================================================

@ -404,16 +404,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#endif #endif
//=========================================================================== //===========================================================================
//=========================== Manual Bed Leveling =========================== //============================ Mesh Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
//#define MESH_BED_LEVELING // Enable mesh bed leveling. //#define MESH_BED_LEVELING // Enable mesh bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
#endif // MANUAL_BED_LEVELING
#if ENABLED(MESH_BED_LEVELING) #if ENABLED(MESH_BED_LEVELING)
#define MESH_MIN_X 10 #define MESH_MIN_X 10
#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X) #define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
@ -422,6 +417,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited. #define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
#define MESH_NUM_Y_POINTS 3 #define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0. #define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
#endif // MANUAL_BED_LEVELING
#endif // MESH_BED_LEVELING #endif // MESH_BED_LEVELING
//=========================================================================== //===========================================================================

@ -421,16 +421,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#endif #endif
//=========================================================================== //===========================================================================
//=========================== Manual Bed Leveling =========================== //============================ Mesh Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
//#define MESH_BED_LEVELING // Enable mesh bed leveling. //#define MESH_BED_LEVELING // Enable mesh bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
#endif // MANUAL_BED_LEVELING
#if ENABLED(MESH_BED_LEVELING) #if ENABLED(MESH_BED_LEVELING)
#define MESH_MIN_X 10 #define MESH_MIN_X 10
#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X) #define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
@ -439,6 +434,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited. #define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
#define MESH_NUM_Y_POINTS 3 #define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0. #define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
#endif // MANUAL_BED_LEVELING
#endif // MESH_BED_LEVELING #endif // MESH_BED_LEVELING
//=========================================================================== //===========================================================================

@ -433,16 +433,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#endif #endif
//=========================================================================== //===========================================================================
//=========================== Manual Bed Leveling =========================== //============================ Mesh Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
//#define MESH_BED_LEVELING // Enable mesh bed leveling. //#define MESH_BED_LEVELING // Enable mesh bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
#endif // MANUAL_BED_LEVELING
#if ENABLED(MESH_BED_LEVELING) #if ENABLED(MESH_BED_LEVELING)
#define MESH_MIN_X 10 #define MESH_MIN_X 10
#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X) #define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
@ -451,6 +446,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited. #define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
#define MESH_NUM_Y_POINTS 3 #define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0. #define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
#endif // MANUAL_BED_LEVELING
#endif // MESH_BED_LEVELING #endif // MESH_BED_LEVELING
//=========================================================================== //===========================================================================

@ -405,16 +405,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
#endif #endif
//=========================================================================== //===========================================================================
//=========================== Manual Bed Leveling =========================== //============================ Mesh Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
//#define MESH_BED_LEVELING // Enable mesh bed leveling. //#define MESH_BED_LEVELING // Enable mesh bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
#endif // MANUAL_BED_LEVELING
#if ENABLED(MESH_BED_LEVELING) #if ENABLED(MESH_BED_LEVELING)
#define MESH_MIN_X 10 #define MESH_MIN_X 10
#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X) #define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
@ -423,6 +418,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited. #define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
#define MESH_NUM_Y_POINTS 3 #define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0. #define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
#endif // MANUAL_BED_LEVELING
#endif // MESH_BED_LEVELING #endif // MESH_BED_LEVELING
//=========================================================================== //===========================================================================

@ -413,16 +413,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#endif #endif
//=========================================================================== //===========================================================================
//=========================== Manual Bed Leveling =========================== //============================ Mesh Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
//#define MESH_BED_LEVELING // Enable mesh bed leveling. //#define MESH_BED_LEVELING // Enable mesh bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
#endif // MANUAL_BED_LEVELING
#if ENABLED(MESH_BED_LEVELING) #if ENABLED(MESH_BED_LEVELING)
#define MESH_MIN_X 10 #define MESH_MIN_X 10
#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X) #define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
@ -431,6 +426,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited. #define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
#define MESH_NUM_Y_POINTS 3 #define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0. #define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
#endif // MANUAL_BED_LEVELING
#endif // MESH_BED_LEVELING #endif // MESH_BED_LEVELING
//=========================================================================== //===========================================================================

@ -448,16 +448,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
#endif #endif
//=========================================================================== //===========================================================================
//=========================== Manual Bed Leveling =========================== //============================ Mesh Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
//#define MESH_BED_LEVELING // Enable mesh bed leveling. //#define MESH_BED_LEVELING // Enable mesh bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
#endif // MANUAL_BED_LEVELING
#if ENABLED(MESH_BED_LEVELING) #if ENABLED(MESH_BED_LEVELING)
#define MESH_MIN_X 10 #define MESH_MIN_X 10
#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X) #define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
@ -466,6 +461,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited. #define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
#define MESH_NUM_Y_POINTS 3 #define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0. #define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
#endif // MANUAL_BED_LEVELING
#endif // MESH_BED_LEVELING #endif // MESH_BED_LEVELING
//=========================================================================== //===========================================================================

@ -448,16 +448,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
#endif #endif
//=========================================================================== //===========================================================================
//=========================== Manual Bed Leveling =========================== //============================ Mesh Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
//#define MESH_BED_LEVELING // Enable mesh bed leveling. //#define MESH_BED_LEVELING // Enable mesh bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
#endif // MANUAL_BED_LEVELING
#if ENABLED(MESH_BED_LEVELING) #if ENABLED(MESH_BED_LEVELING)
#define MESH_MIN_X 10 #define MESH_MIN_X 10
#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X) #define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
@ -466,6 +461,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited. #define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
#define MESH_NUM_Y_POINTS 3 #define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0. #define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
#endif // MANUAL_BED_LEVELING
#endif // MESH_BED_LEVELING #endif // MESH_BED_LEVELING
//=========================================================================== //===========================================================================

@ -448,16 +448,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#endif #endif
//=========================================================================== //===========================================================================
//=========================== Manual Bed Leveling =========================== //============================ Mesh Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
//#define MESH_BED_LEVELING // Enable mesh bed leveling. //#define MESH_BED_LEVELING // Enable mesh bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
#endif // MANUAL_BED_LEVELING
#if ENABLED(MESH_BED_LEVELING) #if ENABLED(MESH_BED_LEVELING)
#define MESH_MIN_X 10 #define MESH_MIN_X 10
#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X) #define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
@ -466,6 +461,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited. #define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
#define MESH_NUM_Y_POINTS 3 #define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0. #define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
#endif // MANUAL_BED_LEVELING
#endif // MESH_BED_LEVELING #endif // MESH_BED_LEVELING
//=========================================================================== //===========================================================================

@ -435,16 +435,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#endif #endif
//=========================================================================== //===========================================================================
//=========================== Manual Bed Leveling =========================== //============================ Mesh Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
//#define MESH_BED_LEVELING // Enable mesh bed leveling. //#define MESH_BED_LEVELING // Enable mesh bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
#endif // MANUAL_BED_LEVELING
#if ENABLED(MESH_BED_LEVELING) #if ENABLED(MESH_BED_LEVELING)
#define MESH_MIN_X 10 #define MESH_MIN_X 10
#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X) #define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
@ -453,6 +448,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited. #define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
#define MESH_NUM_Y_POINTS 3 #define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0. #define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
#endif // MANUAL_BED_LEVELING
#endif // MESH_BED_LEVELING #endif // MESH_BED_LEVELING
//=========================================================================== //===========================================================================

@ -416,16 +416,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#endif #endif
//=========================================================================== //===========================================================================
//=========================== Manual Bed Leveling =========================== //============================ Mesh Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
//#define MESH_BED_LEVELING // Enable mesh bed leveling. //#define MESH_BED_LEVELING // Enable mesh bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
#endif // MANUAL_BED_LEVELING
#if ENABLED(MESH_BED_LEVELING) #if ENABLED(MESH_BED_LEVELING)
#define MESH_MIN_X 10 #define MESH_MIN_X 10
#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X) #define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
@ -434,6 +429,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited. #define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
#define MESH_NUM_Y_POINTS 3 #define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0. #define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
#endif // MANUAL_BED_LEVELING
#endif // MESH_BED_LEVELING #endif // MESH_BED_LEVELING
//=========================================================================== //===========================================================================

@ -403,16 +403,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
#endif #endif
//=========================================================================== //===========================================================================
//=========================== Manual Bed Leveling =========================== //============================ Mesh Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
//#define MESH_BED_LEVELING // Enable mesh bed leveling. //#define MESH_BED_LEVELING // Enable mesh bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
#endif // MANUAL_BED_LEVELING
#if ENABLED(MESH_BED_LEVELING) #if ENABLED(MESH_BED_LEVELING)
#define MESH_MIN_X 10 #define MESH_MIN_X 10
#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X) #define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
@ -421,6 +416,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited. #define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
#define MESH_NUM_Y_POINTS 3 #define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0. #define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
#endif // MANUAL_BED_LEVELING
#endif // MESH_BED_LEVELING #endif // MESH_BED_LEVELING
//=========================================================================== //===========================================================================

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