Pending refactor tweaks

2.0.x
Scott Lahteine 5 years ago
parent 9c218381c5
commit d63e0f6d98

@ -70,10 +70,7 @@ void print_bin(const uint16_t val) {
void print_xyz(PGM_P const prefix, PGM_P const suffix, const float &x, const float &y, const float &z) {
serialprintPGM(prefix);
SERIAL_CHAR('(');
SERIAL_ECHO(x);
SERIAL_ECHOPAIR(", ", y, ", ", z);
SERIAL_CHAR(')');
SERIAL_ECHOPAIR(" " MSG_X, x, " " MSG_Y, y, " " MSG_Z, z);
if (suffix) serialprintPGM(suffix); else SERIAL_EOL();
}

@ -35,7 +35,7 @@
Babystep babystep;
volatile int16_t Babystep::todo[BS_TODO_AXIS(Z_AXIS) + 1];
volatile int16_t Babystep::steps[BS_TODO_AXIS(Z_AXIS) + 1];
#if HAS_LCD_MENU || ENABLED(EXTENSIBLE_UI)
int16_t Babystep::accum;
@ -45,10 +45,10 @@ volatile int16_t Babystep::todo[BS_TODO_AXIS(Z_AXIS) + 1];
#endif
void Babystep::step_axis(const AxisEnum axis) {
const int16_t curTodo = todo[BS_TODO_AXIS(axis)]; // get rid of volatile for performance
const int16_t curTodo = steps[BS_TODO_AXIS(axis)]; // get rid of volatile for performance
if (curTodo) {
stepper.babystep((AxisEnum)axis, curTodo > 0);
if (curTodo > 0) todo[BS_TODO_AXIS(axis)]--; else todo[BS_TODO_AXIS(axis)]++;
if (curTodo > 0) steps[BS_TODO_AXIS(axis)]--; else steps[BS_TODO_AXIS(axis)]++;
}
}
@ -94,30 +94,30 @@ void Babystep::add_steps(const AxisEnum axis, const int16_t distance) {
case CORE_AXIS_1: // X on CoreXY and CoreXZ, Y on CoreYZ
BSA_ENABLE(CORE_AXIS_1);
BSA_ENABLE(CORE_AXIS_2);
todo[CORE_AXIS_1] += distance * 2;
todo[CORE_AXIS_2] += distance * 2;
steps[CORE_AXIS_1] += distance * 2;
steps[CORE_AXIS_2] += distance * 2;
break;
case CORE_AXIS_2: // Y on CoreXY, Z on CoreXZ and CoreYZ
BSA_ENABLE(CORE_AXIS_1);
BSA_ENABLE(CORE_AXIS_2);
todo[CORE_AXIS_1] += CORESIGN(distance * 2);
todo[CORE_AXIS_2] -= CORESIGN(distance * 2);
steps[CORE_AXIS_1] += CORESIGN(distance * 2);
steps[CORE_AXIS_2] -= CORESIGN(distance * 2);
break;
case NORMAL_AXIS: // Z on CoreXY, Y on CoreXZ, X on CoreYZ
default:
BSA_ENABLE(NORMAL_AXIS);
todo[NORMAL_AXIS] += distance;
steps[NORMAL_AXIS] += distance;
break;
}
#elif CORE_IS_XZ || CORE_IS_YZ
// Only Z stepping needs to be handled here
BSA_ENABLE(CORE_AXIS_1);
BSA_ENABLE(CORE_AXIS_2);
todo[CORE_AXIS_1] += CORESIGN(distance * 2);
todo[CORE_AXIS_2] -= CORESIGN(distance * 2);
steps[CORE_AXIS_1] += CORESIGN(distance * 2);
steps[CORE_AXIS_2] -= CORESIGN(distance * 2);
#else
BSA_ENABLE(Z_AXIS);
todo[Z_AXIS] += distance;
steps[Z_AXIS] += distance;
#endif
#else
#if ENABLED(BABYSTEP_XY)
@ -125,7 +125,7 @@ void Babystep::add_steps(const AxisEnum axis, const int16_t distance) {
#else
BSA_ENABLE(Z_AXIS);
#endif
todo[BS_TODO_AXIS(axis)] += distance;
steps[BS_TODO_AXIS(axis)] += distance;
#endif
#if ENABLED(BABYSTEP_ALWAYS_AVAILABLE)
gcode.reset_stepper_timeout();

@ -40,19 +40,25 @@
class Babystep {
public:
static volatile int16_t todo[BS_TODO_AXIS(Z_AXIS) + 1];
static volatile int16_t steps[BS_TODO_AXIS(Z_AXIS) + 1];
#if HAS_LCD_MENU || ENABLED(EXTENSIBLE_UI)
static int16_t accum; // Total babysteps in current edit
#if ENABLED(BABYSTEP_DISPLAY_TOTAL)
static int16_t axis_total[BS_TOTAL_AXIS(Z_AXIS) + 1]; // Total babysteps since G28
static inline void reset_total(const AxisEnum axis) {
if (true
#if ENABLED(BABYSTEP_XY)
if (axis == Z_AXIS)
&& axis == Z_AXIS
#endif
axis_total[BS_TOTAL_AXIS(axis)] = 0;
) axis_total[BS_TOTAL_AXIS(axis)] = 0;
}
#endif
#endif
static void add_steps(const AxisEnum axis, const int16_t distance);
static void add_mm(const AxisEnum axis, const float &mm);
static void task();

@ -43,6 +43,12 @@
#include "../inc/MarlinConfig.h"
#include "planner.h"
#include "stepper/indirection.h"
#ifdef __AVR__
#include "speed_lookuptable.h"
#endif
// Disable multiple steps per ISR
//#define DISABLE_MULTI_STEPPING
@ -217,16 +223,6 @@
//
// Stepper class definition
//
#include "stepper/indirection.h"
#ifdef __AVR__
#include "speed_lookuptable.h"
#endif
#include "planner.h"
#include "../core/language.h"
class Stepper {
public:

@ -16,7 +16,9 @@ set -e
# Test MESH_BED_LEVELING feature, with LCD
#
restore_configs
opt_enable SPINDLE_FEATURE MESH_BED_LEVELING G26_MESH_VALIDATION MESH_G28_REST_ORIGIN LCD_BED_LEVELING MESH_EDIT_MENU ULTIMAKERCONTROLLER
opt_enable SPINDLE_FEATURE ULTIMAKERCONTROLLER LCD_BED_LEVELING \
MESH_BED_LEVELING ENABLE_LEVELING_FADE_HEIGHT MESH_G28_REST_ORIGIN \
G26_MESH_VALIDATION MESH_EDIT_MENU
exec_test $1 $2 "Spindle, MESH_BED_LEVELING, and LCD"

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