Patch up bilinear_z_offset

2.0.x
Scott Lahteine 8 years ago
parent 850e38d013
commit d066610514

@ -648,8 +648,13 @@
#define ABL_GRID (ENABLED(AUTO_BED_LEVELING_LINEAR) || ENABLED(AUTO_BED_LEVELING_BILINEAR)) #define ABL_GRID (ENABLED(AUTO_BED_LEVELING_LINEAR) || ENABLED(AUTO_BED_LEVELING_BILINEAR))
#define HAS_ABL (ABL_PLANAR || ABL_GRID) #define HAS_ABL (ABL_PLANAR || ABL_GRID)
#define HAS_PROBING_PROCEDURE (HAS_ABL || ENABLED(Z_MIN_PROBE_REPEATABILITY_TEST))
#define PLANNER_LEVELING (HAS_ABL || ENABLED(MESH_BED_LEVELING)) #define PLANNER_LEVELING (HAS_ABL || ENABLED(MESH_BED_LEVELING))
#define HAS_PROBING_PROCEDURE (HAS_ABL || ENABLED(Z_MIN_PROBE_REPEATABILITY_TEST))
#if HAS_PROBING_PROCEDURE
#define PROBE_BED_WIDTH abs(RIGHT_PROBE_BED_POSITION - (LEFT_PROBE_BED_POSITION))
#define PROBE_BED_HEIGHT abs(BACK_PROBE_BED_POSITION - (FRONT_PROBE_BED_POSITION))
#endif
/** /**
* Buzzer/Speaker * Buzzer/Speaker

@ -7997,36 +7997,50 @@ void ok_to_send() {
ratio_y = y / bilinear_grid_spacing[Y_AXIS]; ratio_y = y / bilinear_grid_spacing[Y_AXIS];
// Whole unit is the grid box index // Whole unit is the grid box index
int gridx = constrain(int(ratio_x), 0, ABL_GRID_POINTS_X - 2), const int gridx = constrain(floor(ratio_x), 0, ABL_GRID_POINTS_X - 2),
gridy = constrain(int(ratio_y), 0, ABL_GRID_POINTS_Y - 2); gridy = constrain(floor(ratio_y), 0, ABL_GRID_POINTS_Y - 2),
nextx = gridx + (x < PROBE_BED_WIDTH ? 1 : 0),
nexty = gridy + (y < PROBE_BED_HEIGHT ? 1 : 0);
// Subtract whole to get the ratio within the grid box // Subtract whole to get the ratio within the grid box
ratio_x -= gridx, ratio_y -= gridy; ratio_x = constrain(ratio_x - gridx, 0.0, 1.0);
ratio_y = constrain(ratio_y - gridy, 0.0, 1.0);
// Z at the box corners // Z at the box corners
const float z1 = bed_level_grid[gridx][gridy], // left-front const float z1 = bed_level_grid[gridx][gridy], // left-front
z2 = bed_level_grid[gridx][gridy + 1], // left-back z2 = bed_level_grid[gridx][nexty], // left-back
z3 = bed_level_grid[gridx + 1][gridy], // right-front z3 = bed_level_grid[nextx][gridy], // right-front
z4 = bed_level_grid[gridx + 1][gridy + 1], // right-back z4 = bed_level_grid[nextx][nexty], // right-back
// Bilinear interpolate
L = z1 + (z2 - z1) * ratio_y, // Linear interp. LF -> LB L = z1 + (z2 - z1) * ratio_y, // Linear interp. LF -> LB
R = z3 + (z4 - z3) * ratio_y; // Linear interp. RF -> RB R = z3 + (z4 - z3) * ratio_y, // Linear interp. RF -> RB
offset = L + ratio_x * (R - L);
/* /*
SERIAL_ECHOPAIR("gridx=", gridx); static float last_offset = 0;
SERIAL_ECHOPAIR(" gridy=", gridy); if (fabs(last_offset - offset) > 0.2) {
SERIAL_ECHOPGM("Sudden Shift at ");
SERIAL_ECHOPAIR("x=", x);
SERIAL_ECHOPAIR(" / ", bilinear_grid_spacing[X_AXIS]);
SERIAL_ECHOLNPAIR(" -> gridx=", gridx);
SERIAL_ECHOPAIR(" y=", y);
SERIAL_ECHOPAIR(" / ", bilinear_grid_spacing[Y_AXIS]);
SERIAL_ECHOLNPAIR(" -> gridy=", gridy);
SERIAL_ECHOPAIR(" ratio_x=", ratio_x); SERIAL_ECHOPAIR(" ratio_x=", ratio_x);
SERIAL_ECHOPAIR(" ratio_y=", ratio_y); SERIAL_ECHOLNPAIR(" ratio_y=", ratio_y);
SERIAL_ECHOPAIR(" z1=", z1); SERIAL_ECHOPAIR(" z1=", z1);
SERIAL_ECHOPAIR(" z2=", z2); SERIAL_ECHOPAIR(" z2=", z2);
SERIAL_ECHOPAIR(" z3=", z3); SERIAL_ECHOPAIR(" z3=", z3);
SERIAL_ECHOPAIR(" z4=", z4); SERIAL_ECHOLNPAIR(" z4=", z4);
SERIAL_ECHOPAIR(" L=", L); SERIAL_ECHOPAIR(" L=", L);
SERIAL_ECHOPAIR(" R=", R); SERIAL_ECHOPAIR(" R=", R);
SERIAL_ECHOPAIR(" offset=", L + ratio_x * (R - L)); SERIAL_ECHOLNPAIR(" offset=", offset);
}
last_offset = offset;
//*/ //*/
return L + ratio_x * (R - L); return offset;
} }
#endif // AUTO_BED_LEVELING_BILINEAR #endif // AUTO_BED_LEVELING_BILINEAR

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