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@ -107,8 +107,9 @@
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#define MSG_MESH_Y _UxGT("Index Y")
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#define MSG_MESH_Y _UxGT("Index Y")
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#define MSG_MESH_EDIT_Z _UxGT("Hodnota Z")
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#define MSG_MESH_EDIT_Z _UxGT("Hodnota Z")
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#define MSG_USER_MENU _UxGT("Vlastné príkazy")
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#define MSG_USER_MENU _UxGT("Vlastné príkazy")
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#define MSG_M48_TEST _UxGT("M48 Test sondy")
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#define MSG_LCD_TILTING_MESH _UxGT("Vyrovnávam bod")
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#define MSG_M48_POINT _UxGT("M48 Bod")
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#define MSG_M48_DEVIATION _UxGT("Odchýlka")
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#define MSG_IDEX_MENU _UxGT("IDEX režim")
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#define MSG_IDEX_MENU _UxGT("IDEX režim")
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#define MSG_OFFSETS_MENU _UxGT("Ofset nástrojov")
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#define MSG_OFFSETS_MENU _UxGT("Ofset nástrojov")
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#define MSG_IDEX_MODE_AUTOPARK _UxGT("Auto-parkovanie")
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#define MSG_IDEX_MODE_AUTOPARK _UxGT("Auto-parkovanie")
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@ -122,6 +123,7 @@
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#define MSG_UBL_UNHOMED _UxGT("Prejdite domov")
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#define MSG_UBL_UNHOMED _UxGT("Prejdite domov")
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#define MSG_UBL_TOOLS _UxGT("Nástroje UBL")
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#define MSG_UBL_TOOLS _UxGT("Nástroje UBL")
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#define MSG_UBL_LEVEL_BED _UxGT("UBL rovnanie")
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#define MSG_UBL_LEVEL_BED _UxGT("UBL rovnanie")
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#define MSG_LCD_TILTING_MESH _UxGT("Vyrovnávam bod")
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#define MSG_UBL_MANUAL_MESH _UxGT("Manuálna sieť bodov")
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#define MSG_UBL_MANUAL_MESH _UxGT("Manuálna sieť bodov")
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#define MSG_UBL_BC_INSERT _UxGT("Položte a zmerajte")
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#define MSG_UBL_BC_INSERT _UxGT("Položte a zmerajte")
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#define MSG_UBL_BC_INSERT2 _UxGT("Zmerajte")
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#define MSG_UBL_BC_INSERT2 _UxGT("Zmerajte")
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@ -318,7 +320,8 @@
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#define MSG_CONTROL_RETRACT_RECOVERF _UxGT("UnRet V")
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#define MSG_CONTROL_RETRACT_RECOVERF _UxGT("UnRet V")
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#define MSG_CONTROL_RETRACT_RECOVER_SWAPF _UxGT("S UnRet V")
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#define MSG_CONTROL_RETRACT_RECOVER_SWAPF _UxGT("S UnRet V")
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#define MSG_AUTORETRACT _UxGT("AutoRetr.")
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#define MSG_AUTORETRACT _UxGT("AutoRetr.")
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#define MSG_FILAMENT_SWAP_LENGTH _UxGT("Dĺžka retrakcie")
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#define MSG_FILAMENT_SWAP_LENGTH _UxGT("Dĺžka výmeny")
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#define MSG_FILAMENT_PURGE_LENGTH _UxGT("Dĺžka vytlačenia")
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#define MSG_TOOL_CHANGE _UxGT("Výmena nástroja")
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#define MSG_TOOL_CHANGE _UxGT("Výmena nástroja")
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#define MSG_TOOL_CHANGE_ZLIFT _UxGT("Zdvihnúť Z")
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#define MSG_TOOL_CHANGE_ZLIFT _UxGT("Zdvihnúť Z")
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#define MSG_SINGLENOZZLE_PRIME_SPD _UxGT("Primárna rýchl.")
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#define MSG_SINGLENOZZLE_PRIME_SPD _UxGT("Primárna rýchl.")
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@ -499,6 +502,7 @@
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#define MSG_VTOOLS_RESET _UxGT("V-tools vynulované")
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#define MSG_VTOOLS_RESET _UxGT("V-tools vynulované")
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#define MSG_START_Z _UxGT("Počiat.Z")
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#define MSG_START_Z _UxGT("Počiat.Z")
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#define MSG_END_Z _UxGT("Konečn.Z")
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#define MSG_END_Z _UxGT("Konečn.Z")
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#define MSG_GAMES _UxGT("Hry")
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#define MSG_BRICKOUT _UxGT("Brickout")
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#define MSG_BRICKOUT _UxGT("Brickout")
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#define MSG_INVADERS _UxGT("Nájazdníci")
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#define MSG_INVADERS _UxGT("Nájazdníci")
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#define MSG_SNAKE _UxGT("Had")
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#define MSG_SNAKE _UxGT("Had")
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