// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
//
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// LCD CHARACTER SET
//
// Choose ONE of the following charset options. This selection depends on
// your physical hardware, so it must match your character-based LCD.
//
// Note: This option is NOT applicable to graphical displays.
//
// To find out what type of display you have:
// - Compile and upload with the language (above) set to 'test'
// - Click the controller to view the LCD menu
//
// The LCD will display two lines from the upper half of the character set.
//
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//
//#define DISPLAY_CHARSET_HD44780_WESTERN
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define ULTRA_LCD //general LCD support, also 16x2
//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
//
//#define SDSUPPORT // Enable SD Card Support in Hardware Console
// LCD TYPE
// Changed behaviour! If you need SDSUPPORT uncomment it!
//
//#define SPI_SPEED SPI_HALF_SPEED // (also SPI_QUARTER_SPEED, SPI_EIGHTH_SPEED) Use slower SD transfer mode (not normally needed - uncomment if you're getting volume init error)
// You may choose ULTRA_LCD if you have character based LCD with 16x2, 16x4, 20x2,
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
// 20x4 char/lines or DOGLCD for the full graphics display with 128x64 pixels
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
// (ST7565R family). (This option will be set automatically for certain displays.)
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
// IMPORTANT NOTE: The U8glib library is required for Full Graphic Display!
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
// https://github.com/olikraus/U8glib_Arduino
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with a fixed frequency.
//#define ULTRA_LCD // Character based
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
//#define DOGLCD // Full graphics display
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
//
// SD CARD
//
// SD Card support is disabled by default. If your controller has an SD slot,
// you must uncomment the following option or it won't work.
//
//#define SDSUPPORT
//
// SD CARD: SPI SPEED
//
// Uncomment ONE of the following items to use a slower SPI transfer
// speed. This is usually required if you're getting volume init errors.
//
//#define SPI_SPEED SPI_HALF_SPEED
//#define SPI_SPEED SPI_QUARTER_SPEED
//#define SPI_SPEED SPI_EIGHTH_SPEED
//
// SD CARD: ENABLE CRC
//
// Use CRC checks and retries on the SD communication.
//
//#define SD_CHECK_AND_RETRY
//
// ENCODER SETTINGS
//
// This option overrides the default number of encoder pulses needed to
// produce one step. Should be increased for high-resolution encoders.
//
//#define ENCODER_PULSES_PER_STEP 1
//
// Use this option to override the number of step signals required to
// move between next/prev menu items.
//
//#define ENCODER_STEPS_PER_MENU_ITEM 5
//
// This option reverses the encoder direction for navigating LCD menus.
// By default CLOCKWISE == DOWN. With this enabled CLOCKWISE == UP.
//
//#define REVERSE_MENU_DIRECTION
//
// SPEAKER/BUZZER
//
// If you have a speaker that can produce tones, enable it here.
// By default Marlin assumes you have a buzzer with a fixed frequency.
//
//#define SPEAKER
//
// The duration and frequency for the UI feedback sound.
// Set these to 0 to disable audio feedback in the LCD menus.
//
// Note: Test audio output with the G-Code:
// M300 S<frequency Hz> P<duration ms>
//
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000
//
// CONTROLLER TYPE: Standard
//
// Marlin supports a wide variety of controllers.
// Enable one of the following options to specify your controller.
//
//
// ULTIMAKER Controller.
//
//#define ULTIMAKERCONTROLLER
//
// ULTIPANEL as seen on Thingiverse.
//
//#define ULTIPANEL
//
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// http://reprap.org/wiki/PanelOne
// http://reprap.org/wiki/PanelOne
//
//#define PANEL_ONE
//#define PANEL_ONE
// The MaKr3d Makr-Panel with graphic controller and SD support
//
// MaKr3d Makr-Panel with graphic controller and SD support.
// http://reprap.org/wiki/MaKr3d_MaKrPanel
// http://reprap.org/wiki/MaKr3d_MaKrPanel
//
//#define MAKRPANEL
//#define MAKRPANEL
// The Panucatt Devices Viki 2.0 and mini Viki with Graphic LCD
//
// Activate one of these if you have a Panucatt Devices
// Viki 2.0 or mini Viki with Graphic LCD
// http://panucatt.com
// http://panucatt.com
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
//
//#define VIKI2
//#define VIKI2
//#define miniVIKI
//#define miniVIKI
// This is a new controller currently under development. https://github.com/eboston/Adafruit-ST7565-Full-Graphic-Controller/
//
//
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
//
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// LCD CHARACTER SET
//
// Choose ONE of the following charset options. This selection depends on
// your physical hardware, so it must match your character-based LCD.
//
// Note: This option is NOT applicable to graphical displays.
//
// To find out what type of display you have:
// - Compile and upload with the language (above) set to 'test'
// - Click the controller to view the LCD menu
//
// The LCD will display two lines from the upper half of the character set.
//
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//
//#define DISPLAY_CHARSET_HD44780_WESTERN
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define ULTRA_LCD //general LCD support, also 16x2
//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
//
//#define SDSUPPORT // Enable SD Card Support in Hardware Console
// LCD TYPE
// Changed behaviour! If you need SDSUPPORT uncomment it!
//
//#define SPI_SPEED SPI_HALF_SPEED // (also SPI_QUARTER_SPEED, SPI_EIGHTH_SPEED) Use slower SD transfer mode (not normally needed - uncomment if you're getting volume init error)
// You may choose ULTRA_LCD if you have character based LCD with 16x2, 16x4, 20x2,
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
// 20x4 char/lines or DOGLCD for the full graphics display with 128x64 pixels
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
// (ST7565R family). (This option will be set automatically for certain displays.)
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
// IMPORTANT NOTE: The U8glib library is required for Full Graphic Display!
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
// https://github.com/olikraus/U8glib_Arduino
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with a fixed frequency.
//#define ULTRA_LCD // Character based
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
//#define DOGLCD // Full graphics display
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
//
// SD CARD
//
// SD Card support is disabled by default. If your controller has an SD slot,
// you must uncomment the following option or it won't work.
//
//#define SDSUPPORT
//
// SD CARD: SPI SPEED
//
// Uncomment ONE of the following items to use a slower SPI transfer
// speed. This is usually required if you're getting volume init errors.
//
//#define SPI_SPEED SPI_HALF_SPEED
//#define SPI_SPEED SPI_QUARTER_SPEED
//#define SPI_SPEED SPI_EIGHTH_SPEED
//
// SD CARD: ENABLE CRC
//
// Use CRC checks and retries on the SD communication.
//
//#define SD_CHECK_AND_RETRY
//
// ENCODER SETTINGS
//
// This option overrides the default number of encoder pulses needed to
// produce one step. Should be increased for high-resolution encoders.
//
//#define ENCODER_PULSES_PER_STEP 1
//
// Use this option to override the number of step signals required to
// move between next/prev menu items.
//
//#define ENCODER_STEPS_PER_MENU_ITEM 5
//
// This option reverses the encoder direction for navigating LCD menus.
// By default CLOCKWISE == DOWN. With this enabled CLOCKWISE == UP.
//
//#define REVERSE_MENU_DIRECTION
//
// SPEAKER/BUZZER
//
// If you have a speaker that can produce tones, enable it here.
// By default Marlin assumes you have a buzzer with a fixed frequency.
//
//#define SPEAKER
//
// The duration and frequency for the UI feedback sound.
// Set these to 0 to disable audio feedback in the LCD menus.
//
// Note: Test audio output with the G-Code:
// M300 S<frequency Hz> P<duration ms>
//
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000
//
// CONTROLLER TYPE: Standard
//
// Marlin supports a wide variety of controllers.
// Enable one of the following options to specify your controller.
//
//
// ULTIMAKER Controller.
//
//#define ULTIMAKERCONTROLLER
//
// ULTIPANEL as seen on Thingiverse.
//
//#define ULTIPANEL
//
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// http://reprap.org/wiki/PanelOne
// http://reprap.org/wiki/PanelOne
//
//#define PANEL_ONE
//#define PANEL_ONE
// The MaKr3d Makr-Panel with graphic controller and SD support
//
// MaKr3d Makr-Panel with graphic controller and SD support.
// http://reprap.org/wiki/MaKr3d_MaKrPanel
// http://reprap.org/wiki/MaKr3d_MaKrPanel
//
//#define MAKRPANEL
//#define MAKRPANEL
// The Panucatt Devices Viki 2.0 and mini Viki with Graphic LCD
//
// Activate one of these if you have a Panucatt Devices
// Viki 2.0 or mini Viki with Graphic LCD
// http://panucatt.com
// http://panucatt.com
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
//
//#define VIKI2
//#define VIKI2
//#define miniVIKI
//#define miniVIKI
// This is a new controller currently under development. https://github.com/eboston/Adafruit-ST7565-Full-Graphic-Controller/
//
//
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
//
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// LCD CHARACTER SET
//
// Choose ONE of the following charset options. This selection depends on
// your physical hardware, so it must match your character-based LCD.
//
// Note: This option is NOT applicable to graphical displays.
//
// To find out what type of display you have:
// - Compile and upload with the language (above) set to 'test'
// - Click the controller to view the LCD menu
//
// The LCD will display two lines from the upper half of the character set.
//
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//
//#define DISPLAY_CHARSET_HD44780_WESTERN
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define ULTRA_LCD //general LCD support, also 16x2
//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
//
//#define SDSUPPORT // Enable SD Card Support in Hardware Console
// LCD TYPE
// Changed behaviour! If you need SDSUPPORT uncomment it!
//
//#define SPI_SPEED SPI_HALF_SPEED // (also SPI_QUARTER_SPEED, SPI_EIGHTH_SPEED) Use slower SD transfer mode (not normally needed - uncomment if you're getting volume init error)
// You may choose ULTRA_LCD if you have character based LCD with 16x2, 16x4, 20x2,
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
// 20x4 char/lines or DOGLCD for the full graphics display with 128x64 pixels
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
// (ST7565R family). (This option will be set automatically for certain displays.)
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
// IMPORTANT NOTE: The U8glib library is required for Full Graphic Display!
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
// https://github.com/olikraus/U8glib_Arduino
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with a fixed frequency.
//#define ULTRA_LCD // Character based
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
//#define DOGLCD // Full graphics display
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
//
// SD CARD
//
// SD Card support is disabled by default. If your controller has an SD slot,
// you must uncomment the following option or it won't work.
//
//#define SDSUPPORT
//
// SD CARD: SPI SPEED
//
// Uncomment ONE of the following items to use a slower SPI transfer
// speed. This is usually required if you're getting volume init errors.
//
//#define SPI_SPEED SPI_HALF_SPEED
//#define SPI_SPEED SPI_QUARTER_SPEED
//#define SPI_SPEED SPI_EIGHTH_SPEED
//
// SD CARD: ENABLE CRC
//
// Use CRC checks and retries on the SD communication.
//
//#define SD_CHECK_AND_RETRY
//
// ENCODER SETTINGS
//
// This option overrides the default number of encoder pulses needed to
// produce one step. Should be increased for high-resolution encoders.
//
//#define ENCODER_PULSES_PER_STEP 1
//
// Use this option to override the number of step signals required to
// move between next/prev menu items.
//
//#define ENCODER_STEPS_PER_MENU_ITEM 5
//
// This option reverses the encoder direction for navigating LCD menus.
// By default CLOCKWISE == DOWN. With this enabled CLOCKWISE == UP.
//
//#define REVERSE_MENU_DIRECTION
//
// SPEAKER/BUZZER
//
// If you have a speaker that can produce tones, enable it here.
// By default Marlin assumes you have a buzzer with a fixed frequency.
//
//#define SPEAKER
//
// The duration and frequency for the UI feedback sound.
// Set these to 0 to disable audio feedback in the LCD menus.
//
// Note: Test audio output with the G-Code:
// M300 S<frequency Hz> P<duration ms>
//
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000
//
// CONTROLLER TYPE: Standard
//
// Marlin supports a wide variety of controllers.
// Enable one of the following options to specify your controller.
//
//
// ULTIMAKER Controller.
//
//#define ULTIMAKERCONTROLLER
//
// ULTIPANEL as seen on Thingiverse.
//
//#define ULTIPANEL
//
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// http://reprap.org/wiki/PanelOne
// http://reprap.org/wiki/PanelOne
//
//#define PANEL_ONE
//#define PANEL_ONE
// The MaKr3d Makr-Panel with graphic controller and SD support
//
// MaKr3d Makr-Panel with graphic controller and SD support.
// http://reprap.org/wiki/MaKr3d_MaKrPanel
// http://reprap.org/wiki/MaKr3d_MaKrPanel
//
//#define MAKRPANEL
//#define MAKRPANEL
// The Panucatt Devices Viki 2.0 and mini Viki with Graphic LCD
//
// Activate one of these if you have a Panucatt Devices
// Viki 2.0 or mini Viki with Graphic LCD
// http://panucatt.com
// http://panucatt.com
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
//
//#define VIKI2
//#define VIKI2
//#define miniVIKI
//#define miniVIKI
// This is a new controller currently under development. https://github.com/eboston/Adafruit-ST7565-Full-Graphic-Controller/
//
//
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
//
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// LCD CHARACTER SET
//
// Choose ONE of the following charset options. This selection depends on
// your physical hardware, so it must match your character-based LCD.
//
// Note: This option is NOT applicable to graphical displays.
//
// To find out what type of display you have:
// - Compile and upload with the language (above) set to 'test'
// - Click the controller to view the LCD menu
//
// The LCD will display two lines from the upper half of the character set.
//
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//
//#define DISPLAY_CHARSET_HD44780_WESTERN
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
#define ULTRA_LCD //general LCD support, also 16x2
//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
//
#define SDSUPPORT // Enable SD Card Support in Hardware Console
// LCD TYPE
// Changed behaviour! If you need SDSUPPORT uncomment it!
//
//#define SPI_SPEED SPI_HALF_SPEED // (also SPI_QUARTER_SPEED, SPI_EIGHTH_SPEED) Use slower SD transfer mode (not normally needed - uncomment if you're getting volume init error)
// You may choose ULTRA_LCD if you have character based LCD with 16x2, 16x4, 20x2,
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
// 20x4 char/lines or DOGLCD for the full graphics display with 128x64 pixels
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
// (ST7565R family). (This option will be set automatically for certain displays.)
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
// IMPORTANT NOTE: The U8glib library is required for Full Graphic Display!
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
// https://github.com/olikraus/U8glib_Arduino
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with a fixed frequency.
#define ULTRA_LCD // Character based
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
//#define DOGLCD // Full graphics display
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
//
// SD CARD
//
// SD Card support is disabled by default. If your controller has an SD slot,
// you must uncomment the following option or it won't work.
//
#define SDSUPPORT
//
// SD CARD: SPI SPEED
//
// Uncomment ONE of the following items to use a slower SPI transfer
// speed. This is usually required if you're getting volume init errors.
//
//#define SPI_SPEED SPI_HALF_SPEED
//#define SPI_SPEED SPI_QUARTER_SPEED
//#define SPI_SPEED SPI_EIGHTH_SPEED
//
// SD CARD: ENABLE CRC
//
// Use CRC checks and retries on the SD communication.
//
//#define SD_CHECK_AND_RETRY
//
// ENCODER SETTINGS
//
// This option overrides the default number of encoder pulses needed to
// produce one step. Should be increased for high-resolution encoders.
//
//#define ENCODER_PULSES_PER_STEP 1
//
// Use this option to override the number of step signals required to
// move between next/prev menu items.
//
//#define ENCODER_STEPS_PER_MENU_ITEM 5
//
// This option reverses the encoder direction for navigating LCD menus.
// By default CLOCKWISE == DOWN. With this enabled CLOCKWISE == UP.
//
//#define REVERSE_MENU_DIRECTION
//
// SPEAKER/BUZZER
//
// If you have a speaker that can produce tones, enable it here.
// By default Marlin assumes you have a buzzer with a fixed frequency.
//
//#define SPEAKER
//
// The duration and frequency for the UI feedback sound.
// Set these to 0 to disable audio feedback in the LCD menus.
//
// Note: Test audio output with the G-Code:
// M300 S<frequency Hz> P<duration ms>
//
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000
//
// CONTROLLER TYPE: Standard
//
// Marlin supports a wide variety of controllers.
// Enable one of the following options to specify your controller.
//
//
// ULTIMAKER Controller.
//
//#define ULTIMAKERCONTROLLER
//
// ULTIPANEL as seen on Thingiverse.
//
//#define ULTIPANEL
//
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// http://reprap.org/wiki/PanelOne
// http://reprap.org/wiki/PanelOne
//
//#define PANEL_ONE
//#define PANEL_ONE
// The MaKr3d Makr-Panel with graphic controller and SD support
//
// MaKr3d Makr-Panel with graphic controller and SD support.
// http://reprap.org/wiki/MaKr3d_MaKrPanel
// http://reprap.org/wiki/MaKr3d_MaKrPanel
//
//#define MAKRPANEL
//#define MAKRPANEL
// The Panucatt Devices Viki 2.0 and mini Viki with Graphic LCD
//
// Activate one of these if you have a Panucatt Devices
// Viki 2.0 or mini Viki with Graphic LCD
// http://panucatt.com
// http://panucatt.com
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
//
//#define VIKI2
//#define VIKI2
//#define miniVIKI
//#define miniVIKI
// This is a new controller currently under development. https://github.com/eboston/Adafruit-ST7565-Full-Graphic-Controller/
//
//
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
//
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// LCD CHARACTER SET
//
// Choose ONE of the following charset options. This selection depends on
// your physical hardware, so it must match your character-based LCD.
//
// Note: This option is NOT applicable to graphical displays.
//
// To find out what type of display you have:
// - Compile and upload with the language (above) set to 'test'
// - Click the controller to view the LCD menu
//
// The LCD will display two lines from the upper half of the character set.
//
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//
//#define DISPLAY_CHARSET_HD44780_WESTERN
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define ULTRA_LCD //general LCD support, also 16x2
//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
//
#define SDSUPPORT // Enable SD Card Support in Hardware Console
// LCD TYPE
// Changed behaviour! If you need SDSUPPORT uncomment it!
//
//#define SPI_SPEED SPI_HALF_SPEED // (also SPI_QUARTER_SPEED, SPI_EIGHTH_SPEED) Use slower SD transfer mode (not normally needed - uncomment if you're getting volume init error)
// You may choose ULTRA_LCD if you have character based LCD with 16x2, 16x4, 20x2,
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
// 20x4 char/lines or DOGLCD for the full graphics display with 128x64 pixels
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
// (ST7565R family). (This option will be set automatically for certain displays.)
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
// IMPORTANT NOTE: The U8glib library is required for Full Graphic Display!
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
// https://github.com/olikraus/U8glib_Arduino
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with a fixed frequency.
//#define ULTRA_LCD // Character based
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
//#define DOGLCD // Full graphics display
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
//
// SD CARD
//
// SD Card support is disabled by default. If your controller has an SD slot,
// you must uncomment the following option or it won't work.
//
#define SDSUPPORT
//
// SD CARD: SPI SPEED
//
// Uncomment ONE of the following items to use a slower SPI transfer
// speed. This is usually required if you're getting volume init errors.
//
//#define SPI_SPEED SPI_HALF_SPEED
//#define SPI_SPEED SPI_QUARTER_SPEED
//#define SPI_SPEED SPI_EIGHTH_SPEED
//
// SD CARD: ENABLE CRC
//
// Use CRC checks and retries on the SD communication.
//
//#define SD_CHECK_AND_RETRY
//
// ENCODER SETTINGS
//
// This option overrides the default number of encoder pulses needed to
// produce one step. Should be increased for high-resolution encoders.
//
//#define ENCODER_PULSES_PER_STEP 1
//
// Use this option to override the number of step signals required to
// move between next/prev menu items.
//
//#define ENCODER_STEPS_PER_MENU_ITEM 5
//
// This option reverses the encoder direction for navigating LCD menus.
// By default CLOCKWISE == DOWN. With this enabled CLOCKWISE == UP.
//
//#define REVERSE_MENU_DIRECTION
//
// SPEAKER/BUZZER
//
// If you have a speaker that can produce tones, enable it here.
// By default Marlin assumes you have a buzzer with a fixed frequency.
//
//#define SPEAKER
//
// The duration and frequency for the UI feedback sound.
// Set these to 0 to disable audio feedback in the LCD menus.
//
// Note: Test audio output with the G-Code:
// M300 S<frequency Hz> P<duration ms>
//
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000
//
// CONTROLLER TYPE: Standard
//
// Marlin supports a wide variety of controllers.
// Enable one of the following options to specify your controller.
//
//
// ULTIMAKER Controller.
//
//#define ULTIMAKERCONTROLLER
//
// ULTIPANEL as seen on Thingiverse.
//
//#define ULTIPANEL
//
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// http://reprap.org/wiki/PanelOne
// http://reprap.org/wiki/PanelOne
//
//#define PANEL_ONE
//#define PANEL_ONE
// The MaKr3d Makr-Panel with graphic controller and SD support
//
// MaKr3d Makr-Panel with graphic controller and SD support.
// http://reprap.org/wiki/MaKr3d_MaKrPanel
// http://reprap.org/wiki/MaKr3d_MaKrPanel
//
//#define MAKRPANEL
//#define MAKRPANEL
// The Panucatt Devices Viki 2.0 and mini Viki with Graphic LCD
//
// Activate one of these if you have a Panucatt Devices
// Viki 2.0 or mini Viki with Graphic LCD
// http://panucatt.com
// http://panucatt.com
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
//
//#define VIKI2
//#define VIKI2
//#define miniVIKI
//#define miniVIKI
// This is a new controller currently under development. https://github.com/eboston/Adafruit-ST7565-Full-Graphic-Controller/
//
//
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
//
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// LCD CHARACTER SET
//
// Choose ONE of the following charset options. This selection depends on
// your physical hardware, so it must match your character-based LCD.
//
// Note: This option is NOT applicable to graphical displays.
//
// To find out what type of display you have:
// - Compile and upload with the language (above) set to 'test'
// - Click the controller to view the LCD menu
//
// The LCD will display two lines from the upper half of the character set.
//
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // K8200: for Display VM8201 // this is the most common hardware
//
//#define DISPLAY_CHARSET_HD44780_WESTERN
#define DISPLAY_CHARSET_HD44780_JAPAN // K8200: for Display VM8201
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define ULTRA_LCD //general LCD support, also 16x2
//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
//
#define SDSUPPORT // Enable SD Card Support in Hardware Console
// LCD TYPE
// Changed behaviour! If you need SDSUPPORT uncomment it!
//
//#define SPI_SPEED SPI_HALF_SPEED // (also SPI_QUARTER_SPEED, SPI_EIGHTH_SPEED) Use slower SD transfer mode (not normally needed - uncomment if you're getting volume init error)
// You may choose ULTRA_LCD if you have character based LCD with 16x2, 16x4, 20x2,
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
// 20x4 char/lines or DOGLCD for the full graphics display with 128x64 pixels
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
// (ST7565R family). (This option will be set automatically for certain displays.)
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
// IMPORTANT NOTE: The U8glib library is required for Full Graphic Display!
#define ULTIMAKERCONTROLLER // K8200: for Display VM8201 // as available from the Ultimaker online store.
// https://github.com/olikraus/U8glib_Arduino
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with a fixed frequency.
//#define ULTRA_LCD // Character based
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
//#define DOGLCD // Full graphics display
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
//
// SD CARD
//
// SD Card support is disabled by default. If your controller has an SD slot,
// you must uncomment the following option or it won't work.
//
#define SDSUPPORT
//
// SD CARD: SPI SPEED
//
// Uncomment ONE of the following items to use a slower SPI transfer
// speed. This is usually required if you're getting volume init errors.
//
//#define SPI_SPEED SPI_HALF_SPEED
//#define SPI_SPEED SPI_QUARTER_SPEED
//#define SPI_SPEED SPI_EIGHTH_SPEED
//
// SD CARD: ENABLE CRC
//
// Use CRC checks and retries on the SD communication.
//
//#define SD_CHECK_AND_RETRY
//
// ENCODER SETTINGS
//
// This option overrides the default number of encoder pulses needed to
// produce one step. Should be increased for high-resolution encoders.
//
//#define ENCODER_PULSES_PER_STEP 1
//
// Use this option to override the number of step signals required to
// move between next/prev menu items.
//
//#define ENCODER_STEPS_PER_MENU_ITEM 5
//
// This option reverses the encoder direction for navigating LCD menus.
// By default CLOCKWISE == DOWN. With this enabled CLOCKWISE == UP.
//
//#define REVERSE_MENU_DIRECTION
//
// SPEAKER/BUZZER
//
// If you have a speaker that can produce tones, enable it here.
// By default Marlin assumes you have a buzzer with a fixed frequency.
//
//#define SPEAKER
//
// The duration and frequency for the UI feedback sound.
// Set these to 0 to disable audio feedback in the LCD menus.
//
// Note: Test audio output with the G-Code:
// M300 S<frequency Hz> P<duration ms>
//
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000
//
// CONTROLLER TYPE: Standard
//
// Marlin supports a wide variety of controllers.
// Enable one of the following options to specify your controller.
//
//
// ULTIMAKER Controller.
//
//#define ULTIMAKERCONTROLLER
//
// ULTIPANEL as seen on Thingiverse.
//
//#define ULTIPANEL
//
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// http://reprap.org/wiki/PanelOne
// http://reprap.org/wiki/PanelOne
//
//#define PANEL_ONE
//#define PANEL_ONE
// The MaKr3d Makr-Panel with graphic controller and SD support
//
// MaKr3d Makr-Panel with graphic controller and SD support.
// http://reprap.org/wiki/MaKr3d_MaKrPanel
// http://reprap.org/wiki/MaKr3d_MaKrPanel
//
//#define MAKRPANEL
//#define MAKRPANEL
// The Panucatt Devices Viki 2.0 and mini Viki with Graphic LCD
//
// Activate one of these if you have a Panucatt Devices
// Viki 2.0 or mini Viki with Graphic LCD
// http://panucatt.com
// http://panucatt.com
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
//
//#define VIKI2
//#define VIKI2
//#define miniVIKI
//#define miniVIKI
// This is a new controller currently under development. https://github.com/eboston/Adafruit-ST7565-Full-Graphic-Controller/
//
//
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
//
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// LCD CHARACTER SET
//
// Choose ONE of the following charset options. This selection depends on
// your physical hardware, so it must match your character-based LCD.
//
// Note: This option is NOT applicable to graphical displays.
//
// To find out what type of display you have:
// - Compile and upload with the language (above) set to 'test'
// - Click the controller to view the LCD menu
//
// The LCD will display two lines from the upper half of the character set.
//
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//
//#define DISPLAY_CHARSET_HD44780_WESTERN
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
#define ULTRA_LCD //general LCD support, also 16x2
//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
//
#define SDSUPPORT // Enable SD Card Support in Hardware Console
// LCD TYPE
// Changed behaviour! If you need SDSUPPORT uncomment it!
//
//#define SPI_SPEED SPI_HALF_SPEED // (also SPI_QUARTER_SPEED, SPI_EIGHTH_SPEED) Use slower SD transfer mode (not normally needed - uncomment if you're getting volume init error)
// You may choose ULTRA_LCD if you have character based LCD with 16x2, 16x4, 20x2,
#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
// 20x4 char/lines or DOGLCD for the full graphics display with 128x64 pixels
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
// (ST7565R family). (This option will be set automatically for certain displays.)
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
// IMPORTANT NOTE: The U8glib library is required for Full Graphic Display!
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
// https://github.com/olikraus/U8glib_Arduino
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with a fixed frequency.
#define ULTRA_LCD // Character based
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
//#define DOGLCD // Full graphics display
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
//
// SD CARD
//
// SD Card support is disabled by default. If your controller has an SD slot,
// you must uncomment the following option or it won't work.
//
#define SDSUPPORT
//
// SD CARD: SPI SPEED
//
// Uncomment ONE of the following items to use a slower SPI transfer
// speed. This is usually required if you're getting volume init errors.
//
//#define SPI_SPEED SPI_HALF_SPEED
//#define SPI_SPEED SPI_QUARTER_SPEED
//#define SPI_SPEED SPI_EIGHTH_SPEED
//
// SD CARD: ENABLE CRC
//
// Use CRC checks and retries on the SD communication.
//
#define SD_CHECK_AND_RETRY
//
// ENCODER SETTINGS
//
// This option overrides the default number of encoder pulses needed to
// produce one step. Should be increased for high-resolution encoders.
//
//#define ENCODER_PULSES_PER_STEP 1
//
// Use this option to override the number of step signals required to
// move between next/prev menu items.
//
//#define ENCODER_STEPS_PER_MENU_ITEM 5
//
// This option reverses the encoder direction for navigating LCD menus.
// By default CLOCKWISE == DOWN. With this enabled CLOCKWISE == UP.
//
//#define REVERSE_MENU_DIRECTION
//
// SPEAKER/BUZZER
//
// If you have a speaker that can produce tones, enable it here.
// By default Marlin assumes you have a buzzer with a fixed frequency.
//
//#define SPEAKER
//
// The duration and frequency for the UI feedback sound.
// Set these to 0 to disable audio feedback in the LCD menus.
//
// Note: Test audio output with the G-Code:
// M300 S<frequency Hz> P<duration ms>
//
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000
//
// CONTROLLER TYPE: Standard
//
// Marlin supports a wide variety of controllers.
// Enable one of the following options to specify your controller.
//
//
// ULTIMAKER Controller.
//
//#define ULTIMAKERCONTROLLER
//
// ULTIPANEL as seen on Thingiverse.
//
//#define ULTIPANEL
//
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// http://reprap.org/wiki/PanelOne
// http://reprap.org/wiki/PanelOne
//
//#define PANEL_ONE
//#define PANEL_ONE
// The MaKr3d Makr-Panel with graphic controller and SD support
//
// MaKr3d Makr-Panel with graphic controller and SD support.
// http://reprap.org/wiki/MaKr3d_MaKrPanel
// http://reprap.org/wiki/MaKr3d_MaKrPanel
//
//#define MAKRPANEL
//#define MAKRPANEL
// The Panucatt Devices Viki 2.0 and mini Viki with Graphic LCD
//
// Activate one of these if you have a Panucatt Devices
// Viki 2.0 or mini Viki with Graphic LCD
// http://panucatt.com
// http://panucatt.com
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
//
//#define VIKI2
//#define VIKI2
//#define miniVIKI
//#define miniVIKI
// This is a new controller currently under development. https://github.com/eboston/Adafruit-ST7565-Full-Graphic-Controller/
//
//
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
//
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// LCD CHARACTER SET
//
// Choose ONE of the following charset options. This selection depends on
// your physical hardware, so it must match your character-based LCD.
//
// Note: This option is NOT applicable to graphical displays.
//
// To find out what type of display you have:
// - Compile and upload with the language (above) set to 'test'
// - Click the controller to view the LCD menu
//
// The LCD will display two lines from the upper half of the character set.
//
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//
//#define DISPLAY_CHARSET_HD44780_WESTERN
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define ULTRA_LCD //general LCD support, also 16x2
//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
//
#define SDSUPPORT // Enable SD Card Support in Hardware Console
// LCD TYPE
// Changed behaviour! If you need SDSUPPORT uncomment it!
//
#define SPI_SPEED SPI_EIGHTH_SPEED // Use slower SD transfer mode (not normally needed - uncomment if you're getting volume init error)
// You may choose ULTRA_LCD if you have character based LCD with 16x2, 16x4, 20x2,
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
// 20x4 char/lines or DOGLCD for the full graphics display with 128x64 pixels
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
// (ST7565R family). (This option will be set automatically for certain displays.)
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
// IMPORTANT NOTE: The U8glib library is required for Full Graphic Display!
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
// https://github.com/olikraus/U8glib_Arduino
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with a fixed frequency.
//#define ULTRA_LCD // Character based
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
//#define DOGLCD // Full graphics display
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
//
// SD CARD
//
// SD Card support is disabled by default. If your controller has an SD slot,
// you must uncomment the following option or it won't work.
//
#define SDSUPPORT
//
// SD CARD: SPI SPEED
//
// Uncomment ONE of the following items to use a slower SPI transfer
// speed. This is usually required if you're getting volume init errors.
//
//#define SPI_SPEED SPI_HALF_SPEED
//#define SPI_SPEED SPI_QUARTER_SPEED
#define SPI_SPEED SPI_EIGHTH_SPEED
//
// SD CARD: ENABLE CRC
//
// Use CRC checks and retries on the SD communication.
//
//#define SD_CHECK_AND_RETRY
//
// ENCODER SETTINGS
//
// This option overrides the default number of encoder pulses needed to
// produce one step. Should be increased for high-resolution encoders.
//
//#define ENCODER_PULSES_PER_STEP 1
//
// Use this option to override the number of step signals required to
// move between next/prev menu items.
//
//#define ENCODER_STEPS_PER_MENU_ITEM 5
//
// This option reverses the encoder direction for navigating LCD menus.
// By default CLOCKWISE == DOWN. With this enabled CLOCKWISE == UP.
//
//#define REVERSE_MENU_DIRECTION
//
// SPEAKER/BUZZER
//
// If you have a speaker that can produce tones, enable it here.
// By default Marlin assumes you have a buzzer with a fixed frequency.
//
//#define SPEAKER
//
// The duration and frequency for the UI feedback sound.
// Set these to 0 to disable audio feedback in the LCD menus.
//
// Note: Test audio output with the G-Code:
// M300 S<frequency Hz> P<duration ms>
//
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000
//
// CONTROLLER TYPE: Standard
//
// Marlin supports a wide variety of controllers.
// Enable one of the following options to specify your controller.
//
//
// ULTIMAKER Controller.
//
//#define ULTIMAKERCONTROLLER
//
// ULTIPANEL as seen on Thingiverse.
//
//#define ULTIPANEL
//
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// http://reprap.org/wiki/PanelOne
// http://reprap.org/wiki/PanelOne
//
//#define PANEL_ONE
//#define PANEL_ONE
// The MaKr3d Makr-Panel with graphic controller and SD support
//
// MaKr3d Makr-Panel with graphic controller and SD support.
// http://reprap.org/wiki/MaKr3d_MaKrPanel
// http://reprap.org/wiki/MaKr3d_MaKrPanel
//
//#define MAKRPANEL
//#define MAKRPANEL
// The Panucatt Devices Viki 2.0 and mini Viki with Graphic LCD
//
// Activate one of these if you have a Panucatt Devices
// Viki 2.0 or mini Viki with Graphic LCD
// http://panucatt.com
// http://panucatt.com
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
//
//#define VIKI2
//#define VIKI2
//#define miniVIKI
//#define miniVIKI
// This is a new controller currently under development. https://github.com/eboston/Adafruit-ST7565-Full-Graphic-Controller/
//
//
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
//
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// LCD CHARACTER SET
//
// Choose ONE of the following charset options. This selection depends on
// your physical hardware, so it must match your character-based LCD.
//
// Note: This option is NOT applicable to graphical displays.
//
// To find out what type of display you have:
// - Compile and upload with the language (above) set to 'test'
// - Click the controller to view the LCD menu
//
// The LCD will display two lines from the upper half of the character set.
//
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//
//#define DISPLAY_CHARSET_HD44780_WESTERN
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define ULTRA_LCD //general LCD support, also 16x2
//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
//
//#define SDSUPPORT // Enable SD Card Support in Hardware Console
// LCD TYPE
// Changed behaviour! If you need SDSUPPORT uncomment it!
//
//#define SPI_SPEED SPI_HALF_SPEED // (also SPI_QUARTER_SPEED, SPI_EIGHTH_SPEED) Use slower SD transfer mode (not normally needed - uncomment if you're getting volume init error)
// You may choose ULTRA_LCD if you have character based LCD with 16x2, 16x4, 20x2,
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
// 20x4 char/lines or DOGLCD for the full graphics display with 128x64 pixels
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
// (ST7565R family). (This option will be set automatically for certain displays.)
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
// IMPORTANT NOTE: The U8glib library is required for Full Graphic Display!
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
// https://github.com/olikraus/U8glib_Arduino
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with a fixed frequency.
//#define ULTRA_LCD // Character based
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
//#define DOGLCD // Full graphics display
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
//
// SD CARD
//
// SD Card support is disabled by default. If your controller has an SD slot,
// you must uncomment the following option or it won't work.
//
//#define SDSUPPORT
//
// SD CARD: SPI SPEED
//
// Uncomment ONE of the following items to use a slower SPI transfer
// speed. This is usually required if you're getting volume init errors.
//
//#define SPI_SPEED SPI_HALF_SPEED
//#define SPI_SPEED SPI_QUARTER_SPEED
//#define SPI_SPEED SPI_EIGHTH_SPEED
//
// SD CARD: ENABLE CRC
//
// Use CRC checks and retries on the SD communication.
//
//#define SD_CHECK_AND_RETRY
//
// ENCODER SETTINGS
//
// This option overrides the default number of encoder pulses needed to
// produce one step. Should be increased for high-resolution encoders.
//
//#define ENCODER_PULSES_PER_STEP 1
//
// Use this option to override the number of step signals required to
// move between next/prev menu items.
//
//#define ENCODER_STEPS_PER_MENU_ITEM 5
//
// This option reverses the encoder direction for navigating LCD menus.
// By default CLOCKWISE == DOWN. With this enabled CLOCKWISE == UP.
//
//#define REVERSE_MENU_DIRECTION
//
// SPEAKER/BUZZER
//
// If you have a speaker that can produce tones, enable it here.
// By default Marlin assumes you have a buzzer with a fixed frequency.
//
//#define SPEAKER
//
// The duration and frequency for the UI feedback sound.
// Set these to 0 to disable audio feedback in the LCD menus.
//
// Note: Test audio output with the G-Code:
// M300 S<frequency Hz> P<duration ms>
//
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000
//
// CONTROLLER TYPE: Standard
//
// Marlin supports a wide variety of controllers.
// Enable one of the following options to specify your controller.
//
//
// ULTIMAKER Controller.
//
//#define ULTIMAKERCONTROLLER
//
// ULTIPANEL as seen on Thingiverse.
//
//#define ULTIPANEL
//
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// http://reprap.org/wiki/PanelOne
// http://reprap.org/wiki/PanelOne
//
//#define PANEL_ONE
//#define PANEL_ONE
// The MaKr3d Makr-Panel with graphic controller and SD support
//
// MaKr3d Makr-Panel with graphic controller and SD support.
// http://reprap.org/wiki/MaKr3d_MaKrPanel
// http://reprap.org/wiki/MaKr3d_MaKrPanel
//
//#define MAKRPANEL
//#define MAKRPANEL
// The Panucatt Devices Viki 2.0 and mini Viki with Graphic LCD
//
// Activate one of these if you have a Panucatt Devices
// Viki 2.0 or mini Viki with Graphic LCD
// http://panucatt.com
// http://panucatt.com
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
//
//#define VIKI2
//#define VIKI2
//#define miniVIKI
//#define miniVIKI
// This is a new controller currently under development. https://github.com/eboston/Adafruit-ST7565-Full-Graphic-Controller/
//
//
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
//
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// LCD CHARACTER SET
//
// Choose ONE of the following charset options. This selection depends on
// your physical hardware, so it must match your character-based LCD.
//
// Note: This option is NOT applicable to graphical displays.
//
// To find out what type of display you have:
// - Compile and upload with the language (above) set to 'test'
// - Click the controller to view the LCD menu
//
// The LCD will display two lines from the upper half of the character set.
//
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//
//#define DISPLAY_CHARSET_HD44780_WESTERN
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define ULTRA_LCD //general LCD support, also 16x2
//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
//
//#define SDSUPPORT // Enable SD Card Support in Hardware Console
// LCD TYPE
// Changed behaviour! If you need SDSUPPORT uncomment it!
//
//#define SPI_SPEED SPI_HALF_SPEED // (also SPI_QUARTER_SPEED, SPI_EIGHTH_SPEED) Use slower SD transfer mode (not normally needed - uncomment if you're getting volume init error)
// You may choose ULTRA_LCD if you have character based LCD with 16x2, 16x4, 20x2,
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
// 20x4 char/lines or DOGLCD for the full graphics display with 128x64 pixels
#define ENCODER_PULSES_PER_STEP 2 // Increase if you have a high resolution encoder
// (ST7565R family). (This option will be set automatically for certain displays.)
#define ENCODER_STEPS_PER_MENU_ITEM 1 // Set according to ENCODER_PULSES_PER_STEP or your liking
//
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
// IMPORTANT NOTE: The U8glib library is required for Full Graphic Display!
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
// https://github.com/olikraus/U8glib_Arduino
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with a fixed frequency.
//#define ULTRA_LCD // Character based
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
//#define DOGLCD // Full graphics display
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
//
// SD CARD
//
// SD Card support is disabled by default. If your controller has an SD slot,
// you must uncomment the following option or it won't work.
//
//#define SDSUPPORT
//
// SD CARD: SPI SPEED
//
// Uncomment ONE of the following items to use a slower SPI transfer
// speed. This is usually required if you're getting volume init errors.
//
//#define SPI_SPEED SPI_HALF_SPEED
//#define SPI_SPEED SPI_QUARTER_SPEED
//#define SPI_SPEED SPI_EIGHTH_SPEED
//
// SD CARD: ENABLE CRC
//
// Use CRC checks and retries on the SD communication.
//
//#define SD_CHECK_AND_RETRY
//
// ENCODER SETTINGS
//
// This option overrides the default number of encoder pulses needed to
// produce one step. Should be increased for high-resolution encoders.
//
#define ENCODER_PULSES_PER_STEP 2
//
// Use this option to override the number of step signals required to
// move between next/prev menu items.
//
#define ENCODER_STEPS_PER_MENU_ITEM 1
//
// This option reverses the encoder direction for navigating LCD menus.
// By default CLOCKWISE == DOWN. With this enabled CLOCKWISE == UP.
//
//#define REVERSE_MENU_DIRECTION
//
// SPEAKER/BUZZER
//
// If you have a speaker that can produce tones, enable it here.
// By default Marlin assumes you have a buzzer with a fixed frequency.
//
//#define SPEAKER
//
// The duration and frequency for the UI feedback sound.
// Set these to 0 to disable audio feedback in the LCD menus.
//
// Note: Test audio output with the G-Code:
// M300 S<frequency Hz> P<duration ms>
//
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000
//
// CONTROLLER TYPE: Standard
//
// Marlin supports a wide variety of controllers.
// Enable one of the following options to specify your controller.
//
//
// ULTIMAKER Controller.
//
//#define ULTIMAKERCONTROLLER
//
// ULTIPANEL as seen on Thingiverse.
//
//#define ULTIPANEL
//
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// http://reprap.org/wiki/PanelOne
// http://reprap.org/wiki/PanelOne
//
//#define PANEL_ONE
//#define PANEL_ONE
// The MaKr3d Makr-Panel with graphic controller and SD support
//
// MaKr3d Makr-Panel with graphic controller and SD support.
// http://reprap.org/wiki/MaKr3d_MaKrPanel
// http://reprap.org/wiki/MaKr3d_MaKrPanel
//
//#define MAKRPANEL
//#define MAKRPANEL
// The Panucatt Devices Viki 2.0 and mini Viki with Graphic LCD
//
// Activate one of these if you have a Panucatt Devices
// Viki 2.0 or mini Viki with Graphic LCD
// http://panucatt.com
// http://panucatt.com
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
//
//#define VIKI2
//#define VIKI2
//#define miniVIKI
//#define miniVIKI
// This is a new controller currently under development. https://github.com/eboston/Adafruit-ST7565-Full-Graphic-Controller/
//
//
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
//
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// LCD CHARACTER SET
//
// Choose ONE of the following charset options. This selection depends on
// your physical hardware, so it must match your character-based LCD.
//
// Note: This option is NOT applicable to graphical displays.
//
// To find out what type of display you have:
// - Compile and upload with the language (above) set to 'test'
// - Click the controller to view the LCD menu
//
// The LCD will display two lines from the upper half of the character set.
//
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//
//#define DISPLAY_CHARSET_HD44780_WESTERN
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
#define ULTRA_LCD //general LCD support, also 16x2
//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
//
#define SDSUPPORT // Enable SD Card Support in Hardware Console
// LCD TYPE
// Changed behaviour! If you need SDSUPPORT uncomment it!
//
//#define SPI_SPEED SPI_HALF_SPEED // (also SPI_QUARTER_SPEED, SPI_EIGHTH_SPEED) Use slower SD transfer mode (not normally needed - uncomment if you're getting volume init error)
// You may choose ULTRA_LCD if you have character based LCD with 16x2, 16x4, 20x2,
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
// 20x4 char/lines or DOGLCD for the full graphics display with 128x64 pixels
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
// (ST7565R family). (This option will be set automatically for certain displays.)
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
// IMPORTANT NOTE: The U8glib library is required for Full Graphic Display!
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
// https://github.com/olikraus/U8glib_Arduino
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with a fixed frequency.
#define ULTRA_LCD // Character based
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
//#define DOGLCD // Full graphics display
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
//
// SD CARD
//
// SD Card support is disabled by default. If your controller has an SD slot,
// you must uncomment the following option or it won't work.
//
#define SDSUPPORT
//
// SD CARD: SPI SPEED
//
// Uncomment ONE of the following items to use a slower SPI transfer
// speed. This is usually required if you're getting volume init errors.
//
//#define SPI_SPEED SPI_HALF_SPEED
//#define SPI_SPEED SPI_QUARTER_SPEED
//#define SPI_SPEED SPI_EIGHTH_SPEED
//
// SD CARD: ENABLE CRC
//
// Use CRC checks and retries on the SD communication.
//
//#define SD_CHECK_AND_RETRY
//
// ENCODER SETTINGS
//
// This option overrides the default number of encoder pulses needed to
// produce one step. Should be increased for high-resolution encoders.
//
//#define ENCODER_PULSES_PER_STEP 1
//
// Use this option to override the number of step signals required to
// move between next/prev menu items.
//
//#define ENCODER_STEPS_PER_MENU_ITEM 5
//
// This option reverses the encoder direction for navigating LCD menus.
// By default CLOCKWISE == DOWN. With this enabled CLOCKWISE == UP.
//
//#define REVERSE_MENU_DIRECTION
//
// SPEAKER/BUZZER
//
// If you have a speaker that can produce tones, enable it here.
// By default Marlin assumes you have a buzzer with a fixed frequency.
//
//#define SPEAKER
//
// The duration and frequency for the UI feedback sound.
// Set these to 0 to disable audio feedback in the LCD menus.
//
// Note: Test audio output with the G-Code:
// M300 S<frequency Hz> P<duration ms>
//
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000
//
// CONTROLLER TYPE: Standard
//
// Marlin supports a wide variety of controllers.
// Enable one of the following options to specify your controller.
//
//
// ULTIMAKER Controller.
//
//#define ULTIMAKERCONTROLLER
//
// ULTIPANEL as seen on Thingiverse.
//
//#define ULTIPANEL
//
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// http://reprap.org/wiki/PanelOne
// http://reprap.org/wiki/PanelOne
//
//#define PANEL_ONE
//#define PANEL_ONE
// The MaKr3d Makr-Panel with graphic controller and SD support
//
// MaKr3d Makr-Panel with graphic controller and SD support.
// http://reprap.org/wiki/MaKr3d_MaKrPanel
// http://reprap.org/wiki/MaKr3d_MaKrPanel
//
//#define MAKRPANEL
//#define MAKRPANEL
// The Panucatt Devices Viki 2.0 and mini Viki with Graphic LCD
//
// Activate one of these if you have a Panucatt Devices
// Viki 2.0 or mini Viki with Graphic LCD
// http://panucatt.com
// http://panucatt.com
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
//
//#define VIKI2
//#define VIKI2
//#define miniVIKI
//#define miniVIKI
// This is a new controller currently under development. https://github.com/eboston/Adafruit-ST7565-Full-Graphic-Controller/
//
//
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
//
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// LCD CHARACTER SET
//
// Choose ONE of the following charset options. This selection depends on
// your physical hardware, so it must match your character-based LCD.
//
// Note: This option is NOT applicable to graphical displays.
//
// To find out what type of display you have:
// - Compile and upload with the language (above) set to 'test'
// - Click the controller to view the LCD menu
//
// The LCD will display two lines from the upper half of the character set.
//
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//
//#define DISPLAY_CHARSET_HD44780_WESTERN
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define ULTRA_LCD //general LCD support, also 16x2
//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
//
#define SDSUPPORT // Enable SD Card Support in Hardware Console
// LCD TYPE
// Changed behaviour! If you need SDSUPPORT uncomment it!
//
#define SPI_SPEED SPI_HALF_SPEED // (also SPI_QUARTER_SPEED, SPI_EIGHTH_SPEED) Use slower SD transfer mode (not normally needed - uncomment if you're getting volume init error)
// You may choose ULTRA_LCD if you have character based LCD with 16x2, 16x4, 20x2,
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
// 20x4 char/lines or DOGLCD for the full graphics display with 128x64 pixels
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
// (ST7565R family). (This option will be set automatically for certain displays.)
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
// IMPORTANT NOTE: The U8glib library is required for Full Graphic Display!
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
// https://github.com/olikraus/U8glib_Arduino
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with a fixed frequency.
//#define ULTRA_LCD // Character based
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
//#define DOGLCD // Full graphics display
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
//
// SD CARD
//
// SD Card support is disabled by default. If your controller has an SD slot,
// you must uncomment the following option or it won't work.
//
#define SDSUPPORT
//
// SD CARD: SPI SPEED
//
// Uncomment ONE of the following items to use a slower SPI transfer
// speed. This is usually required if you're getting volume init errors.
//
#define SPI_SPEED SPI_HALF_SPEED
//#define SPI_SPEED SPI_QUARTER_SPEED
//#define SPI_SPEED SPI_EIGHTH_SPEED
//
// SD CARD: ENABLE CRC
//
// Use CRC checks and retries on the SD communication.
//
//#define SD_CHECK_AND_RETRY
//
// ENCODER SETTINGS
//
// This option overrides the default number of encoder pulses needed to
// produce one step. Should be increased for high-resolution encoders.
//
//#define ENCODER_PULSES_PER_STEP 1
//
// Use this option to override the number of step signals required to
// move between next/prev menu items.
//
//#define ENCODER_STEPS_PER_MENU_ITEM 5
//
// This option reverses the encoder direction for navigating LCD menus.
// By default CLOCKWISE == DOWN. With this enabled CLOCKWISE == UP.
//
//#define REVERSE_MENU_DIRECTION
//
// SPEAKER/BUZZER
//
// If you have a speaker that can produce tones, enable it here.
// By default Marlin assumes you have a buzzer with a fixed frequency.
//
//#define SPEAKER
//
// The duration and frequency for the UI feedback sound.
// Set these to 0 to disable audio feedback in the LCD menus.
//
// Note: Test audio output with the G-Code:
// M300 S<frequency Hz> P<duration ms>
//
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000
//
// CONTROLLER TYPE: Standard
//
// Marlin supports a wide variety of controllers.
// Enable one of the following options to specify your controller.
//
//
// ULTIMAKER Controller.
//
//#define ULTIMAKERCONTROLLER
//
// ULTIPANEL as seen on Thingiverse.
//
//#define ULTIPANEL
//
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// http://reprap.org/wiki/PanelOne
// http://reprap.org/wiki/PanelOne
//
//#define PANEL_ONE
//#define PANEL_ONE
// The MaKr3d Makr-Panel with graphic controller and SD support
//
// MaKr3d Makr-Panel with graphic controller and SD support.
// http://reprap.org/wiki/MaKr3d_MaKrPanel
// http://reprap.org/wiki/MaKr3d_MaKrPanel
//
//#define MAKRPANEL
//#define MAKRPANEL
// The Panucatt Devices Viki 2.0 and mini Viki with Graphic LCD
//
// Activate one of these if you have a Panucatt Devices
// Viki 2.0 or mini Viki with Graphic LCD
// http://panucatt.com
// http://panucatt.com
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
//
//#define VIKI2
//#define VIKI2
//#define miniVIKI
//#define miniVIKI
// This is a new controller currently under development. https://github.com/eboston/Adafruit-ST7565-Full-Graphic-Controller/
//
//
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
//
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// LCD CHARACTER SET
//
// Choose ONE of the following charset options. This selection depends on
// your physical hardware, so it must match your character-based LCD.
//
// Note: This option is NOT applicable to graphical displays.
//
// To find out what type of display you have:
// - Compile and upload with the language (above) set to 'test'
// - Click the controller to view the LCD menu
//
// The LCD will display two lines from the upper half of the character set.
//
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//
//#define DISPLAY_CHARSET_HD44780_WESTERN
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define ULTRA_LCD //general LCD support, also 16x2
//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
//
//#define SDSUPPORT // Enable SD Card Support in Hardware Console
// LCD TYPE
// Changed behaviour! If you need SDSUPPORT uncomment it!
//
//#define SPI_SPEED SPI_HALF_SPEED // (also SPI_QUARTER_SPEED, SPI_EIGHTH_SPEED) Use slower SD transfer mode (not normally needed - uncomment if you're getting volume init error)
// You may choose ULTRA_LCD if you have character based LCD with 16x2, 16x4, 20x2,
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
// 20x4 char/lines or DOGLCD for the full graphics display with 128x64 pixels
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
// (ST7565R family). (This option will be set automatically for certain displays.)
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
// IMPORTANT NOTE: The U8glib library is required for Full Graphic Display!
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
// https://github.com/olikraus/U8glib_Arduino
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with a fixed frequency.
//#define ULTRA_LCD // Character based
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
//#define DOGLCD // Full graphics display
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
//
// SD CARD
//
// SD Card support is disabled by default. If your controller has an SD slot,
// you must uncomment the following option or it won't work.
//
//#define SDSUPPORT
//
// SD CARD: SPI SPEED
//
// Uncomment ONE of the following items to use a slower SPI transfer
// speed. This is usually required if you're getting volume init errors.
//
//#define SPI_SPEED SPI_HALF_SPEED
//#define SPI_SPEED SPI_QUARTER_SPEED
//#define SPI_SPEED SPI_EIGHTH_SPEED
//
// SD CARD: ENABLE CRC
//
// Use CRC checks and retries on the SD communication.
//
//#define SD_CHECK_AND_RETRY
//
// ENCODER SETTINGS
//
// This option overrides the default number of encoder pulses needed to
// produce one step. Should be increased for high-resolution encoders.
//
//#define ENCODER_PULSES_PER_STEP 1
//
// Use this option to override the number of step signals required to
// move between next/prev menu items.
//
//#define ENCODER_STEPS_PER_MENU_ITEM 5
//
// This option reverses the encoder direction for navigating LCD menus.
// By default CLOCKWISE == DOWN. With this enabled CLOCKWISE == UP.
//
//#define REVERSE_MENU_DIRECTION
//
// SPEAKER/BUZZER
//
// If you have a speaker that can produce tones, enable it here.
// By default Marlin assumes you have a buzzer with a fixed frequency.
//
//#define SPEAKER
//
// The duration and frequency for the UI feedback sound.
// Set these to 0 to disable audio feedback in the LCD menus.
//
// Note: Test audio output with the G-Code:
// M300 S<frequency Hz> P<duration ms>
//
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000
//
// CONTROLLER TYPE: Standard
//
// Marlin supports a wide variety of controllers.
// Enable one of the following options to specify your controller.
//
//
// ULTIMAKER Controller.
//
//#define ULTIMAKERCONTROLLER
//
// ULTIPANEL as seen on Thingiverse.
//
//#define ULTIPANEL
//
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// http://reprap.org/wiki/PanelOne
// http://reprap.org/wiki/PanelOne
//
//#define PANEL_ONE
//#define PANEL_ONE
// The MaKr3d Makr-Panel with graphic controller and SD support
//
// MaKr3d Makr-Panel with graphic controller and SD support.
// http://reprap.org/wiki/MaKr3d_MaKrPanel
// http://reprap.org/wiki/MaKr3d_MaKrPanel
//
//#define MAKRPANEL
//#define MAKRPANEL
// The Panucatt Devices Viki 2.0 and mini Viki with Graphic LCD
//
// Activate one of these if you have a Panucatt Devices
// Viki 2.0 or mini Viki with Graphic LCD
// http://panucatt.com
// http://panucatt.com
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
//
//#define VIKI2
//#define VIKI2
//#define miniVIKI
//#define miniVIKI
// This is a new controller currently under development. https://github.com/eboston/Adafruit-ST7565-Full-Graphic-Controller/
//
//
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
//
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// LCD CHARACTER SET
//
// Choose ONE of the following charset options. This selection depends on
// your physical hardware, so it must match your character-based LCD.
//
// Note: This option is NOT applicable to graphical displays.
//
// To find out what type of display you have:
// - Compile and upload with the language (above) set to 'test'
// - Click the controller to view the LCD menu
//
// The LCD will display two lines from the upper half of the character set.
//
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//
//#define DISPLAY_CHARSET_HD44780_WESTERN
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define ULTRA_LCD //general LCD support, also 16x2
//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
//
//#define SDSUPPORT // Enable SD Card Support in Hardware Console
// LCD TYPE
// Changed behaviour! If you need SDSUPPORT uncomment it!
//
//#define SPI_SPEED SPI_HALF_SPEED // (also SPI_QUARTER_SPEED, SPI_EIGHTH_SPEED) Use slower SD transfer mode (not normally needed - uncomment if you're getting volume init error)
// You may choose ULTRA_LCD if you have character based LCD with 16x2, 16x4, 20x2,
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
// 20x4 char/lines or DOGLCD for the full graphics display with 128x64 pixels
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
// (ST7565R family). (This option will be set automatically for certain displays.)
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
// IMPORTANT NOTE: The U8glib library is required for Full Graphic Display!
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
// https://github.com/olikraus/U8glib_Arduino
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with a fixed frequency.
//#define ULTRA_LCD // Character based
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
//#define DOGLCD // Full graphics display
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
//
// SD CARD
//
// SD Card support is disabled by default. If your controller has an SD slot,
// you must uncomment the following option or it won't work.
//
//#define SDSUPPORT
//
// SD CARD: SPI SPEED
//
// Uncomment ONE of the following items to use a slower SPI transfer
// speed. This is usually required if you're getting volume init errors.
//
//#define SPI_SPEED SPI_HALF_SPEED
//#define SPI_SPEED SPI_QUARTER_SPEED
//#define SPI_SPEED SPI_EIGHTH_SPEED
//
// SD CARD: ENABLE CRC
//
// Use CRC checks and retries on the SD communication.
//
//#define SD_CHECK_AND_RETRY
//
// ENCODER SETTINGS
//
// This option overrides the default number of encoder pulses needed to
// produce one step. Should be increased for high-resolution encoders.
//
//#define ENCODER_PULSES_PER_STEP 1
//
// Use this option to override the number of step signals required to
// move between next/prev menu items.
//
//#define ENCODER_STEPS_PER_MENU_ITEM 5
//
// This option reverses the encoder direction for navigating LCD menus.
// By default CLOCKWISE == DOWN. With this enabled CLOCKWISE == UP.
//
//#define REVERSE_MENU_DIRECTION
//
// SPEAKER/BUZZER
//
// If you have a speaker that can produce tones, enable it here.
// By default Marlin assumes you have a buzzer with a fixed frequency.
//
//#define SPEAKER
//
// The duration and frequency for the UI feedback sound.
// Set these to 0 to disable audio feedback in the LCD menus.
//
// Note: Test audio output with the G-Code:
// M300 S<frequency Hz> P<duration ms>
//
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000
//
// CONTROLLER TYPE: Standard
//
// Marlin supports a wide variety of controllers.
// Enable one of the following options to specify your controller.
//
//
// ULTIMAKER Controller.
//
//#define ULTIMAKERCONTROLLER
//
// ULTIPANEL as seen on Thingiverse.
//
//#define ULTIPANEL
//
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// http://reprap.org/wiki/PanelOne
// http://reprap.org/wiki/PanelOne
//
//#define PANEL_ONE
//#define PANEL_ONE
// The MaKr3d Makr-Panel with graphic controller and SD support
//
// MaKr3d Makr-Panel with graphic controller and SD support.
// http://reprap.org/wiki/MaKr3d_MaKrPanel
// http://reprap.org/wiki/MaKr3d_MaKrPanel
//
//#define MAKRPANEL
//#define MAKRPANEL
// The Panucatt Devices Viki 2.0 and mini Viki with Graphic LCD
//
// Activate one of these if you have a Panucatt Devices
// Viki 2.0 or mini Viki with Graphic LCD
// http://panucatt.com
// http://panucatt.com
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
//
//#define VIKI2
//#define VIKI2
//#define miniVIKI
//#define miniVIKI
// This is a new controller currently under development. https://github.com/eboston/Adafruit-ST7565-Full-Graphic-Controller/
//
//
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
//
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// LCD CHARACTER SET
//
// Choose ONE of the following charset options. This selection depends on
// your physical hardware, so it must match your character-based LCD.
//
// Note: This option is NOT applicable to graphical displays.
//
// To find out what type of display you have:
// - Compile and upload with the language (above) set to 'test'
// - Click the controller to view the LCD menu
//
// The LCD will display two lines from the upper half of the character set.
//
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//
//#define DISPLAY_CHARSET_HD44780_WESTERN
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define ULTRA_LCD //general LCD support, also 16x2
//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
//
//#define SDSUPPORT // Enable SD Card Support in Hardware Console
// LCD TYPE
// Changed behaviour! If you need SDSUPPORT uncomment it!
//
//#define SPI_SPEED SPI_HALF_SPEED // (also SPI_QUARTER_SPEED, SPI_EIGHTH_SPEED) Use slower SD transfer mode (not normally needed - uncomment if you're getting volume init error)
// You may choose ULTRA_LCD if you have character based LCD with 16x2, 16x4, 20x2,
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
// 20x4 char/lines or DOGLCD for the full graphics display with 128x64 pixels
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
// (ST7565R family). (This option will be set automatically for certain displays.)
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
// IMPORTANT NOTE: The U8glib library is required for Full Graphic Display!
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
// https://github.com/olikraus/U8glib_Arduino
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with a fixed frequency.
//#define ULTRA_LCD // Character based
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
//#define DOGLCD // Full graphics display
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
//
// SD CARD
//
// SD Card support is disabled by default. If your controller has an SD slot,
// you must uncomment the following option or it won't work.
//
//#define SDSUPPORT
//
// SD CARD: SPI SPEED
//
// Uncomment ONE of the following items to use a slower SPI transfer
// speed. This is usually required if you're getting volume init errors.
//
//#define SPI_SPEED SPI_HALF_SPEED
//#define SPI_SPEED SPI_QUARTER_SPEED
//#define SPI_SPEED SPI_EIGHTH_SPEED
//
// SD CARD: ENABLE CRC
//
// Use CRC checks and retries on the SD communication.
//
//#define SD_CHECK_AND_RETRY
//
// ENCODER SETTINGS
//
// This option overrides the default number of encoder pulses needed to
// produce one step. Should be increased for high-resolution encoders.
//
//#define ENCODER_PULSES_PER_STEP 1
//
// Use this option to override the number of step signals required to
// move between next/prev menu items.
//
//#define ENCODER_STEPS_PER_MENU_ITEM 5
//
// This option reverses the encoder direction for navigating LCD menus.
// By default CLOCKWISE == DOWN. With this enabled CLOCKWISE == UP.
//
//#define REVERSE_MENU_DIRECTION
//
// SPEAKER/BUZZER
//
// If you have a speaker that can produce tones, enable it here.
// By default Marlin assumes you have a buzzer with a fixed frequency.
//
//#define SPEAKER
//
// The duration and frequency for the UI feedback sound.
// Set these to 0 to disable audio feedback in the LCD menus.
//
// Note: Test audio output with the G-Code:
// M300 S<frequency Hz> P<duration ms>
//
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000
//
// CONTROLLER TYPE: Standard
//
// Marlin supports a wide variety of controllers.
// Enable one of the following options to specify your controller.
//
//
// ULTIMAKER Controller.
//
//#define ULTIMAKERCONTROLLER
//
// ULTIPANEL as seen on Thingiverse.
//
//#define ULTIPANEL
//
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// http://reprap.org/wiki/PanelOne
// http://reprap.org/wiki/PanelOne
//
#define PANEL_ONE
#define PANEL_ONE
// The MaKr3d Makr-Panel with graphic controller and SD support
//
// MaKr3d Makr-Panel with graphic controller and SD support.
// http://reprap.org/wiki/MaKr3d_MaKrPanel
// http://reprap.org/wiki/MaKr3d_MaKrPanel
//
//#define MAKRPANEL
//#define MAKRPANEL
// The Panucatt Devices Viki 2.0 and mini Viki with Graphic LCD
//
// Activate one of these if you have a Panucatt Devices
// Viki 2.0 or mini Viki with Graphic LCD
// http://panucatt.com
// http://panucatt.com
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
//
//#define VIKI2
//#define VIKI2
//#define miniVIKI
//#define miniVIKI
// This is a new controller currently under development. https://github.com/eboston/Adafruit-ST7565-Full-Graphic-Controller/
//
//
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
//
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// LCD CHARACTER SET
//
// Choose ONE of the following charset options. This selection depends on
// your physical hardware, so it must match your character-based LCD.
//
// Note: This option is NOT applicable to graphical displays.
//
// To find out what type of display you have:
// - Compile and upload with the language (above) set to 'test'
// - Click the controller to view the LCD menu
//
// The LCD will display two lines from the upper half of the character set.
//
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//
//#define DISPLAY_CHARSET_HD44780_WESTERN
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define ULTRA_LCD //general LCD support, also 16x2
//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
//
#define SDSUPPORT // Enable SD Card Support in Hardware Console
// LCD TYPE
// Changed behaviour! If you need SDSUPPORT uncomment it!
//
//#define SPI_SPEED SPI_HALF_SPEED // (also SPI_QUARTER_SPEED, SPI_EIGHTH_SPEED) Use slower SD transfer mode (not normally needed - uncomment if you're getting volume init error)
// You may choose ULTRA_LCD if you have character based LCD with 16x2, 16x4, 20x2,
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
// 20x4 char/lines or DOGLCD for the full graphics display with 128x64 pixels
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
// (ST7565R family). (This option will be set automatically for certain displays.)
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
// IMPORTANT NOTE: The U8glib library is required for Full Graphic Display!
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
// https://github.com/olikraus/U8glib_Arduino
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with a fixed frequency.
//#define ULTRA_LCD // Character based
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
//#define DOGLCD // Full graphics display
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
//
// SD CARD
//
// SD Card support is disabled by default. If your controller has an SD slot,
// you must uncomment the following option or it won't work.
//
#define SDSUPPORT
//
// SD CARD: SPI SPEED
//
// Uncomment ONE of the following items to use a slower SPI transfer
// speed. This is usually required if you're getting volume init errors.
//
//#define SPI_SPEED SPI_HALF_SPEED
//#define SPI_SPEED SPI_QUARTER_SPEED
//#define SPI_SPEED SPI_EIGHTH_SPEED
//
// SD CARD: ENABLE CRC
//
// Use CRC checks and retries on the SD communication.
//
//#define SD_CHECK_AND_RETRY
//
// ENCODER SETTINGS
//
// This option overrides the default number of encoder pulses needed to
// produce one step. Should be increased for high-resolution encoders.
//
//#define ENCODER_PULSES_PER_STEP 1
//
// Use this option to override the number of step signals required to
// move between next/prev menu items.
//
//#define ENCODER_STEPS_PER_MENU_ITEM 5
//
// This option reverses the encoder direction for navigating LCD menus.
// By default CLOCKWISE == DOWN. With this enabled CLOCKWISE == UP.
//
//#define REVERSE_MENU_DIRECTION
//
// SPEAKER/BUZZER
//
// If you have a speaker that can produce tones, enable it here.
// By default Marlin assumes you have a buzzer with a fixed frequency.
//
//#define SPEAKER
//
// The duration and frequency for the UI feedback sound.
// Set these to 0 to disable audio feedback in the LCD menus.
//
// Note: Test audio output with the G-Code:
// M300 S<frequency Hz> P<duration ms>
//
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000
//
// CONTROLLER TYPE: Standard
//
// Marlin supports a wide variety of controllers.
// Enable one of the following options to specify your controller.
//
//
// ULTIMAKER Controller.
//
//#define ULTIMAKERCONTROLLER
//
// ULTIPANEL as seen on Thingiverse.
//
//#define ULTIPANEL
//
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// http://reprap.org/wiki/PanelOne
// http://reprap.org/wiki/PanelOne
//
//#define PANEL_ONE
//#define PANEL_ONE
// The MaKr3d Makr-Panel with graphic controller and SD support
//
// MaKr3d Makr-Panel with graphic controller and SD support.
// http://reprap.org/wiki/MaKr3d_MaKrPanel
// http://reprap.org/wiki/MaKr3d_MaKrPanel
//
//#define MAKRPANEL
//#define MAKRPANEL
// The Panucatt Devices Viki 2.0 and mini Viki with Graphic LCD
//
// Activate one of these if you have a Panucatt Devices
// Viki 2.0 or mini Viki with Graphic LCD
// http://panucatt.com
// http://panucatt.com
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
//
//#define VIKI2
//#define VIKI2
//#define miniVIKI
//#define miniVIKI
// This is a new controller currently under development. https://github.com/eboston/Adafruit-ST7565-Full-Graphic-Controller/
//
//
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
//
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// LCD CHARACTER SET
//
// Choose ONE of the following charset options. This selection depends on
// your physical hardware, so it must match your character-based LCD.
//
// Note: This option is NOT applicable to graphical displays.
//
// To find out what type of display you have:
// - Compile and upload with the language (above) set to 'test'
// - Click the controller to view the LCD menu
//
// The LCD will display two lines from the upper half of the character set.
//
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//
//#define DISPLAY_CHARSET_HD44780_WESTERN
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define ULTRA_LCD //general LCD support, also 16x2
//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
//
//#define SDSUPPORT // Enable SD Card Support in Hardware Console
// LCD TYPE
// Changed behaviour! If you need SDSUPPORT uncomment it!
//
//#define SPI_SPEED SPI_HALF_SPEED // (also SPI_QUARTER_SPEED, SPI_EIGHTH_SPEED) Use slower SD transfer mode (not normally needed - uncomment if you're getting volume init error)
// You may choose ULTRA_LCD if you have character based LCD with 16x2, 16x4, 20x2,
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
// 20x4 char/lines or DOGLCD for the full graphics display with 128x64 pixels
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
// (ST7565R family). (This option will be set automatically for certain displays.)
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
// IMPORTANT NOTE: The U8glib library is required for Full Graphic Display!
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
// https://github.com/olikraus/U8glib_Arduino
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with a fixed frequency.
//#define ULTRA_LCD // Character based
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
//#define DOGLCD // Full graphics display
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
//
// SD CARD
//
// SD Card support is disabled by default. If your controller has an SD slot,
// you must uncomment the following option or it won't work.
//
//#define SDSUPPORT
//
// SD CARD: SPI SPEED
//
// Uncomment ONE of the following items to use a slower SPI transfer
// speed. This is usually required if you're getting volume init errors.
//
//#define SPI_SPEED SPI_HALF_SPEED
//#define SPI_SPEED SPI_QUARTER_SPEED
//#define SPI_SPEED SPI_EIGHTH_SPEED
//
// SD CARD: ENABLE CRC
//
// Use CRC checks and retries on the SD communication.
//
//#define SD_CHECK_AND_RETRY
//
// ENCODER SETTINGS
//
// This option overrides the default number of encoder pulses needed to
// produce one step. Should be increased for high-resolution encoders.
//
//#define ENCODER_PULSES_PER_STEP 1
//
// Use this option to override the number of step signals required to
// move between next/prev menu items.
//
//#define ENCODER_STEPS_PER_MENU_ITEM 5
//
// This option reverses the encoder direction for navigating LCD menus.
// By default CLOCKWISE == DOWN. With this enabled CLOCKWISE == UP.
//
//#define REVERSE_MENU_DIRECTION
//
// SPEAKER/BUZZER
//
// If you have a speaker that can produce tones, enable it here.
// By default Marlin assumes you have a buzzer with a fixed frequency.
//
//#define SPEAKER
//
// The duration and frequency for the UI feedback sound.
// Set these to 0 to disable audio feedback in the LCD menus.
//
// Note: Test audio output with the G-Code:
// M300 S<frequency Hz> P<duration ms>
//
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000
//
// CONTROLLER TYPE: Standard
//
// Marlin supports a wide variety of controllers.
// Enable one of the following options to specify your controller.
//
//
// ULTIMAKER Controller.
//
//#define ULTIMAKERCONTROLLER
//
// ULTIPANEL as seen on Thingiverse.
//
//#define ULTIPANEL
//
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// http://reprap.org/wiki/PanelOne
// http://reprap.org/wiki/PanelOne
//
//#define PANEL_ONE
//#define PANEL_ONE
// The MaKr3d Makr-Panel with graphic controller and SD support
//
// MaKr3d Makr-Panel with graphic controller and SD support.
// http://reprap.org/wiki/MaKr3d_MaKrPanel
// http://reprap.org/wiki/MaKr3d_MaKrPanel
//
//#define MAKRPANEL
//#define MAKRPANEL
// The Panucatt Devices Viki 2.0 and mini Viki with Graphic LCD
//
// Activate one of these if you have a Panucatt Devices
// Viki 2.0 or mini Viki with Graphic LCD
// http://panucatt.com
// http://panucatt.com
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
//
//#define VIKI2
//#define VIKI2
//#define miniVIKI
//#define miniVIKI
// This is a new controller currently under development. https://github.com/eboston/Adafruit-ST7565-Full-Graphic-Controller/
//
//
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
//
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// LCD CHARACTER SET
//
// Choose ONE of the following charset options. This selection depends on
// your physical hardware, so it must match your character-based LCD.
//
// Note: This option is NOT applicable to graphical displays.
//
// To find out what type of display you have:
// - Compile and upload with the language (above) set to 'test'
// - Click the controller to view the LCD menu
//
// The LCD will display two lines from the upper half of the character set.
//
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//
//#define DISPLAY_CHARSET_HD44780_WESTERN
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define ULTRA_LCD //general LCD support, also 16x2
//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
//
#define SDSUPPORT // Enable SD Card Support in Hardware Console
// LCD TYPE
// Changed behaviour! If you need SDSUPPORT uncomment it!
//
#define SPI_SPEED SPI_HALF_SPEED // (also SPI_QUARTER_SPEED, SPI_EIGHTH_SPEED) Use slower SD transfer mode (not normally needed - uncomment if you're getting volume init error)
// You may choose ULTRA_LCD if you have character based LCD with 16x2, 16x4, 20x2,
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
// 20x4 char/lines or DOGLCD for the full graphics display with 128x64 pixels
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
// (ST7565R family). (This option will be set automatically for certain displays.)
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
// IMPORTANT NOTE: The U8glib library is required for Full Graphic Display!
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
// https://github.com/olikraus/U8glib_Arduino
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with a fixed frequency.
//#define ULTRA_LCD // Character based
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
//#define DOGLCD // Full graphics display
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
//
// SD CARD
//
// SD Card support is disabled by default. If your controller has an SD slot,
// you must uncomment the following option or it won't work.
//
#define SDSUPPORT
//
// SD CARD: SPI SPEED
//
// Uncomment ONE of the following items to use a slower SPI transfer
// speed. This is usually required if you're getting volume init errors.
//
#define SPI_SPEED SPI_HALF_SPEED
//#define SPI_SPEED SPI_QUARTER_SPEED
//#define SPI_SPEED SPI_EIGHTH_SPEED
//
// SD CARD: ENABLE CRC
//
// Use CRC checks and retries on the SD communication.
//
//#define SD_CHECK_AND_RETRY
//
// ENCODER SETTINGS
//
// This option overrides the default number of encoder pulses needed to
// produce one step. Should be increased for high-resolution encoders.
//
//#define ENCODER_PULSES_PER_STEP 1
//
// Use this option to override the number of step signals required to
// move between next/prev menu items.
//
//#define ENCODER_STEPS_PER_MENU_ITEM 5
//
// This option reverses the encoder direction for navigating LCD menus.
// By default CLOCKWISE == DOWN. With this enabled CLOCKWISE == UP.
//
//#define REVERSE_MENU_DIRECTION
//
// SPEAKER/BUZZER
//
// If you have a speaker that can produce tones, enable it here.
// By default Marlin assumes you have a buzzer with a fixed frequency.
//
//#define SPEAKER
//
// The duration and frequency for the UI feedback sound.
// Set these to 0 to disable audio feedback in the LCD menus.
//
// Note: Test audio output with the G-Code:
// M300 S<frequency Hz> P<duration ms>
//
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000
//
// CONTROLLER TYPE: Standard
//
// Marlin supports a wide variety of controllers.
// Enable one of the following options to specify your controller.
//
//
// ULTIMAKER Controller.
//
//#define ULTIMAKERCONTROLLER
//
// ULTIPANEL as seen on Thingiverse.
//
//#define ULTIPANEL
//
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// http://reprap.org/wiki/PanelOne
// http://reprap.org/wiki/PanelOne
//
//#define PANEL_ONE
//#define PANEL_ONE
// The MaKr3d Makr-Panel with graphic controller and SD support
//
// MaKr3d Makr-Panel with graphic controller and SD support.
// http://reprap.org/wiki/MaKr3d_MaKrPanel
// http://reprap.org/wiki/MaKr3d_MaKrPanel
//
//#define MAKRPANEL
//#define MAKRPANEL
// The Panucatt Devices Viki 2.0 and mini Viki with Graphic LCD
//
// Activate one of these if you have a Panucatt Devices
// Viki 2.0 or mini Viki with Graphic LCD
// http://panucatt.com
// http://panucatt.com
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
//
//#define VIKI2
//#define VIKI2
//#define miniVIKI
//#define miniVIKI
// This is a new controller currently under development. https://github.com/eboston/Adafruit-ST7565-Full-Graphic-Controller/
//
//
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
//
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// LCD CHARACTER SET
//
// Choose ONE of the following charset options. This selection depends on
// your physical hardware, so it must match your character-based LCD.
//
// Note: This option is NOT applicable to graphical displays.
//
// To find out what type of display you have:
// - Compile and upload with the language (above) set to 'test'
// - Click the controller to view the LCD menu
//
// The LCD will display two lines from the upper half of the character set.
//
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//
//#define DISPLAY_CHARSET_HD44780_WESTERN
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define ULTRA_LCD //general LCD support, also 16x2
//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
//
//#define SDSUPPORT // Enable SD Card Support in Hardware Console
// LCD TYPE
// Changed behaviour! If you need SDSUPPORT uncomment it!
//
//#define SPI_SPEED SPI_HALF_SPEED // (also SPI_QUARTER_SPEED, SPI_EIGHTH_SPEED) Use slower SD transfer mode (not normally needed - uncomment if you're getting volume init error)
// You may choose ULTRA_LCD if you have character based LCD with 16x2, 16x4, 20x2,
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
// 20x4 char/lines or DOGLCD for the full graphics display with 128x64 pixels
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
// (ST7565R family). (This option will be set automatically for certain displays.)
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
// IMPORTANT NOTE: The U8glib library is required for Full Graphic Display!
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
// https://github.com/olikraus/U8glib_Arduino
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with a fixed frequency.
//#define ULTRA_LCD // Character based
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
//#define DOGLCD // Full graphics display
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
//
// SD CARD
//
// SD Card support is disabled by default. If your controller has an SD slot,
// you must uncomment the following option or it won't work.
//
//#define SDSUPPORT
//
// SD CARD: SPI SPEED
//
// Uncomment ONE of the following items to use a slower SPI transfer
// speed. This is usually required if you're getting volume init errors.
//
//#define SPI_SPEED SPI_HALF_SPEED
//#define SPI_SPEED SPI_QUARTER_SPEED
//#define SPI_SPEED SPI_EIGHTH_SPEED
//
// SD CARD: ENABLE CRC
//
// Use CRC checks and retries on the SD communication.
//
//#define SD_CHECK_AND_RETRY
//
// ENCODER SETTINGS
//
// This option overrides the default number of encoder pulses needed to
// produce one step. Should be increased for high-resolution encoders.
//
//#define ENCODER_PULSES_PER_STEP 1
//
// Use this option to override the number of step signals required to
// move between next/prev menu items.
//
//#define ENCODER_STEPS_PER_MENU_ITEM 5
//
// This option reverses the encoder direction for navigating LCD menus.
// By default CLOCKWISE == DOWN. With this enabled CLOCKWISE == UP.
//
//#define REVERSE_MENU_DIRECTION
//
// SPEAKER/BUZZER
//
// If you have a speaker that can produce tones, enable it here.
// By default Marlin assumes you have a buzzer with a fixed frequency.
//
//#define SPEAKER
//
// The duration and frequency for the UI feedback sound.
// Set these to 0 to disable audio feedback in the LCD menus.
//
// Note: Test audio output with the G-Code:
// M300 S<frequency Hz> P<duration ms>
//
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000
//
// CONTROLLER TYPE: Standard
//
// Marlin supports a wide variety of controllers.
// Enable one of the following options to specify your controller.
//
//
// ULTIMAKER Controller.
//
//#define ULTIMAKERCONTROLLER
//
// ULTIPANEL as seen on Thingiverse.
//
//#define ULTIPANEL
//
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// http://reprap.org/wiki/PanelOne
// http://reprap.org/wiki/PanelOne
//
//#define PANEL_ONE
//#define PANEL_ONE
// The MaKr3d Makr-Panel with graphic controller and SD support
//
// MaKr3d Makr-Panel with graphic controller and SD support.
// http://reprap.org/wiki/MaKr3d_MaKrPanel
// http://reprap.org/wiki/MaKr3d_MaKrPanel
//
//#define MAKRPANEL
//#define MAKRPANEL
// The Panucatt Devices Viki 2.0 and mini Viki with Graphic LCD
//
// Activate one of these if you have a Panucatt Devices
// Viki 2.0 or mini Viki with Graphic LCD
// http://panucatt.com
// http://panucatt.com
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
//
//#define VIKI2
//#define VIKI2
//#define miniVIKI
//#define miniVIKI
// This is a new controller currently under development. https://github.com/eboston/Adafruit-ST7565-Full-Graphic-Controller/
//
//
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino