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@ -1050,13 +1050,16 @@ inline float get_homing_bump_feedrate(const AxisEnum axis) {
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* Set sensorless homing if the axis has it, accounting for Core Kinematics.
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* Set sensorless homing if the axis has it, accounting for Core Kinematics.
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*/
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*/
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sensorless_t start_sensorless_homing_per_axis(const AxisEnum axis) {
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sensorless_t start_sensorless_homing_per_axis(const AxisEnum axis) {
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sensorless_t stealth_states { false, false, false };
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sensorless_t stealth_states { false, false, false, false, false, false, false };
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switch (axis) {
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switch (axis) {
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default: break;
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default: break;
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#if X_SENSORLESS
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#if X_SENSORLESS
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case X_AXIS:
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case X_AXIS:
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stealth_states.x = tmc_enable_stallguard(stepperX);
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stealth_states.x = tmc_enable_stallguard(stepperX);
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#if AXIS_HAS_STALLGUARD(X2)
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stealth_states.x2 = tmc_enable_stallguard(stepperX2);
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#endif
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#if CORE_IS_XY && Y_SENSORLESS
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#if CORE_IS_XY && Y_SENSORLESS
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stealth_states.y = tmc_enable_stallguard(stepperY);
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stealth_states.y = tmc_enable_stallguard(stepperY);
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#elif CORE_IS_XZ && Z_SENSORLESS
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#elif CORE_IS_XZ && Z_SENSORLESS
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@ -1067,6 +1070,9 @@ inline float get_homing_bump_feedrate(const AxisEnum axis) {
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#if Y_SENSORLESS
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#if Y_SENSORLESS
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case Y_AXIS:
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case Y_AXIS:
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stealth_states.y = tmc_enable_stallguard(stepperY);
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stealth_states.y = tmc_enable_stallguard(stepperY);
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#if AXIS_HAS_STALLGUARD(Y2)
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stealth_states.y2 = tmc_enable_stallguard(stepperY2);
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#endif
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#if CORE_IS_XY && X_SENSORLESS
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#if CORE_IS_XY && X_SENSORLESS
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stealth_states.x = tmc_enable_stallguard(stepperX);
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stealth_states.x = tmc_enable_stallguard(stepperX);
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#elif CORE_IS_YZ && Z_SENSORLESS
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#elif CORE_IS_YZ && Z_SENSORLESS
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@ -1077,6 +1083,12 @@ inline float get_homing_bump_feedrate(const AxisEnum axis) {
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#if Z_SENSORLESS
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#if Z_SENSORLESS
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case Z_AXIS:
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case Z_AXIS:
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stealth_states.z = tmc_enable_stallguard(stepperZ);
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stealth_states.z = tmc_enable_stallguard(stepperZ);
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#if AXIS_HAS_STALLGUARD(Z2)
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stealth_states.z2 = tmc_enable_stallguard(stepperZ2);
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#endif
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#if AXIS_HAS_STALLGUARD(Z3)
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stealth_states.z3 = tmc_enable_stallguard(stepperZ3);
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#endif
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#if CORE_IS_XZ && X_SENSORLESS
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#if CORE_IS_XZ && X_SENSORLESS
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stealth_states.x = tmc_enable_stallguard(stepperX);
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stealth_states.x = tmc_enable_stallguard(stepperX);
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#elif CORE_IS_YZ && Y_SENSORLESS
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#elif CORE_IS_YZ && Y_SENSORLESS
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@ -1094,6 +1106,9 @@ inline float get_homing_bump_feedrate(const AxisEnum axis) {
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#if X_SENSORLESS
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#if X_SENSORLESS
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case X_AXIS:
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case X_AXIS:
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tmc_disable_stallguard(stepperX, enable_stealth.x);
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tmc_disable_stallguard(stepperX, enable_stealth.x);
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#if AXIS_HAS_STALLGUARD(X2)
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tmc_disable_stallguard(stepperX2, enable_stealth.x2);
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#endif
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#if CORE_IS_XY && Y_SENSORLESS
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#if CORE_IS_XY && Y_SENSORLESS
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tmc_disable_stallguard(stepperY, enable_stealth.y);
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tmc_disable_stallguard(stepperY, enable_stealth.y);
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#elif CORE_IS_XZ && Z_SENSORLESS
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#elif CORE_IS_XZ && Z_SENSORLESS
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@ -1104,6 +1119,9 @@ inline float get_homing_bump_feedrate(const AxisEnum axis) {
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#if Y_SENSORLESS
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#if Y_SENSORLESS
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case Y_AXIS:
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case Y_AXIS:
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tmc_disable_stallguard(stepperY, enable_stealth.y);
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tmc_disable_stallguard(stepperY, enable_stealth.y);
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#if AXIS_HAS_STALLGUARD(Y2)
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tmc_disable_stallguard(stepperY2, enable_stealth.y2);
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#endif
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#if CORE_IS_XY && X_SENSORLESS
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#if CORE_IS_XY && X_SENSORLESS
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tmc_disable_stallguard(stepperX, enable_stealth.x);
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tmc_disable_stallguard(stepperX, enable_stealth.x);
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#elif CORE_IS_YZ && Z_SENSORLESS
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#elif CORE_IS_YZ && Z_SENSORLESS
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@ -1114,6 +1132,12 @@ inline float get_homing_bump_feedrate(const AxisEnum axis) {
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#if Z_SENSORLESS
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#if Z_SENSORLESS
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case Z_AXIS:
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case Z_AXIS:
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tmc_disable_stallguard(stepperZ, enable_stealth.z);
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tmc_disable_stallguard(stepperZ, enable_stealth.z);
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#if AXIS_HAS_STALLGUARD(Z2)
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tmc_disable_stallguard(stepperZ2, enable_stealth.z2);
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#endif
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#if AXIS_HAS_STALLGUARD(Z3)
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tmc_disable_stallguard(stepperZ3, enable_stealth.z3);
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#endif
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#if CORE_IS_XZ && X_SENSORLESS
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#if CORE_IS_XZ && X_SENSORLESS
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tmc_disable_stallguard(stepperX, enable_stealth.x);
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tmc_disable_stallguard(stepperX, enable_stealth.x);
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#elif CORE_IS_YZ && Y_SENSORLESS
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#elif CORE_IS_YZ && Y_SENSORLESS
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