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@ -390,7 +390,7 @@ uint8_t lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW; // Set when the LCD needs to
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bool screen_changed;
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bool screen_changed;
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// LCD and menu clicks
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// LCD and menu clicks
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bool lcd_clicked, wait_for_unclick, defer_return_to_status;
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bool lcd_clicked, wait_for_unclick, defer_return_to_status, no_reentrance;
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// Variables used when editing values.
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// Variables used when editing values.
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const char* editLabel;
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const char* editLabel;
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@ -422,6 +422,27 @@ uint8_t lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW; // Set when the LCD needs to
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}
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}
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}
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}
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/**
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* Synchronize safely while holding the current screen
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* This blocks all further screen or stripe updates once called
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*/
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inline void lcd_synchronize() {
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lcd_implementation_drawmenu_static(LCD_HEIGHT >= 4 ? 1 : 0, PSTR(MSG_MOVING));
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if (no_reentrance) return;
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no_reentrance = true;
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screenFunc_t old_screen = currentScreen;
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lcd_goto_screen(lcd_synchronize);
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stepper.synchronize();
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no_reentrance = false;
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lcd_goto_screen(old_screen);
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}
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inline void lcd_wait_for_homing() {
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no_reentrance = true;
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while (!axis_homed[X_AXIS] || !axis_homed[Y_AXIS] || !axis_homed[Z_AXIS]) idle();
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no_reentrance = true;
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}
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void lcd_return_to_status() { lcd_goto_screen(lcd_status_screen); }
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void lcd_return_to_status() { lcd_goto_screen(lcd_status_screen); }
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void lcd_save_previous_screen() {
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void lcd_save_previous_screen() {
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@ -1063,6 +1084,7 @@ void kill_screen(const char* lcd_msg) {
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// Note: During Manual Bed Leveling the homed Z position is MESH_HOME_SEARCH_Z
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// Note: During Manual Bed Leveling the homed Z position is MESH_HOME_SEARCH_Z
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// Z position will be restored with the final action, a G28
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// Z position will be restored with the final action, a G28
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inline void _mbl_goto_xy(float x, float y) {
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inline void _mbl_goto_xy(float x, float y) {
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if (no_reentrance) return;
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current_position[Z_AXIS] = LOGICAL_Z_POSITION(MESH_HOME_SEARCH_Z + Z_HOMING_HEIGHT);
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current_position[Z_AXIS] = LOGICAL_Z_POSITION(MESH_HOME_SEARCH_Z + Z_HOMING_HEIGHT);
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line_to_current(Z_AXIS);
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line_to_current(Z_AXIS);
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current_position[X_AXIS] = LOGICAL_X_POSITION(x);
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current_position[X_AXIS] = LOGICAL_X_POSITION(x);
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@ -1072,7 +1094,7 @@ void kill_screen(const char* lcd_msg) {
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current_position[Z_AXIS] = LOGICAL_Z_POSITION(MESH_HOME_SEARCH_Z);
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current_position[Z_AXIS] = LOGICAL_Z_POSITION(MESH_HOME_SEARCH_Z);
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line_to_current(Z_AXIS);
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line_to_current(Z_AXIS);
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#endif
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#endif
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stepper.synchronize();
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lcd_synchronize();
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}
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}
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void _lcd_level_goto_next_point();
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void _lcd_level_goto_next_point();
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@ -1094,6 +1116,8 @@ void kill_screen(const char* lcd_msg) {
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void _lcd_level_bed_get_z() {
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void _lcd_level_bed_get_z() {
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ENCODER_DIRECTION_NORMAL();
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ENCODER_DIRECTION_NORMAL();
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if (no_reentrance) goto KeepDrawing;
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// Encoder wheel adjusts the Z position
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// Encoder wheel adjusts the Z position
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if (encoderPosition) {
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if (encoderPosition) {
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refresh_cmd_timeout();
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refresh_cmd_timeout();
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@ -1121,7 +1145,7 @@ void kill_screen(const char* lcd_msg) {
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current_position[Z_AXIS] = MESH_HOME_SEARCH_Z + Z_HOMING_HEIGHT;
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current_position[Z_AXIS] = MESH_HOME_SEARCH_Z + Z_HOMING_HEIGHT;
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line_to_current(Z_AXIS);
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line_to_current(Z_AXIS);
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stepper.synchronize();
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lcd_synchronize();
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mbl.set_has_mesh(true);
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mbl.set_has_mesh(true);
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enqueue_and_echo_commands_P(PSTR("G28"));
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enqueue_and_echo_commands_P(PSTR("G28"));
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@ -1141,6 +1165,7 @@ void kill_screen(const char* lcd_msg) {
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debounce_click = false;
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debounce_click = false;
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}
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}
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KeepDrawing:
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// Update on first display, then only on updates to Z position
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// Update on first display, then only on updates to Z position
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// Show message above on clicks instead
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// Show message above on clicks instead
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if (lcdDrawUpdate) {
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if (lcdDrawUpdate) {
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@ -1215,7 +1240,8 @@ void kill_screen(const char* lcd_msg) {
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LCDVIEW_CALL_NO_REDRAW
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LCDVIEW_CALL_NO_REDRAW
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#endif
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#endif
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;
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;
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if (axis_homed[X_AXIS] && axis_homed[Y_AXIS] && axis_homed[Z_AXIS])
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if (no_reentrance) return;
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lcd_wait_for_homing();
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lcd_goto_screen(_lcd_level_bed_homing_done);
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lcd_goto_screen(_lcd_level_bed_homing_done);
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}
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}
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