Fix debugging of vector_3

2.0.x
Scott Lahteine 9 years ago
parent e08dd0d831
commit b20bf1826d

@ -496,6 +496,11 @@ void gcode_M114();
void print_xyz(const char* prefix, const float xyz[]) {
print_xyz(prefix, xyz[X_AXIS], xyz[Y_AXIS], xyz[Z_AXIS]);
}
#if ENABLED(AUTO_BED_LEVELING_FEATURE)
void print_xyz(const char* prefix, const vector_3 &xyz) {
print_xyz(prefix, xyz.x, xyz.y, xyz.z);
}
#endif
#define DEBUG_POS(PREFIX,VAR) do{ SERIAL_ECHOPGM(PREFIX); print_xyz(" > " STRINGIFY(VAR), VAR); }while(0)
#endif
@ -1373,6 +1378,11 @@ static void setup_for_endstop_move() {
static void set_bed_level_equation_lsq(double* plane_equation_coefficients) {
vector_3 planeNormal = vector_3(-plane_equation_coefficients[0], -plane_equation_coefficients[1], 1);
plan_bed_level_matrix = matrix_3x3::create_look_at(planeNormal);
//plan_bed_level_matrix.debug("bed level before");
#if ENABLED(DEBUG_LEVELING_FEATURE)
plan_bed_level_matrix.set_to_identity();
if (DEBUGGING(LEVELING)) {
@ -1382,17 +1392,8 @@ static void setup_for_endstop_move() {
}
#endif
vector_3 planeNormal = vector_3(-plane_equation_coefficients[0], -plane_equation_coefficients[1], 1);
// planeNormal.debug("planeNormal");
plan_bed_level_matrix = matrix_3x3::create_look_at(planeNormal);
//bedLevel.debug("bedLevel");
//plan_bed_level_matrix.debug("bed level before");
//vector_3 uncorrected_position = plan_get_position();
//uncorrected_position.debug("position before");
vector_3 corrected_position = plan_get_position();
//corrected_position.debug("position after");
current_position[X_AXIS] = corrected_position.x;
current_position[Y_AXIS] = corrected_position.y;
current_position[Z_AXIS] = corrected_position.z;
@ -1426,12 +1427,20 @@ static void setup_for_endstop_move() {
plan_bed_level_matrix = matrix_3x3::create_look_at(planeNormal);
vector_3 corrected_position = plan_get_position();
#if ENABLED(DEBUG_LEVELING_FEATURE)
if (DEBUGGING(LEVELING)) {
vector_3 uncorrected_position = corrected_position;
DEBUG_POS("set_bed_level_equation_3pts", uncorrected_position);
}
#endif
current_position[X_AXIS] = corrected_position.x;
current_position[Y_AXIS] = corrected_position.y;
current_position[Z_AXIS] = corrected_position.z;
#if ENABLED(DEBUG_LEVELING_FEATURE)
if (DEBUGGING(LEVELING)) DEBUG_POS("set_bed_level_equation_3pts", current_position);
if (DEBUGGING(LEVELING)) DEBUG_POS("set_bed_level_equation_3pts", corrected_position);
#endif
sync_plan_position();

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