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@ -786,28 +786,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//
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//
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#define LCD_LANGUAGE en
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#define LCD_LANGUAGE en
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/**
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//
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* LCD Character Set
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// LCD Character Set
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*
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//
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* Note: This option is NOT applicable to Graphical Displays.
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// Note: This option is NOT applicable to Graphical Displays.
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*
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//
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* All character-based LCD's provide ASCII plus one of these
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// All character-based LCD's provide ASCII plus one of these
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* language extensions:
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// language extensions:
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*
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//
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* - JAPANESE ... the most common
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// - JAPANESE ... the most common
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* - WESTERN ... with more accented characters
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// - WESTERN ... with more accented characters
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* - CYRILLIC ... for the Russian language
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// - CYRILLIC ... for the Russian language
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*
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//
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* To determine the language extension installed on your controller:
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// To determine the language extension installed on your controller:
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*
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//
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* - Compile and upload with LCD_LANGUAGE set to 'test'
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// - Compile and upload with LCD_LANGUAGE set to 'test'
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* - Click the controller to view the LCD menu
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// - Click the controller to view the LCD menu
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* - The LCD will display Japanese, Western, or Cyrillic text
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// - The LCD will display Japanese, Western, or Cyrillic text
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*
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//
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* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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*
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//
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* :['JAPANESE','WESTERN','CYRILLIC']
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// :['JAPANESE','WESTERN','CYRILLIC']
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*/
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//
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#define DISPLAY_CHARSET_HD44780 JAPANESE
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#define DISPLAY_CHARSET_HD44780 JAPANESE
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//
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//
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