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@ -115,18 +115,29 @@ void recalc_delta_settings() {
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}
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#endif
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#define DELTA_DEBUG() do { \
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SERIAL_ECHOPAIR("cartesian X:", raw[X_AXIS]); \
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SERIAL_ECHOPAIR(" Y:", raw[Y_AXIS]); \
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SERIAL_ECHOLNPAIR(" Z:", raw[Z_AXIS]); \
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#define DELTA_DEBUG(VAR) do { \
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SERIAL_ECHOPAIR("cartesian X:", VAR[X_AXIS]); \
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SERIAL_ECHOPAIR(" Y:", VAR[Y_AXIS]); \
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SERIAL_ECHOLNPAIR(" Z:", VAR[Z_AXIS]); \
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SERIAL_ECHOPAIR("delta A:", delta[A_AXIS]); \
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SERIAL_ECHOPAIR(" B:", delta[B_AXIS]); \
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SERIAL_ECHOLNPAIR(" C:", delta[C_AXIS]); \
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}while(0)
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void inverse_kinematics(const float raw[XYZ]) {
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DELTA_IK(raw);
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// DELTA_DEBUG();
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#if HOTENDS > 1
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// Delta hotend offsets must be applied in Cartesian space with no "spoofing"
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const float pos[XYZ] = {
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raw[X_AXIS] - hotend_offset[X_AXIS][active_extruder],
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raw[Y_AXIS] - hotend_offset[Y_AXIS][active_extruder],
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raw[Z_AXIS]
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};
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DELTA_IK(pos);
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//DELTA_DEBUG(pos);
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#else
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DELTA_IK(raw);
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//DELTA_DEBUG(raw);
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#endif
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}
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/**
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@ -136,10 +147,10 @@ void inverse_kinematics(const float raw[XYZ]) {
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float delta_safe_distance_from_top() {
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float cartesian[XYZ] = { 0, 0, 0 };
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inverse_kinematics(cartesian);
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float distance = delta[A_AXIS];
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float centered_extent = delta[A_AXIS];
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cartesian[Y_AXIS] = DELTA_PRINTABLE_RADIUS;
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inverse_kinematics(cartesian);
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return FABS(distance - delta[A_AXIS]);
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return FABS(centered_extent - delta[A_AXIS]);
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}
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/**
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