|
|
|
@ -891,15 +891,13 @@ void lcd_cooldown() {
|
|
|
|
|
*
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
static int _lcd_level_bed_position;
|
|
|
|
|
static bool mbl_wait_for_move = false;
|
|
|
|
|
static uint8_t _lcd_level_bed_position;
|
|
|
|
|
|
|
|
|
|
// Utility to go to the next mesh point
|
|
|
|
|
// A raise is added between points if MIN_Z_HEIGHT_FOR_HOMING is in use
|
|
|
|
|
// Note: During Manual Bed Leveling the homed Z position is MESH_HOME_SEARCH_Z
|
|
|
|
|
// Z position will be restored with the final action, a G28
|
|
|
|
|
inline void _mbl_goto_xy(float x, float y) {
|
|
|
|
|
mbl_wait_for_move = true;
|
|
|
|
|
current_position[Z_AXIS] = MESH_HOME_SEARCH_Z
|
|
|
|
|
#if MIN_Z_HEIGHT_FOR_HOMING > 0
|
|
|
|
|
+ MIN_Z_HEIGHT_FOR_HOMING
|
|
|
|
@ -914,59 +912,52 @@ void lcd_cooldown() {
|
|
|
|
|
line_to_current(Z_AXIS);
|
|
|
|
|
#endif
|
|
|
|
|
st_synchronize();
|
|
|
|
|
mbl_wait_for_move = false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void _lcd_level_goto_next_point();
|
|
|
|
|
|
|
|
|
|
static void _lcd_level_bed_done() {
|
|
|
|
|
if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_DONE));
|
|
|
|
|
lcdDrawUpdate =
|
|
|
|
|
#if ENABLED(DOGLCD)
|
|
|
|
|
LCDVIEW_CALL_REDRAW_NEXT
|
|
|
|
|
#else
|
|
|
|
|
LCDVIEW_CALL_NO_REDRAW
|
|
|
|
|
#endif
|
|
|
|
|
;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 5. MBL Wait for controller movement and clicks:
|
|
|
|
|
* - Movement adjusts the Z axis
|
|
|
|
|
* - Click saves the Z, goes to the next mesh point
|
|
|
|
|
* Step 7: Get the Z coordinate, then goto next point or exit
|
|
|
|
|
*/
|
|
|
|
|
static void _lcd_level_bed_procedure() {
|
|
|
|
|
// Menu handlers may be called in a re-entrant fashion
|
|
|
|
|
// if they call st_synchronize or plan_buffer_line. So
|
|
|
|
|
// while waiting for a move we just ignore new input.
|
|
|
|
|
if (mbl_wait_for_move) {
|
|
|
|
|
lcdDrawUpdate = LCDVIEW_CALL_NO_REDRAW;
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void _lcd_level_bed_get_z() {
|
|
|
|
|
ENCODER_DIRECTION_NORMAL();
|
|
|
|
|
|
|
|
|
|
// Encoder wheel adjusts the Z position
|
|
|
|
|
if (encoderPosition && movesplanned() <= 3) {
|
|
|
|
|
refresh_cmd_timeout();
|
|
|
|
|
current_position[Z_AXIS] += float((int32_t)encoderPosition) * (MBL_Z_STEP);
|
|
|
|
|
if (min_software_endstops) NOLESS(current_position[Z_AXIS], Z_MIN_POS);
|
|
|
|
|
if (max_software_endstops) NOMORE(current_position[Z_AXIS], Z_MAX_POS);
|
|
|
|
|
encoderPosition = 0;
|
|
|
|
|
NOLESS(current_position[Z_AXIS], 0);
|
|
|
|
|
NOMORE(current_position[Z_AXIS], MESH_HOME_SEARCH_Z * 2);
|
|
|
|
|
line_to_current(Z_AXIS);
|
|
|
|
|
lcdDrawUpdate = LCDVIEW_CALL_NO_REDRAW;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Update on first display, then only on updates to Z position
|
|
|
|
|
if (lcdDrawUpdate) {
|
|
|
|
|
float v = current_position[Z_AXIS] - MESH_HOME_SEARCH_Z;
|
|
|
|
|
lcd_implementation_drawedit(PSTR(MSG_MOVE_Z), ftostr43(v + (v < 0 ? -0.0001 : 0.0001), '+'));
|
|
|
|
|
lcdDrawUpdate =
|
|
|
|
|
#if ENABLED(DOGLCD)
|
|
|
|
|
LCDVIEW_CALL_REDRAW_NEXT
|
|
|
|
|
#else
|
|
|
|
|
LCDVIEW_REDRAW_NOW
|
|
|
|
|
#endif
|
|
|
|
|
;
|
|
|
|
|
}
|
|
|
|
|
encoderPosition = 0;
|
|
|
|
|
|
|
|
|
|
// We want subsequent calls, but don't force redraw
|
|
|
|
|
// Set here so it can be overridden by lcd_return_to_status below
|
|
|
|
|
lcdDrawUpdate = LCDVIEW_CALL_NO_REDRAW;
|
|
|
|
|
|
|
|
|
|
// Click sets the current Z and moves to the next position
|
|
|
|
|
static bool debounce_click = false;
|
|
|
|
|
if (LCD_CLICKED) {
|
|
|
|
|
if (!debounce_click) {
|
|
|
|
|
debounce_click = true; // ignore multiple "clicks" in a row
|
|
|
|
|
mbl.set_zigzag_z(_lcd_level_bed_position++, current_position[Z_AXIS]);
|
|
|
|
|
if (_lcd_level_bed_position == (MESH_NUM_X_POINTS) * (MESH_NUM_Y_POINTS)) {
|
|
|
|
|
lcd_return_to_status();
|
|
|
|
|
LCD_MESSAGEPGM(MSG_LEVEL_BED_DONE);
|
|
|
|
|
#if HAS_BUZZER
|
|
|
|
|
buzz(200, 659);
|
|
|
|
|
buzz(200, 698);
|
|
|
|
|
#endif
|
|
|
|
|
lcd_goto_menu(_lcd_level_bed_done, true);
|
|
|
|
|
|
|
|
|
|
current_position[Z_AXIS] = MESH_HOME_SEARCH_Z
|
|
|
|
|
#if MIN_Z_HEIGHT_FOR_HOMING > 0
|
|
|
|
|
+ MIN_Z_HEIGHT_FOR_HOMING
|
|
|
|
@ -974,44 +965,85 @@ void lcd_cooldown() {
|
|
|
|
|
;
|
|
|
|
|
line_to_current(Z_AXIS);
|
|
|
|
|
st_synchronize();
|
|
|
|
|
|
|
|
|
|
mbl.active = true;
|
|
|
|
|
enqueue_and_echo_commands_P(PSTR("G28"));
|
|
|
|
|
lcd_return_to_status();
|
|
|
|
|
//LCD_MESSAGEPGM(MSG_LEVEL_BED_DONE);
|
|
|
|
|
#if HAS_BUZZER
|
|
|
|
|
buzz(200, 659);
|
|
|
|
|
buzz(200, 698);
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
#if ENABLED(NEWPANEL)
|
|
|
|
|
lcd_quick_feedback();
|
|
|
|
|
#endif
|
|
|
|
|
int ix, iy;
|
|
|
|
|
mbl.zigzag(_lcd_level_bed_position, ix, iy);
|
|
|
|
|
_mbl_goto_xy(mbl.get_x(ix), mbl.get_y(iy));
|
|
|
|
|
encoderPosition = 0;
|
|
|
|
|
lcd_goto_menu(_lcd_level_goto_next_point, true);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
debounce_click = false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Update on first display, then only on updates to Z position
|
|
|
|
|
// Show message above on clicks instead
|
|
|
|
|
if (lcdDrawUpdate) {
|
|
|
|
|
float v = current_position[Z_AXIS] - MESH_HOME_SEARCH_Z;
|
|
|
|
|
lcd_implementation_drawedit(PSTR(MSG_MOVE_Z), ftostr43(v + (v < 0 ? -0.0001 : 0.0001), '+'));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 4. MBL Display "Click to Begin", wait for click
|
|
|
|
|
* Move to the first probe position
|
|
|
|
|
* Step 6: Display "Next point: 1 / 9" while waiting for move to finish
|
|
|
|
|
*/
|
|
|
|
|
static void _lcd_level_bed_moving() {
|
|
|
|
|
if (lcdDrawUpdate) {
|
|
|
|
|
char msg[10];
|
|
|
|
|
sprintf_P(msg, PSTR("%i / %u"), (int)(_lcd_level_bed_position + 1), (MESH_NUM_X_POINTS) * (MESH_NUM_Y_POINTS));
|
|
|
|
|
lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_NEXT_POINT), msg);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
lcdDrawUpdate =
|
|
|
|
|
#if ENABLED(DOGLCD)
|
|
|
|
|
LCDVIEW_CALL_REDRAW_NEXT
|
|
|
|
|
#else
|
|
|
|
|
LCDVIEW_CALL_NO_REDRAW
|
|
|
|
|
#endif
|
|
|
|
|
;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Step 5: Initiate a move to the next point
|
|
|
|
|
*/
|
|
|
|
|
static void _lcd_level_goto_next_point() {
|
|
|
|
|
// Set the menu to display ahead of blocking call
|
|
|
|
|
lcd_goto_menu(_lcd_level_bed_moving);
|
|
|
|
|
|
|
|
|
|
// _mbl_goto_xy runs the menu loop until the move is done
|
|
|
|
|
int ix, iy;
|
|
|
|
|
mbl.zigzag(_lcd_level_bed_position, ix, iy);
|
|
|
|
|
_mbl_goto_xy(mbl.get_x(ix), mbl.get_y(iy));
|
|
|
|
|
|
|
|
|
|
// After the blocking function returns, change menus
|
|
|
|
|
lcd_goto_menu(_lcd_level_bed_get_z);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Step 4: Display "Click to Begin", wait for click
|
|
|
|
|
* Move to the first probe position
|
|
|
|
|
*/
|
|
|
|
|
static void _lcd_level_bed_homing_done() {
|
|
|
|
|
if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_WAITING), NULL);
|
|
|
|
|
lcdDrawUpdate = LCDVIEW_CALL_NO_REDRAW;
|
|
|
|
|
if (mbl_wait_for_move) return;
|
|
|
|
|
if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_WAITING));
|
|
|
|
|
if (LCD_CLICKED) {
|
|
|
|
|
_lcd_level_bed_position = 0;
|
|
|
|
|
current_position[Z_AXIS] = MESH_HOME_SEARCH_Z;
|
|
|
|
|
plan_set_position(current_position[X_AXIS], current_position[Y_AXIS], current_position[Z_AXIS], current_position[E_AXIS]);
|
|
|
|
|
_mbl_goto_xy(MESH_MIN_X, MESH_MIN_Y);
|
|
|
|
|
_lcd_level_bed_position = 0;
|
|
|
|
|
lcd_goto_menu(_lcd_level_bed_procedure, true);
|
|
|
|
|
lcd_goto_menu(_lcd_level_goto_next_point, true);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 3. MBL Display "Hoing XYZ" - Wait for homing to finish
|
|
|
|
|
* Step 3: Display "Homing XYZ" - Wait for homing to finish
|
|
|
|
|
*/
|
|
|
|
|
static void _lcd_level_bed_homing() {
|
|
|
|
|
if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_HOMING), NULL);
|
|
|
|
@ -1027,7 +1059,7 @@ void lcd_cooldown() {
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 2. MBL Continue Bed Leveling...
|
|
|
|
|
* Step 2: Continue Bed Leveling...
|
|
|
|
|
*/
|
|
|
|
|
static void _lcd_level_bed_continue() {
|
|
|
|
|
defer_return_to_status = true;
|
|
|
|
@ -1038,7 +1070,7 @@ void lcd_cooldown() {
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 1. MBL entry-point: "Cancel" or "Level Bed"
|
|
|
|
|
* Step 1: MBL entry-point: "Cancel" or "Level Bed"
|
|
|
|
|
*/
|
|
|
|
|
static void lcd_level_bed() {
|
|
|
|
|
START_MENU();
|
|
|
|
@ -1348,7 +1380,7 @@ static void lcd_control_menu() {
|
|
|
|
|
|
|
|
|
|
static void _lcd_autotune(int e) {
|
|
|
|
|
char cmd[30];
|
|
|
|
|
sprintf_P(cmd, PSTR("M303 U1 E%d S%d"), e,
|
|
|
|
|
sprintf_P(cmd, PSTR("M303 U1 E%i S%i"), e,
|
|
|
|
|
#if HAS_PID_FOR_BOTH
|
|
|
|
|
e < 0 ? autotune_temp_bed : autotune_temp[e]
|
|
|
|
|
#elif ENABLED(PIDTEMPBED)
|
|
|
|
|