Fix some MBL display issues for DOGLCD

2.0.x
Scott Lahteine 9 years ago
parent 71b4f189bf
commit 3f6ae85748

@ -1015,7 +1015,13 @@ void lcd_cooldown() {
*/
static void _lcd_level_bed_homing() {
if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_HOMING), NULL);
lcdDrawUpdate = LCDVIEW_CALL_NO_REDRAW;
lcdDrawUpdate =
#if ENABLED(DOGLCD)
LCDVIEW_CALL_REDRAW_NEXT
#else
LCDVIEW_CALL_NO_REDRAW
#endif
;
if (axis_known_position[X_AXIS] && axis_known_position[Y_AXIS] && axis_known_position[Z_AXIS])
lcd_goto_menu(_lcd_level_bed_homing_done);
}
@ -1157,10 +1163,10 @@ static void _lcd_move(const char* name, AxisEnum axis, float min, float max) {
current_position[axis] += float((int32_t)encoderPosition) * move_menu_scale;
if (min_software_endstops) NOLESS(current_position[axis], min);
if (max_software_endstops) NOMORE(current_position[axis], max);
encoderPosition = 0;
line_to_current(axis);
lcdDrawUpdate = LCDVIEW_REDRAW_NOW;
}
encoderPosition = 0;
if (lcdDrawUpdate) lcd_implementation_drawedit(name, ftostr31(current_position[axis]));
if (LCD_CLICKED) lcd_goto_previous_menu(true);
}
@ -1186,10 +1192,10 @@ static void lcd_move_e(
#endif
if (encoderPosition && movesplanned() <= 3) {
current_position[E_AXIS] += float((int32_t)encoderPosition) * move_menu_scale;
encoderPosition = 0;
line_to_current(E_AXIS);
lcdDrawUpdate = LCDVIEW_REDRAW_NOW;
}
encoderPosition = 0;
if (lcdDrawUpdate) {
PGM_P pos_label;
#if EXTRUDERS == 1

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