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@ -26,11 +26,13 @@
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#include "Marlin.h"
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#include "ubl.h"
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#include "planner.h"
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#include "stepper.h"
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#include <avr/io.h>
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#include <math.h>
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extern float destination[XYZE];
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extern void set_current_to_destination();
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extern float delta_segments_per_second;
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static void debug_echo_axis(const AxisEnum axis) {
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if (current_position[axis] == destination[axis])
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@ -87,7 +89,7 @@
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}
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void ubl_line_to_destination(const float &feed_rate, uint8_t extruder) {
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void ubl_line_to_destination_cartesian(const float &feed_rate, uint8_t extruder) {
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/**
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* Much of the nozzle movement will be within the same cell. So we will do as little computation
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* as possible to determine if this is the case. If this move is within the same cell, we will
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@ -134,7 +136,7 @@
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// Note: There is no Z Correction in this case. We are off the grid and don't know what
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// a reasonable correction would be.
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planner.buffer_line(end[X_AXIS], end[Y_AXIS], end[Z_AXIS] + ubl.state.z_offset, end[E_AXIS], feed_rate, extruder);
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planner._buffer_line(end[X_AXIS], end[Y_AXIS], end[Z_AXIS] + ubl.state.z_offset, end[E_AXIS], feed_rate, extruder);
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set_current_to_destination();
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if (ubl.g26_debug_flag)
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@ -178,7 +180,7 @@
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*/
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if (isnan(z0)) z0 = 0.0;
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planner.buffer_line(end[X_AXIS], end[Y_AXIS], end[Z_AXIS] + z0 + ubl.state.z_offset, end[E_AXIS], feed_rate, extruder);
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planner._buffer_line(end[X_AXIS], end[Y_AXIS], end[Z_AXIS] + z0 + ubl.state.z_offset, end[E_AXIS], feed_rate, extruder);
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if (ubl.g26_debug_flag)
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debug_current_and_destination(PSTR("FINAL_MOVE in ubl_line_to_destination()"));
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@ -270,7 +272,7 @@
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* Without this check, it is possible for the algorithm to generate a zero length move in the case
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* where the line is heading down and it is starting right on a Mesh Line boundary. For how often that
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* happens, it might be best to remove the check and always 'schedule' the move because
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* the planner.buffer_line() routine will filter it if that happens.
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* the planner._buffer_line() routine will filter it if that happens.
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*/
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if (y != start[Y_AXIS]) {
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if (!inf_normalized_flag) {
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@ -292,7 +294,7 @@
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z_position = end[Z_AXIS];
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}
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planner.buffer_line(x, y, z_position + z0 + ubl.state.z_offset, e_position, feed_rate, extruder);
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planner._buffer_line(x, y, z_position + z0 + ubl.state.z_offset, e_position, feed_rate, extruder);
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} //else printf("FIRST MOVE PRUNED ");
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}
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@ -344,7 +346,7 @@
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* Without this check, it is possible for the algorithm to generate a zero length move in the case
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* where the line is heading left and it is starting right on a Mesh Line boundary. For how often
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* that happens, it might be best to remove the check and always 'schedule' the move because
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* the planner.buffer_line() routine will filter it if that happens.
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* the planner._buffer_line() routine will filter it if that happens.
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*/
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if (x != start[X_AXIS]) {
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if (!inf_normalized_flag) {
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@ -363,7 +365,7 @@
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z_position = end[Z_AXIS];
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}
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planner.buffer_line(x, y, z_position + z0 + ubl.state.z_offset, e_position, feed_rate, extruder);
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planner._buffer_line(x, y, z_position + z0 + ubl.state.z_offset, e_position, feed_rate, extruder);
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} //else printf("FIRST MOVE PRUNED ");
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}
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@ -426,7 +428,7 @@
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e_position = end[E_AXIS];
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z_position = end[Z_AXIS];
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}
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planner.buffer_line(x, next_mesh_line_y, z_position + z0 + ubl.state.z_offset, e_position, feed_rate, extruder);
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planner._buffer_line(x, next_mesh_line_y, z_position + z0 + ubl.state.z_offset, e_position, feed_rate, extruder);
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current_yi += dyi;
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yi_cnt--;
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}
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@ -455,7 +457,7 @@
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z_position = end[Z_AXIS];
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}
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planner.buffer_line(next_mesh_line_x, y, z_position + z0 + ubl.state.z_offset, e_position, feed_rate, extruder);
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planner._buffer_line(next_mesh_line_x, y, z_position + z0 + ubl.state.z_offset, e_position, feed_rate, extruder);
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current_xi += dxi;
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xi_cnt--;
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}
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@ -472,4 +474,238 @@
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set_current_to_destination();
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}
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#ifdef UBL_DELTA
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#define COPY_XYZE( target, source ) { \
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target[X_AXIS] = source[X_AXIS]; \
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target[Y_AXIS] = source[Y_AXIS]; \
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target[Z_AXIS] = source[Z_AXIS]; \
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target[E_AXIS] = source[E_AXIS]; \
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}
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#if IS_SCARA // scale the feed rate from mm/s to degrees/s
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static float scara_feed_factor;
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static float scara_oldA;
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static float scara_oldB;
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#endif
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// We don't want additional apply_leveling() performed by regular buffer_line or buffer_line_kinematic,
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// so we call _buffer_line directly here. Per-segmented leveling performed first.
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static inline void ubl_buffer_line_segment(const float ltarget[XYZE], const float &fr_mm_s, const uint8_t extruder) {
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#if IS_KINEMATIC
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inverse_kinematics(ltarget); // this writes delta[ABC] from ltarget[XYZ] but does not modify ltarget
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float feedrate = fr_mm_s;
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#if IS_SCARA // scale the feed rate from mm/s to degrees/s
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float adiff = abs(delta[A_AXIS] - scara_oldA);
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float bdiff = abs(delta[B_AXIS] - scara_oldB);
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scara_oldA = delta[A_AXIS];
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scara_oldB = delta[B_AXIS];
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feedrate = max(adiff, bdiff) * scara_feed_factor;
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#endif
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planner._buffer_line( delta[A_AXIS], delta[B_AXIS], delta[C_AXIS], ltarget[E_AXIS], feedrate, extruder );
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#else // cartesian
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planner._buffer_line( ltarget[X_AXIS], ltarget[Y_AXIS], ltarget[Z_AXIS], ltarget[E_AXIS], fr_mm_s, extruder );
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#endif
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}
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/**
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* Prepare a linear move for DELTA/SCARA/CARTESIAN with UBL and FADE semantics.
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* This calls planner._buffer_line multiple times for small incremental moves.
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* Returns true if the caller did NOT update current_position, otherwise false.
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*/
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static bool ubl_prepare_linear_move_to(const float ltarget[XYZE], const float &feedrate) {
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if ( ! position_is_reachable_xy( ltarget[X_AXIS], ltarget[Y_AXIS] )) // fail if moving outside reachable boundary
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return true; // did not move, so current_position still accurate
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const float difference[XYZE] = { // cartesian distances moved in XYZE
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ltarget[X_AXIS] - current_position[X_AXIS],
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ltarget[Y_AXIS] - current_position[Y_AXIS],
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ltarget[Z_AXIS] - current_position[Z_AXIS],
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ltarget[E_AXIS] - current_position[E_AXIS]
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};
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float cartesian_xy_mm = sqrtf( sq(difference[X_AXIS]) + sq(difference[Y_AXIS]) ); // total horizontal xy distance
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#if IS_KINEMATIC
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float seconds = cartesian_xy_mm / feedrate; // seconds to move xy distance at requested rate
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uint16_t segments = lroundf( delta_segments_per_second * seconds ); // preferred number of segments for distance @ feedrate
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uint16_t seglimit = lroundf( cartesian_xy_mm * (1.0/(DELTA_SEGMENT_MIN_LENGTH))); // number of segments at minimum segment length
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NOMORE( segments, seglimit ); // limit to minimum segment length (fewer segments)
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#else
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uint16_t segments = lroundf( cartesian_xy_mm * (1.0/(DELTA_SEGMENT_MIN_LENGTH))); // cartesian fixed segment length
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#endif
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NOLESS( segments, 1 ); // must have at least one segment
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float inv_segments = 1.0 / segments; // divide once, multiply thereafter
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#if IS_SCARA // scale the feed rate from mm/s to degrees/s
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scara_feed_factor = cartesian_xy_mm * inv_segments * feedrate;
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scara_oldA = stepper.get_axis_position_degrees(A_AXIS);
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scara_oldB = stepper.get_axis_position_degrees(B_AXIS);
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#endif
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const float segment_distance[XYZE] = { // length for each segment
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difference[X_AXIS] * inv_segments,
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difference[Y_AXIS] * inv_segments,
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difference[Z_AXIS] * inv_segments,
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difference[E_AXIS] * inv_segments
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};
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// Note that E segment distance could vary slightly as z mesh height
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// changes for each segment, but small enough to ignore.
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bool above_fade_height = false;
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#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
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if (( planner.z_fade_height != 0 ) &&
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( planner.z_fade_height < RAW_Z_POSITION(ltarget[Z_AXIS]) )) {
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above_fade_height = true;
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}
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#endif
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// Only compute leveling per segment if ubl active and target below z_fade_height.
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if (( ! ubl.state.active ) || ( above_fade_height )) { // no mesh leveling
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const float z_offset = ubl.state.active ? ubl.state.z_offset : 0.0;
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float seg_dest[XYZE]; // per-segment destination,
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COPY_XYZE( seg_dest, current_position ); // starting from current position
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while (--segments) {
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LOOP_XYZE(i) seg_dest[i] += segment_distance[i];
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float ztemp = seg_dest[Z_AXIS];
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seg_dest[Z_AXIS] += z_offset;
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ubl_buffer_line_segment( seg_dest, feedrate, active_extruder );
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seg_dest[Z_AXIS] = ztemp;
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}
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// Since repeated adding segment_distance accumulates small errors, final move to exact destination.
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COPY_XYZE( seg_dest, ltarget );
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seg_dest[Z_AXIS] += z_offset;
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ubl_buffer_line_segment( seg_dest, feedrate, active_extruder );
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return false; // moved but did not set_current_to_destination();
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}
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// Otherwise perform per-segment leveling
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#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
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float fade_scaling_factor = ubl.fade_scaling_factor_for_z(ltarget[Z_AXIS]);
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#endif
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float seg_dest[XYZE]; // per-segment destination, initialize to first segment
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LOOP_XYZE(i) seg_dest[i] = current_position[i] + segment_distance[i];
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const float& dx_seg = segment_distance[X_AXIS]; // alias for clarity
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const float& dy_seg = segment_distance[Y_AXIS];
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float rx = RAW_X_POSITION(seg_dest[X_AXIS]); // assume raw vs logical coordinates shifted but not scaled.
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float ry = RAW_Y_POSITION(seg_dest[Y_AXIS]);
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do { // for each mesh cell encountered during the move
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// Compute mesh cell invariants that remain constant for all segments within cell.
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// Note for cell index, if point is outside the mesh grid (in MESH_INSET perimeter)
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// the bilinear interpolation from the adjacent cell within the mesh will still work.
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// Inner loop will exit each time (because out of cell bounds) but will come back
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// in top of loop and again re-find same adjacent cell and use it, just less efficient
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// for mesh inset area.
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int8_t cell_xi = (rx - (UBL_MESH_MIN_X)) * (1.0 / (MESH_X_DIST));
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cell_xi = constrain( cell_xi, 0, (GRID_MAX_POINTS_X) - 1 );
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int8_t cell_yi = (ry - (UBL_MESH_MIN_Y)) * (1.0 / (MESH_X_DIST));
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cell_yi = constrain( cell_yi, 0, (GRID_MAX_POINTS_Y) - 1 );
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// float x0 = (UBL_MESH_MIN_X) + ((MESH_X_DIST) * cell_xi ); // lower left cell corner
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// float y0 = (UBL_MESH_MIN_Y) + ((MESH_Y_DIST) * cell_yi ); // lower left cell corner
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// float x1 = x0 + MESH_X_DIST; // upper right cell corner
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// float y1 = y0 + MESH_Y_DIST; // upper right cell corner
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float x0 = pgm_read_float(&(ubl.mesh_index_to_xpos[cell_xi ])); // 64 byte table lookup avoids mul+add
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float y0 = pgm_read_float(&(ubl.mesh_index_to_ypos[cell_yi ])); // 64 byte table lookup avoids mul+add
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float x1 = pgm_read_float(&(ubl.mesh_index_to_xpos[cell_xi+1])); // 64 byte table lookup avoids mul+add
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float y1 = pgm_read_float(&(ubl.mesh_index_to_ypos[cell_yi+1])); // 64 byte table lookup avoids mul+add
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float cx = rx - x0; // cell-relative x
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float cy = ry - y0; // cell-relative y
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float z_x0y0 = ubl.z_values[cell_xi ][cell_yi ]; // z at lower left corner
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float z_x1y0 = ubl.z_values[cell_xi+1][cell_yi ]; // z at upper left corner
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float z_x0y1 = ubl.z_values[cell_xi ][cell_yi+1]; // z at lower right corner
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float z_x1y1 = ubl.z_values[cell_xi+1][cell_yi+1]; // z at upper right corner
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if ( isnan( z_x0y0 )) z_x0y0 = 0; // ideally activating ubl.state.active (G29 A)
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if ( isnan( z_x1y0 )) z_x1y0 = 0; // should refuse if any invalid mesh points
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if ( isnan( z_x0y1 )) z_x0y1 = 0; // in order to avoid isnan tests per cell,
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if ( isnan( z_x1y1 )) z_x1y1 = 0; // thus guessing zero for undefined points
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float z_xmy0 = (z_x1y0 - z_x0y0) * (1.0/MESH_X_DIST); // z slope per x along y0 (lower left to lower right)
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float z_xmy1 = (z_x1y1 - z_x0y1) * (1.0/MESH_X_DIST); // z slope per x along y1 (upper left to upper right)
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float z_cxy0 = z_x0y0 + z_xmy0 * cx; // z height along y0 at cx
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float z_cxy1 = z_x0y1 + z_xmy1 * cx; // z height along y1 at cx
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float z_cxyd = z_cxy1 - z_cxy0; // z height difference along cx from y0 to y1
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float z_cxym = z_cxyd * (1.0/MESH_Y_DIST); // z slope per y along cx from y0 to y1
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float z_cxcy = z_cxy0 + z_cxym * cy; // z height along cx at cy
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// As subsequent segments step through this cell, the z_cxy0 intercept will change
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// and the z_cxym slope will change, both as a function of cx within the cell, and
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// each change by a constant for fixed segment lengths.
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float z_sxy0 = z_xmy0 * dx_seg; // per-segment adjustment to z_cxy0
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float z_sxym = ( z_xmy1 - z_xmy0 ) * (1.0/MESH_Y_DIST) * dx_seg; // per-segment adjustment to z_cxym
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do { // for all segments within this mesh cell
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z_cxcy += ubl.state.z_offset;
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if ( --segments == 0 ) { // this is last segment, use ltarget for exact
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COPY_XYZE( seg_dest, ltarget );
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seg_dest[Z_AXIS] += z_cxcy;
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ubl_buffer_line_segment( seg_dest, feedrate, active_extruder );
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return false; // did not set_current_to_destination()
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}
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float z_orig = seg_dest[Z_AXIS]; // remember the pre-leveled segment z value
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seg_dest[Z_AXIS] = z_orig + z_cxcy; // adjust segment z height per mesh leveling
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ubl_buffer_line_segment( seg_dest, feedrate, active_extruder );
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seg_dest[Z_AXIS] = z_orig; // restore pre-leveled z before incrementing
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LOOP_XYZE(i) seg_dest[i] += segment_distance[i]; // adjust seg_dest for next segment
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cx += dx_seg;
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cy += dy_seg;
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if ( !WITHIN(cx,0,MESH_X_DIST) || !WITHIN(cy,0,MESH_Y_DIST)) { // done within this cell, break to next
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rx = RAW_X_POSITION(seg_dest[X_AXIS]);
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ry = RAW_Y_POSITION(seg_dest[Y_AXIS]);
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break;
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}
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// Next segment still within same mesh cell, adjust the per-segment
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// slope and intercept and compute next z height.
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z_cxy0 += z_sxy0; // adjust z_cxy0 by per-segment z_sxy0
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z_cxym += z_sxym; // adjust z_cxym by per-segment z_sxym
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z_cxcy = z_cxy0 + z_cxym * cy; // recompute z_cxcy from adjusted slope and intercept
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} while (true); // per-segment loop exits by break after last segment within cell, or by return on final segment
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} while (true); // per-cell loop
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} // end of function
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#endif // UBL_DELTA
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#endif // AUTO_BED_LEVELING_UBL
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