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@ -120,7 +120,7 @@
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// Encoder knob or keypad buttons adjust the Z position
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// Encoder knob or keypad buttons adjust the Z position
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//
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//
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if (encoderPosition) {
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if (encoderPosition) {
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const float z = current_position[Z_AXIS] + float((int32_t)encoderPosition) * (MBL_Z_STEP);
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const float z = current_position[Z_AXIS] + float((int32_t)encoderPosition) * (MESH_EDIT_Z_STEP);
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line_to_z(constrain(z, -(LCD_PROBE_Z_RANGE) * 0.5f, (LCD_PROBE_Z_RANGE) * 0.5f));
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line_to_z(constrain(z, -(LCD_PROBE_Z_RANGE) * 0.5f, (LCD_PROBE_Z_RANGE) * 0.5f));
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lcdDrawUpdate = LCDVIEW_CALL_REDRAW_NEXT;
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lcdDrawUpdate = LCDVIEW_CALL_REDRAW_NEXT;
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encoderPosition = 0;
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encoderPosition = 0;
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@ -199,6 +199,25 @@
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#endif // PROBE_MANUALLY || MESH_BED_LEVELING
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#endif // PROBE_MANUALLY || MESH_BED_LEVELING
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#if ENABLED(MESH_EDIT_MENU)
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inline void refresh_planner() {
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set_current_from_steppers_for_axis(ALL_AXES);
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sync_plan_position();
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}
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void menu_mbl_edit_mesh() {
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static uint8_t xind, yind; // =0
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START_MENU();
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MENU_BACK(MSG_BED_LEVELING);
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MENU_ITEM_EDIT(int8, MSG_MESH_X, &xind, 0, GRID_MAX_POINTS_X - 1);
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MENU_ITEM_EDIT(int8, MSG_MESH_Y, &yind, 0, GRID_MAX_POINTS_Y - 1);
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MENU_ITEM_EDIT_CALLBACK(float43, MSG_MESH_EDIT_Z, &Z_VALUES(xind, yind), -(LCD_PROBE_Z_RANGE) * 0.5, (LCD_PROBE_Z_RANGE) * 0.5, refresh_planner);
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END_MENU();
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}
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#endif // MESH_EDIT_MENU
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/**
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/**
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* Step 1: Bed Level entry-point
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* Step 1: Bed Level entry-point
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*
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*
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@ -233,6 +252,10 @@ void menu_bed_leveling() {
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MENU_ITEM(gcode, MSG_LEVEL_BED, is_homed ? PSTR("G29") : PSTR("G28\nG29"));
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MENU_ITEM(gcode, MSG_LEVEL_BED, is_homed ? PSTR("G29") : PSTR("G28\nG29"));
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#endif
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#endif
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#if ENABLED(MESH_EDIT_MENU)
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MENU_ITEM(submenu, MSG_EDIT_MESH, menu_mbl_edit_mesh);
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#endif
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// Homed and leveling is valid? Then leveling can be toggled.
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// Homed and leveling is valid? Then leveling can be toggled.
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if (is_homed && leveling_is_valid()) {
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if (is_homed && leveling_is_valid()) {
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bool new_level_state = planner.leveling_active;
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bool new_level_state = planner.leveling_active;
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@ -245,7 +268,7 @@ void menu_bed_leveling() {
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#endif
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#endif
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//
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//
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// MBL Z Offset
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// Mesh Bed Leveling Z-Offset
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//
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//
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#if ENABLED(MESH_BED_LEVELING)
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#if ENABLED(MESH_BED_LEVELING)
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MENU_ITEM_EDIT(float43, MSG_BED_Z, &mbl.z_offset, -1, 1);
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MENU_ITEM_EDIT(float43, MSG_BED_Z, &mbl.z_offset, -1, 1);
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