Merge pull request #1631 from AnHardt/iss1593

Decrease KILL_DELAY
2.0.x
Scott Lahteine 10 years ago
commit 80e0ee10ca

@ -5578,7 +5578,7 @@ void manage_inactivity(bool ignore_stepper_queue/*=false*/) //default argument s
#if defined(KILL_PIN) && KILL_PIN > -1 #if defined(KILL_PIN) && KILL_PIN > -1
static int killCount = 0; // make the inactivity button a bit less responsive static int killCount = 0; // make the inactivity button a bit less responsive
const int KILL_DELAY = 10000; const int KILL_DELAY = 750;
#endif #endif
#if defined(FILRUNOUT_PIN) && FILRUNOUT_PIN > -1 #if defined(FILRUNOUT_PIN) && FILRUNOUT_PIN > -1
@ -5589,7 +5589,7 @@ void manage_inactivity(bool ignore_stepper_queue/*=false*/) //default argument s
#if defined(HOME_PIN) && HOME_PIN > -1 #if defined(HOME_PIN) && HOME_PIN > -1
static int homeDebounceCount = 0; // poor man's debouncing count static int homeDebounceCount = 0; // poor man's debouncing count
const int HOME_DEBOUNCE_DELAY = 10000; const int HOME_DEBOUNCE_DELAY = 750;
#endif #endif

Loading…
Cancel
Save