Consolidate REPRAPWORLD_KEYPAD definitions

2.0.x
Scott Lahteine 9 years ago
parent 573d772c92
commit 7bb15a1c57

@ -65,9 +65,6 @@
#if ENABLED(ULTIPANEL) #if ENABLED(ULTIPANEL)
void lcd_buttons_update(); void lcd_buttons_update();
extern volatile uint8_t buttons; //the last checked buttons in a bit array. extern volatile uint8_t buttons; //the last checked buttons in a bit array.
#if ENABLED(REPRAPWORLD_KEYPAD)
extern volatile uint8_t buttons_reprapworld_keypad; // to store the keypad shift register values
#endif
#else #else
FORCE_INLINE void lcd_buttons_update() {} FORCE_INLINE void lcd_buttons_update() {}
#endif #endif
@ -89,33 +86,52 @@
void lcd_ignore_click(bool b=true); void lcd_ignore_click(bool b=true);
bool lcd_blink(); bool lcd_blink();
#if ENABLED(ULTIPANEL) && ENABLED(REPRAPWORLD_KEYPAD)
#define REPRAPWORLD_BTN_OFFSET 0 // bit offset into buttons for shift register values
#define BLEN_REPRAPWORLD_KEYPAD_F3 0
#define BLEN_REPRAPWORLD_KEYPAD_F2 1
#define BLEN_REPRAPWORLD_KEYPAD_F1 2
#define BLEN_REPRAPWORLD_KEYPAD_DOWN 3
#define BLEN_REPRAPWORLD_KEYPAD_RIGHT 4
#define BLEN_REPRAPWORLD_KEYPAD_MIDDLE 5
#define BLEN_REPRAPWORLD_KEYPAD_UP 6
#define BLEN_REPRAPWORLD_KEYPAD_LEFT 7
#define EN_REPRAPWORLD_KEYPAD_F3 (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_F3))
#define EN_REPRAPWORLD_KEYPAD_F2 (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_F2))
#define EN_REPRAPWORLD_KEYPAD_F1 (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_F1))
#define EN_REPRAPWORLD_KEYPAD_DOWN (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_DOWN))
#define EN_REPRAPWORLD_KEYPAD_RIGHT (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_RIGHT))
#define EN_REPRAPWORLD_KEYPAD_MIDDLE (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_MIDDLE))
#define EN_REPRAPWORLD_KEYPAD_UP (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_UP))
#define EN_REPRAPWORLD_KEYPAD_LEFT (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_LEFT))
#define REPRAPWORLD_KEYPAD_MOVE_Z_DOWN (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_F3)
#define REPRAPWORLD_KEYPAD_MOVE_Z_UP (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_F2)
#define REPRAPWORLD_KEYPAD_MOVE_Y_DOWN (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_DOWN)
#define REPRAPWORLD_KEYPAD_MOVE_X_RIGHT (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_RIGHT)
#define REPRAPWORLD_KEYPAD_MOVE_HOME (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_MIDDLE)
#define REPRAPWORLD_KEYPAD_MOVE_Y_UP (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_UP)
#define REPRAPWORLD_KEYPAD_MOVE_X_LEFT (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_LEFT)
#endif //ULTIPANEL && REPRAPWORLD_KEYPAD
#if ENABLED(NEWPANEL) #if ENABLED(NEWPANEL)
#define EN_C (_BV(BLEN_C)) #define EN_C (_BV(BLEN_C))
#define EN_B (_BV(BLEN_B)) #define EN_B (_BV(BLEN_B))
#define EN_A (_BV(BLEN_A)) #define EN_A (_BV(BLEN_A))
#if ENABLED(REPRAPWORLD_KEYPAD) #if ENABLED(REPRAPWORLD_KEYPAD)
#define EN_REPRAPWORLD_KEYPAD_F3 (_BV(BLEN_REPRAPWORLD_KEYPAD_F3))
#define EN_REPRAPWORLD_KEYPAD_F2 (_BV(BLEN_REPRAPWORLD_KEYPAD_F2))
#define EN_REPRAPWORLD_KEYPAD_F1 (_BV(BLEN_REPRAPWORLD_KEYPAD_F1))
#define EN_REPRAPWORLD_KEYPAD_UP (_BV(BLEN_REPRAPWORLD_KEYPAD_UP))
#define EN_REPRAPWORLD_KEYPAD_RIGHT (_BV(BLEN_REPRAPWORLD_KEYPAD_RIGHT))
#define EN_REPRAPWORLD_KEYPAD_MIDDLE (_BV(BLEN_REPRAPWORLD_KEYPAD_MIDDLE))
#define EN_REPRAPWORLD_KEYPAD_DOWN (_BV(BLEN_REPRAPWORLD_KEYPAD_DOWN))
#define EN_REPRAPWORLD_KEYPAD_LEFT (_BV(BLEN_REPRAPWORLD_KEYPAD_LEFT))
#define LCD_CLICKED ((buttons&EN_C) || (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_F1)) #define LCD_CLICKED ((buttons&EN_C) || (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_F1))
#define REPRAPWORLD_KEYPAD_MOVE_Z_UP (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_F2)
#define REPRAPWORLD_KEYPAD_MOVE_Z_DOWN (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_F3)
#define REPRAPWORLD_KEYPAD_MOVE_X_LEFT (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_LEFT)
#define REPRAPWORLD_KEYPAD_MOVE_X_RIGHT (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_RIGHT)
#define REPRAPWORLD_KEYPAD_MOVE_Y_DOWN (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_DOWN)
#define REPRAPWORLD_KEYPAD_MOVE_Y_UP (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_UP)
#define REPRAPWORLD_KEYPAD_MOVE_HOME (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_MIDDLE)
#else #else
#define LCD_CLICKED (buttons&EN_C) #define LCD_CLICKED (buttons&EN_C)
#endif //REPRAPWORLD_KEYPAD #endif
#else
#else //!NEWPANEL
//atomic, do not change //atomic, do not change
#define B_LE (_BV(BL_LE)) #define B_LE (_BV(BL_LE))
#define B_UP (_BV(BL_UP)) #define B_UP (_BV(BL_UP))
@ -127,7 +143,8 @@
#define EN_A (_BV(BLEN_A)) #define EN_A (_BV(BLEN_A))
#define LCD_CLICKED ((buttons&B_MI)||(buttons&B_ST)) #define LCD_CLICKED ((buttons&B_MI)||(buttons&B_ST))
#endif//NEWPANEL
#endif //!NEWPANEL
#else //no LCD #else //no LCD
FORCE_INLINE void lcd_update() {} FORCE_INLINE void lcd_update() {}

@ -98,31 +98,8 @@ extern volatile uint8_t buttons; //an extended version of the last checked butt
#endif #endif
#elif ENABLED(REPRAPWORLD_KEYPAD) #elif ENABLED(REPRAPWORLD_KEYPAD)
// define register bit values, don't change it
#define BLEN_REPRAPWORLD_KEYPAD_F3 0 // REPRAPWORLD_KEYPAD defined in ultralcd.h
#define BLEN_REPRAPWORLD_KEYPAD_F2 1
#define BLEN_REPRAPWORLD_KEYPAD_F1 2
#define BLEN_REPRAPWORLD_KEYPAD_UP 6
#define BLEN_REPRAPWORLD_KEYPAD_RIGHT 4
#define BLEN_REPRAPWORLD_KEYPAD_MIDDLE 5
#define BLEN_REPRAPWORLD_KEYPAD_DOWN 3
#define BLEN_REPRAPWORLD_KEYPAD_LEFT 7
#define REPRAPWORLD_BTN_OFFSET 0 // bit offset into buttons for shift register values
#define EN_REPRAPWORLD_KEYPAD_F3 (_BV(BLEN_REPRAPWORLD_KEYPAD_F3+REPRAPWORLD_BTN_OFFSET))
#define EN_REPRAPWORLD_KEYPAD_F2 (_BV(BLEN_REPRAPWORLD_KEYPAD_F2+REPRAPWORLD_BTN_OFFSET))
#define EN_REPRAPWORLD_KEYPAD_F1 (_BV(BLEN_REPRAPWORLD_KEYPAD_F1+REPRAPWORLD_BTN_OFFSET))
#define EN_REPRAPWORLD_KEYPAD_UP (_BV(BLEN_REPRAPWORLD_KEYPAD_UP+REPRAPWORLD_BTN_OFFSET))
#define EN_REPRAPWORLD_KEYPAD_RIGHT (_BV(BLEN_REPRAPWORLD_KEYPAD_RIGHT+REPRAPWORLD_BTN_OFFSET))
#define EN_REPRAPWORLD_KEYPAD_MIDDLE (_BV(BLEN_REPRAPWORLD_KEYPAD_MIDDLE+REPRAPWORLD_BTN_OFFSET))
#define EN_REPRAPWORLD_KEYPAD_DOWN (_BV(BLEN_REPRAPWORLD_KEYPAD_DOWN+REPRAPWORLD_BTN_OFFSET))
#define EN_REPRAPWORLD_KEYPAD_LEFT (_BV(BLEN_REPRAPWORLD_KEYPAD_LEFT+REPRAPWORLD_BTN_OFFSET))
//#define LCD_CLICKED ((buttons&EN_C) || (buttons&EN_REPRAPWORLD_KEYPAD_F1))
//#define REPRAPWORLD_KEYPAD_MOVE_Y_DOWN (buttons&EN_REPRAPWORLD_KEYPAD_DOWN)
//#define REPRAPWORLD_KEYPAD_MOVE_Y_UP (buttons&EN_REPRAPWORLD_KEYPAD_UP)
//#define REPRAPWORLD_KEYPAD_MOVE_HOME (buttons&EN_REPRAPWORLD_KEYPAD_MIDDLE)
#elif ENABLED(NEWPANEL) #elif ENABLED(NEWPANEL)
#define LCD_CLICKED (buttons&EN_C) #define LCD_CLICKED (buttons&EN_C)

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