@ -23,32 +23,52 @@ extern volatile uint8_t buttons; //the last checked buttons in a bit array.
# define EN_B (1<<BLEN_B) // The two encoder pins are connected through BTN_EN1 and BTN_EN2
# define EN_A (1<<BLEN_A)
# if defined(BTN_ENC) && BTN_ENC > -1
// encoder click is directly connected
# define BLEN_C 2
# define EN_C (1<<BLEN_C)
# endif
//
// Setup other button mappings of each panel
//
# if defined(LCD_I2C_VIKI)
# define BLEN_C 2 // == pause/stop/restart button connected to BTN_ENC pin (named for consistency with NEWPANEL code)
# define EN_C (1<<BLEN_C)
# define B_I2C_BTN_OFFSET (BLEN_C+1) // (the first three bit positions reserved for EN_A, EN_B, EN_C)
# define B_I2C_BTN_OFFSET 3 // (the first three bit positions reserved for EN_A, EN_B, EN_C)
// button and encoder bit positions within 'buttons'
# define B_ST (EN_C) // Map the pause/stop/resume button into its normalized functional name
# define B_LE (BUTTON_LEFT<<B_I2C_BTN_OFFSET) // The remaining normalized buttons are all read via I2C
# define B_UP (BUTTON_UP<<B_I2C_BTN_OFFSET)
# define B_MI (BUTTON_SELECT<<B_I2C_BTN_OFFSET)
# define B_DW (BUTTON_DOWN<<B_I2C_BTN_OFFSET)
# define B_RI (BUTTON_RIGHT<<B_I2C_BTN_OFFSET)
# if defined(BTN_ENC) && BTN_ENC > -1
// the pause/stop/restart button is connected to BTN_ENC when used
# define B_ST (EN_C) // Map the pause/stop/resume button into its normalized functional name
# define LCD_CLICKED (buttons&(B_MI|B_RI|B_ST)) // pause/stop button also acts as click until we implement proper pause/stop.
# else
# define LCD_CLICKED (buttons&(B_MI|B_RI))
# endif
// I2C buttons take too long to read inside an interrupt context and so we read them during lcd_update
# define LCD_HAS_SLOW_BUTTONS
# elif defined(LCD_I2C_PANELOLU2)
# if !defined(BTN_ENC) || BTN_ENC == -1
// encoder click is connected through I2C (rather than directly connected)
# define B_I2C_BTN_OFFSET 3 // (the first three bit positions reserved for EN_A, EN_B, EN_C)
# define B_MI (ENCODER_C<<B_I2C_BTN_OFFSET)
# define LCD_CLICKED (buttons&B_MI)
// I2C buttons take too long to read inside an interrupt context and so we read them during lcd_update
# define LCD_HAS_SLOW_BUTTONS
# else
# define LCD_CLICKED (buttons&EN_C)
# endif
# elif defined(NEWPANEL)
// Standard Newpanel has just a single button (all direclty connected)
# define BLEN_C 2 // == select button
# define EN_C (1<<BLEN_C)
# define LCD_CLICKED (buttons&EN_C)
# else // old style ULTIPANEL
@ -629,7 +649,7 @@ static void lcd_implementation_drawmenu_sddirectory(uint8_t row, const char* pst
static void lcd_implementation_quick_feedback ( )
{
# ifdef LCD_USE_I2C_BUZZER
lcd . buzz ( 300, 4000 ) ;
lcd . buzz ( 60, 1000 / 6 ) ;
# elif defined(BEEPER) && BEEPER > -1
SET_OUTPUT ( BEEPER ) ;
for ( int8_t i = 0 ; i < 10 ; i + + )