Followup for MESH_EDIT_GFX_OVERLAY

2.0.x
Scott Lahteine 7 years ago
parent ab03a31cc9
commit 5926c9c97b

@ -292,7 +292,7 @@ script:
# #
- use_example_configs delta/generic - use_example_configs delta/generic
- opt_disable DISABLE_MIN_ENDSTOPS - opt_disable DISABLE_MIN_ENDSTOPS
- opt_enable AUTO_BED_LEVELING_UBL Z_PROBE_ALLEN_KEY EEPROM_SETTINGS EEPROM_CHITCHAT OLED_PANEL_TINYBOY2 - opt_enable AUTO_BED_LEVELING_UBL Z_PROBE_ALLEN_KEY EEPROM_SETTINGS EEPROM_CHITCHAT OLED_PANEL_TINYBOY2 MESH_EDIT_GFX_OVERLAY
- build_marlin_pio ${TRAVIS_BUILD_DIR} ${TEST_PLATFORM} - build_marlin_pio ${TRAVIS_BUILD_DIR} ${TEST_PLATFORM}
# #
# Delta Config (FLSUN AC because it's complex) # Delta Config (FLSUN AC because it's complex)

@ -879,7 +879,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -953,6 +952,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -611,6 +611,9 @@
// The normal delay is 10µs. Use the lowest value that still gives a reliable display. // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
//#define DOGM_SPI_DELAY_US 5 //#define DOGM_SPI_DELAY_US 5
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#endif // DOGLCD #endif // DOGLCD
// @section safety // @section safety
@ -645,7 +648,6 @@
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

@ -879,7 +879,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -953,6 +952,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -611,6 +611,9 @@
// The normal delay is 10µs. Use the lowest value that still gives a reliable display. // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
//#define DOGM_SPI_DELAY_US 5 //#define DOGM_SPI_DELAY_US 5
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#endif // DOGLCD #endif // DOGLCD
// @section safety // @section safety
@ -645,7 +648,6 @@
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

@ -899,7 +899,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -973,6 +972,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -610,6 +610,10 @@
// Enable this option and reduce the value to optimize screen updates. // Enable this option and reduce the value to optimize screen updates.
// The normal delay is 10µs. Use the lowest value that still gives a reliable display. // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
//#define DOGM_SPI_DELAY_US 5 //#define DOGM_SPI_DELAY_US 5
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#endif // DOGLCD #endif // DOGLCD
// @section safety // @section safety
@ -644,7 +648,6 @@
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

@ -879,7 +879,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -953,6 +952,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -998,7 +998,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -1096,6 +1095,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -610,6 +610,10 @@
// Enable this option and reduce the value to optimize screen updates. // Enable this option and reduce the value to optimize screen updates.
// The normal delay is 10µs. Use the lowest value that still gives a reliable display. // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
//#define DOGM_SPI_DELAY_US 5 //#define DOGM_SPI_DELAY_US 5
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#endif // DOGLCD #endif // DOGLCD
// @section safety // @section safety
@ -644,7 +648,6 @@
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

@ -885,7 +885,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -959,6 +958,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -610,6 +610,10 @@
// Enable this option and reduce the value to optimize screen updates. // Enable this option and reduce the value to optimize screen updates.
// The normal delay is 10µs. Use the lowest value that still gives a reliable display. // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
//#define DOGM_SPI_DELAY_US 5 //#define DOGM_SPI_DELAY_US 5
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#endif // DOGLCD #endif // DOGLCD
// @section safety // @section safety
@ -644,7 +648,6 @@
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

@ -879,7 +879,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -953,6 +952,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -612,6 +612,9 @@
// The normal delay is 10µs. Use the lowest value that still gives a reliable display. // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
//#define DOGM_SPI_DELAY_US 5 //#define DOGM_SPI_DELAY_US 5
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#endif // DOGLCD #endif // DOGLCD
// @section safety // @section safety
@ -646,7 +649,6 @@
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

@ -870,7 +870,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -944,6 +943,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -610,6 +610,10 @@
// Enable this option and reduce the value to optimize screen updates. // Enable this option and reduce the value to optimize screen updates.
// The normal delay is 10µs. Use the lowest value that still gives a reliable display. // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
//#define DOGM_SPI_DELAY_US 5 //#define DOGM_SPI_DELAY_US 5
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#endif // DOGLCD #endif // DOGLCD
// @section safety // @section safety
@ -644,7 +648,6 @@
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

@ -880,7 +880,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -954,6 +953,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -607,6 +607,10 @@
// Enable this option and reduce the value to optimize screen updates. // Enable this option and reduce the value to optimize screen updates.
// The normal delay is 10µs. Use the lowest value that still gives a reliable display. // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
//#define DOGM_SPI_DELAY_US 5 //#define DOGM_SPI_DELAY_US 5
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#endif // DOGLCD #endif // DOGLCD
// @section safety // @section safety
@ -641,7 +645,6 @@
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

@ -870,7 +870,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -944,6 +943,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -610,6 +610,10 @@
// Enable this option and reduce the value to optimize screen updates. // Enable this option and reduce the value to optimize screen updates.
// The normal delay is 10µs. Use the lowest value that still gives a reliable display. // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
//#define DOGM_SPI_DELAY_US 5 //#define DOGM_SPI_DELAY_US 5
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#endif // DOGLCD #endif // DOGLCD
// @section safety // @section safety
@ -644,7 +648,6 @@
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

@ -878,7 +878,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -952,6 +951,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -610,6 +610,10 @@
// Enable this option and reduce the value to optimize screen updates. // Enable this option and reduce the value to optimize screen updates.
// The normal delay is 10µs. Use the lowest value that still gives a reliable display. // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
//#define DOGM_SPI_DELAY_US 5 //#define DOGM_SPI_DELAY_US 5
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#endif // DOGLCD #endif // DOGLCD
// @section safety // @section safety
@ -644,7 +648,6 @@
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

@ -889,7 +889,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -963,6 +962,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -610,6 +610,10 @@
// Enable this option and reduce the value to optimize screen updates. // Enable this option and reduce the value to optimize screen updates.
// The normal delay is 10µs. Use the lowest value that still gives a reliable display. // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
//#define DOGM_SPI_DELAY_US 5 //#define DOGM_SPI_DELAY_US 5
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#endif // DOGLCD #endif // DOGLCD
// @section safety // @section safety
@ -644,7 +648,6 @@
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

@ -861,7 +861,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -935,6 +934,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -610,6 +610,10 @@
// Enable this option and reduce the value to optimize screen updates. // Enable this option and reduce the value to optimize screen updates.
// The normal delay is 10µs. Use the lowest value that still gives a reliable display. // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
//#define DOGM_SPI_DELAY_US 5 //#define DOGM_SPI_DELAY_US 5
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#endif // DOGLCD #endif // DOGLCD
// @section safety // @section safety
@ -644,7 +648,6 @@
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

@ -861,7 +861,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -935,6 +934,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -876,7 +876,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -950,6 +949,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y 10 #define GRID_MAX_POINTS_Y 10

@ -611,6 +611,9 @@
// The normal delay is 10µs. Use the lowest value that still gives a reliable display. // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
//#define DOGM_SPI_DELAY_US 5 //#define DOGM_SPI_DELAY_US 5
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#endif // DOGLCD #endif // DOGLCD
// @section safety // @section safety
@ -645,7 +648,6 @@
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

@ -894,7 +894,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -968,6 +967,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -879,7 +879,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -953,6 +952,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -883,7 +883,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -957,6 +956,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -610,6 +610,10 @@
// Enable this option and reduce the value to optimize screen updates. // Enable this option and reduce the value to optimize screen updates.
// The normal delay is 10µs. Use the lowest value that still gives a reliable display. // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
//#define DOGM_SPI_DELAY_US 5 //#define DOGM_SPI_DELAY_US 5
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#endif // DOGLCD #endif // DOGLCD
// @section safety // @section safety
@ -644,7 +648,6 @@
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

@ -907,7 +907,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -981,6 +980,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -604,6 +604,10 @@
// Enable this option and reduce the value to optimize screen updates. // Enable this option and reduce the value to optimize screen updates.
// The normal delay is 10µs. Use the lowest value that still gives a reliable display. // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
//#define DOGM_SPI_DELAY_US 5 //#define DOGM_SPI_DELAY_US 5
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#endif // DOGLCD #endif // DOGLCD
// @section safety // @section safety
@ -638,7 +642,6 @@
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

@ -883,7 +883,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -957,6 +956,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -883,7 +883,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -957,6 +956,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -611,6 +611,10 @@
// Enable this option and reduce the value to optimize screen updates. // Enable this option and reduce the value to optimize screen updates.
// The normal delay is 10µs. Use the lowest value that still gives a reliable display. // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
//#define DOGM_SPI_DELAY_US 5 //#define DOGM_SPI_DELAY_US 5
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#endif // DOGLCD #endif // DOGLCD
// @section safety // @section safety
@ -645,7 +649,6 @@
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

@ -880,7 +880,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -954,6 +953,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -612,6 +612,10 @@
// The normal delay is 10µs. Use the lowest value that still gives a reliable display. // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
//#define DOGM_SPI_DELAY_US 5 //#define DOGM_SPI_DELAY_US 5
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
// VIKI2 and miniVIKI require DOGLCD_SCK and DOGLCD_MOSI to be defined. // VIKI2 and miniVIKI require DOGLCD_SCK and DOGLCD_MOSI to be defined.
#if ENABLED(VIKI2) || ENABLED(miniVIKI) #if ENABLED(VIKI2) || ENABLED(miniVIKI)
#define DOGLCD_SCK SCK_PIN #define DOGLCD_SCK SCK_PIN
@ -652,7 +656,6 @@
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

@ -879,7 +879,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -953,6 +952,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -877,7 +877,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -951,6 +950,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -610,6 +610,10 @@
// Enable this option and reduce the value to optimize screen updates. // Enable this option and reduce the value to optimize screen updates.
// The normal delay is 10µs. Use the lowest value that still gives a reliable display. // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
//#define DOGM_SPI_DELAY_US 5 //#define DOGM_SPI_DELAY_US 5
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#endif // DOGLCD #endif // DOGLCD
// @section safety // @section safety
@ -644,7 +648,6 @@
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

@ -891,7 +891,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -965,6 +964,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -610,6 +610,10 @@
// Enable this option and reduce the value to optimize screen updates. // Enable this option and reduce the value to optimize screen updates.
// The normal delay is 10µs. Use the lowest value that still gives a reliable display. // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
//#define DOGM_SPI_DELAY_US 5 //#define DOGM_SPI_DELAY_US 5
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#endif // DOGLCD #endif // DOGLCD
// @section safety // @section safety
@ -644,7 +648,6 @@
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

@ -882,7 +882,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -956,6 +955,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -910,7 +910,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -984,6 +983,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -599,6 +599,10 @@
// Enable this option and reduce the value to optimize screen updates. // Enable this option and reduce the value to optimize screen updates.
// The normal delay is 10µs. Use the lowest value that still gives a reliable display. // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
//#define DOGM_SPI_DELAY_US 5 //#define DOGM_SPI_DELAY_US 5
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#endif // DOGLCD #endif // DOGLCD
// @section safety // @section safety
@ -633,7 +637,6 @@
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

@ -935,7 +935,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -1009,6 +1008,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -610,6 +610,10 @@
// Enable this option and reduce the value to optimize screen updates. // Enable this option and reduce the value to optimize screen updates.
// The normal delay is 10µs. Use the lowest value that still gives a reliable display. // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
//#define DOGM_SPI_DELAY_US 5 //#define DOGM_SPI_DELAY_US 5
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#endif // DOGLCD #endif // DOGLCD
// @section safety // @section safety
@ -644,7 +648,6 @@
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

@ -879,7 +879,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -953,6 +952,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -611,6 +611,9 @@
// The normal delay is 10µs. Use the lowest value that still gives a reliable display. // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
//#define DOGM_SPI_DELAY_US 5 //#define DOGM_SPI_DELAY_US 5
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#endif // DOGLCD #endif // DOGLCD
// @section safety // @section safety
@ -645,7 +648,6 @@
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

@ -909,7 +909,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -983,6 +982,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -618,6 +618,10 @@
// Enable this option and reduce the value to optimize screen updates. // Enable this option and reduce the value to optimize screen updates.
// The normal delay is 10µs. Use the lowest value that still gives a reliable display. // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
//#define DOGM_SPI_DELAY_US 5 //#define DOGM_SPI_DELAY_US 5
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#endif // DOGLCD #endif // DOGLCD
// @section safety // @section safety
@ -652,7 +656,6 @@
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

@ -879,7 +879,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -953,6 +952,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -611,6 +611,10 @@
// Enable this option and reduce the value to optimize screen updates. // Enable this option and reduce the value to optimize screen updates.
// The normal delay is 10µs. Use the lowest value that still gives a reliable display. // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
//#define DOGM_SPI_DELAY_US 5 //#define DOGM_SPI_DELAY_US 5
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#endif // DOGLCD #endif // DOGLCD
// @section safety // @section safety
@ -645,7 +649,6 @@
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

@ -879,7 +879,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -953,6 +952,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -879,7 +879,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -953,6 +952,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -1009,7 +1009,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -1085,6 +1084,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -612,6 +612,10 @@
// Enable this option and reduce the value to optimize screen updates. // Enable this option and reduce the value to optimize screen updates.
// The normal delay is 10µs. Use the lowest value that still gives a reliable display. // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
//#define DOGM_SPI_DELAY_US 5 //#define DOGM_SPI_DELAY_US 5
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#endif // DOGLCD #endif // DOGLCD
// @section safety // @section safety
@ -646,7 +650,6 @@
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

@ -1009,7 +1009,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -1079,6 +1078,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -612,6 +612,10 @@
// Enable this option and reduce the value to optimize screen updates. // Enable this option and reduce the value to optimize screen updates.
// The normal delay is 10µs. Use the lowest value that still gives a reliable display. // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
//#define DOGM_SPI_DELAY_US 5 //#define DOGM_SPI_DELAY_US 5
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#endif // DOGLCD #endif // DOGLCD
// @section safety // @section safety
@ -646,7 +650,6 @@
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

@ -996,7 +996,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -1073,6 +1072,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -612,6 +612,10 @@
// Enable this option and reduce the value to optimize screen updates. // Enable this option and reduce the value to optimize screen updates.
// The normal delay is 10µs. Use the lowest value that still gives a reliable display. // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
//#define DOGM_SPI_DELAY_US 5 //#define DOGM_SPI_DELAY_US 5
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#endif // DOGLCD #endif // DOGLCD
// @section safety // @section safety
@ -646,7 +650,6 @@
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

@ -999,7 +999,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -1076,6 +1075,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -612,6 +612,10 @@
// Enable this option and reduce the value to optimize screen updates. // Enable this option and reduce the value to optimize screen updates.
// The normal delay is 10µs. Use the lowest value that still gives a reliable display. // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
//#define DOGM_SPI_DELAY_US 5 //#define DOGM_SPI_DELAY_US 5
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#endif // DOGLCD #endif // DOGLCD
// @section safety // @section safety
@ -646,7 +650,6 @@
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

@ -999,7 +999,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -1076,6 +1075,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -617,6 +617,10 @@
// Enable this option and reduce the value to optimize screen updates. // Enable this option and reduce the value to optimize screen updates.
// The normal delay is 10µs. Use the lowest value that still gives a reliable display. // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
//#define DOGM_SPI_DELAY_US 5 //#define DOGM_SPI_DELAY_US 5
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#endif // DOGLCD #endif // DOGLCD
// @section safety // @section safety
@ -651,7 +655,6 @@
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

@ -1008,7 +1008,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -1085,6 +1084,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -612,6 +612,10 @@
// Enable this option and reduce the value to optimize screen updates. // Enable this option and reduce the value to optimize screen updates.
// The normal delay is 10µs. Use the lowest value that still gives a reliable display. // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
//#define DOGM_SPI_DELAY_US 5 //#define DOGM_SPI_DELAY_US 5
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#endif // DOGLCD #endif // DOGLCD
// @section safety // @section safety
@ -646,7 +650,6 @@
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

@ -893,7 +893,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
#define DEBUG_LEVELING_FEATURE #define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -967,7 +966,9 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
#define MESH_INSET 45 // Mesh inset margin on print area //#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 45 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -610,6 +610,10 @@
// Enable this option and reduce the value to optimize screen updates. // Enable this option and reduce the value to optimize screen updates.
// The normal delay is 10µs. Use the lowest value that still gives a reliable display. // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
//#define DOGM_SPI_DELAY_US 5 //#define DOGM_SPI_DELAY_US 5
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#endif // DOGLCD #endif // DOGLCD
// @section safety // @section safety
@ -644,7 +648,6 @@
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

@ -882,7 +882,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -956,6 +955,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -610,6 +610,10 @@
// Enable this option and reduce the value to optimize screen updates. // Enable this option and reduce the value to optimize screen updates.
// The normal delay is 10µs. Use the lowest value that still gives a reliable display. // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
//#define DOGM_SPI_DELAY_US 5 //#define DOGM_SPI_DELAY_US 5
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#endif // DOGLCD #endif // DOGLCD
// @section safety // @section safety
@ -644,7 +648,6 @@
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

@ -874,7 +874,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -948,6 +947,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -610,6 +610,10 @@
// Enable this option and reduce the value to optimize screen updates. // Enable this option and reduce the value to optimize screen updates.
// The normal delay is 10µs. Use the lowest value that still gives a reliable display. // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
//#define DOGM_SPI_DELAY_US 5 //#define DOGM_SPI_DELAY_US 5
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#endif // DOGLCD #endif // DOGLCD
// @section safety // @section safety
@ -644,7 +648,6 @@
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

@ -884,7 +884,6 @@
* NOTE: Requires a lot of PROGMEM! * NOTE: Requires a lot of PROGMEM!
*/ */
//#define DEBUG_LEVELING_FEATURE //#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached, // Gradually reduce leveling correction until a set height is reached,
@ -958,6 +957,8 @@
//========================= Unified Bed Leveling ============================ //========================= Unified Bed Leveling ============================
//=========================================================================== //===========================================================================
//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
#define MESH_INSET 1 // Mesh inset margin on print area #define MESH_INSET 1 // Mesh inset margin on print area
#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited. #define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X

@ -611,6 +611,10 @@
// Enable this option and reduce the value to optimize screen updates. // Enable this option and reduce the value to optimize screen updates.
// The normal delay is 10µs. Use the lowest value that still gives a reliable display. // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
//#define DOGM_SPI_DELAY_US 5 //#define DOGM_SPI_DELAY_US 5
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#endif // DOGLCD #endif // DOGLCD
// @section safety // @section safety
@ -645,7 +649,6 @@
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

@ -219,6 +219,10 @@
#error "UBL_MESH_INSET is now just MESH_INSET. Please update your configuration." #error "UBL_MESH_INSET is now just MESH_INSET. Please update your configuration."
#elif defined(UBL_MESH_MIN_X) || defined(UBL_MESH_MIN_Y) || defined(UBL_MESH_MAX_X) || defined(UBL_MESH_MAX_Y) #elif defined(UBL_MESH_MIN_X) || defined(UBL_MESH_MIN_Y) || defined(UBL_MESH_MAX_X) || defined(UBL_MESH_MAX_Y)
#error "UBL_MESH_(MIN|MAX)_[XY] is now just MESH_(MIN|MAX)_[XY]. Please update your configuration." #error "UBL_MESH_(MIN|MAX)_[XY] is now just MESH_(MIN|MAX)_[XY]. Please update your configuration."
#elif defined(ENABLE_MESH_EDIT_GFX_OVERLAY)
#error "ENABLE_MESH_EDIT_GFX_OVERLAY is now MESH_EDIT_GFX_OVERLAY. Please update your configuration."
#elif defined(BABYSTEP_ZPROBE_GFX_REVERSE)
#error "BABYSTEP_ZPROBE_GFX_REVERSE is now set by OVERLAY_GFX_REVERSE. Please update your configurations."
#endif #endif
/** /**
@ -760,9 +764,6 @@ static_assert(1 >= 0
static_assert(WITHIN(UBL_PROBE_PT_2_Y, MIN_PROBE_Y, MAX_PROBE_Y), "UBL_PROBE_PT_2_Y can't be reached by the Z probe."); static_assert(WITHIN(UBL_PROBE_PT_2_Y, MIN_PROBE_Y, MAX_PROBE_Y), "UBL_PROBE_PT_2_Y can't be reached by the Z probe.");
static_assert(WITHIN(UBL_PROBE_PT_3_Y, MIN_PROBE_Y, MAX_PROBE_Y), "UBL_PROBE_PT_3_Y can't be reached by the Z probe."); static_assert(WITHIN(UBL_PROBE_PT_3_Y, MIN_PROBE_Y, MAX_PROBE_Y), "UBL_PROBE_PT_3_Y can't be reached by the Z probe.");
#endif #endif
#if ENABLED(ENABLE_MESH_EDIT_GFX_OVERLAY) && !ENABLED(DOGLCD)
#error "ENABLE_MESH_EDIT_GFX_OVERLAY requires a DOGLCD."
#endif
#elif OLDSCHOOL_ABL #elif OLDSCHOOL_ABL
@ -832,6 +833,10 @@ static_assert(1 >= 0
#error "G26_MESH_VALIDATION requires MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, or AUTO_BED_LEVELING_UBL." #error "G26_MESH_VALIDATION requires MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, or AUTO_BED_LEVELING_UBL."
#endif #endif
#if ENABLED(MESH_EDIT_GFX_OVERLAY) && (DISABLED(AUTO_BED_LEVELING_UBL) || DISABLED(DOGLCD))
#error "MESH_EDIT_GFX_OVERLAY requires AUTO_BED_LEVELING_UBL and a Graphical LCD."
#endif
/** /**
* LCD_BED_LEVELING requirements * LCD_BED_LEVELING requirements
*/ */

@ -420,7 +420,7 @@
}; };
#endif // Extruders #endif // Extruders
#endif // HAS_TEMP_BED #endif // HAS_TEMP_BED
#if ENABLED(BABYSTEP_ZPROBE_GFX_OVERLAY) || ENABLED(ENABLE_MESH_EDIT_GFX_OVERLAY) #if ENABLED(BABYSTEP_ZPROBE_GFX_OVERLAY) || ENABLED(MESH_EDIT_GFX_OVERLAY)
const unsigned char cw_bmp[] PROGMEM = { //AVR-GCC, WinAVR const unsigned char cw_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x07,0xf8,0x00, // 000001111111100000000000 0x07,0xf8,0x00, // 000001111111100000000000
0x0c,0x0c,0x00, // 000011000000110000000000 0x0c,0x0c,0x00, // 000011000000110000000000
@ -510,4 +510,4 @@
0x1E,0x00, // 0001111000000000 0x1E,0x00, // 0001111000000000
0x0C,0x00 // 0000110000000000 0x0C,0x00 // 0000110000000000
}; };
#endif // BABYSTEP_ZPROBE_GFX_OVERLAY || ENABLE_MESH_EDIT_GFX_OVERLAY #endif // BABYSTEP_ZPROBE_GFX_OVERLAY || MESH_EDIT_GFX_OVERLAY

@ -1035,6 +1035,44 @@ void kill_screen(const char* lcd_msg) {
} }
#endif #endif
#if ENABLED(BABYSTEP_ZPROBE_GFX_OVERLAY) || ENABLED(MESH_EDIT_GFX_OVERLAY)
void _lcd_zoffset_overlay_gfx(const float zvalue) {
// Determine whether the user is raising or lowering the nozzle.
static int8_t dir;
static float old_zvalue;
if (zvalue != old_zvalue) {
dir = zvalue ? zvalue < old_zvalue ? -1 : 1 : 0;
old_zvalue = zvalue;
}
#if ENABLED(OVERLAY_GFX_REVERSE)
const unsigned char *rot_up = ccw_bmp, *rot_down = cw_bmp;
#else
const unsigned char *rot_up = cw_bmp, *rot_down = ccw_bmp;
#endif
#if ENABLED(USE_BIG_EDIT_FONT)
const int left = 0, right = 45, nozzle = 95;
#else
const int left = 5, right = 90, nozzle = 60;
#endif
// Draw a representation of the nozzle
if (PAGE_CONTAINS(3, 16)) u8g.drawBitmapP(nozzle + 6, 4 - dir, 2, 12, nozzle_bmp);
if (PAGE_CONTAINS(20, 20)) u8g.drawBitmapP(nozzle + 0, 20, 3, 1, offset_bedline_bmp);
// Draw cw/ccw indicator and up/down arrows.
if (PAGE_CONTAINS(47,62)) {
u8g.drawBitmapP(left + 0, 47, 3, 16, rot_down);
u8g.drawBitmapP(right + 0, 47, 3, 16, rot_up);
u8g.drawBitmapP(right + 20, 48 - dir, 2, 13, up_arrow_bmp);
u8g.drawBitmapP(left + 20, 49 - dir, 2, 13, down_arrow_bmp);
}
}
#endif // BABYSTEP_ZPROBE_GFX_OVERLAY || MESH_EDIT_GFX_OVERLAY
#if ENABLED(BABYSTEPPING) #if ENABLED(BABYSTEPPING)
void _lcd_babystep(const AxisEnum axis, const char* msg) { void _lcd_babystep(const AxisEnum axis, const char* msg) {
@ -1058,46 +1096,6 @@ void kill_screen(const char* lcd_msg) {
void lcd_babystep_y() { lcd_goto_screen(_lcd_babystep_y); babysteps_done = 0; defer_return_to_status = true; } void lcd_babystep_y() { lcd_goto_screen(_lcd_babystep_y); babysteps_done = 0; defer_return_to_status = true; }
#endif #endif
#if ENABLED(BABYSTEP_ZPROBE_GFX_OVERLAY) || ENABLED(ENABLE_MESH_EDIT_GFX_OVERLAY)
void _lcd_zoffset_overlay_gfx(const float in_zoffset) {
// Determine whether the user is raising or lowering the nozzle.
int8_t dir = 0;
static float old_zprobe_zoffset = 0;
if (in_zoffset != old_zprobe_zoffset) {
dir = (in_zoffset > old_zprobe_zoffset) ? 1 : (in_zoffset == 0) ? 0 : -1;
old_zprobe_zoffset = in_zoffset;
}
#if ENABLED(BABYSTEP_ZPROBE_GFX_REVERSE)
const unsigned char *rot_up = ccw_bmp;
const unsigned char *rot_down = cw_bmp;
#else
const unsigned char *rot_up = cw_bmp;
const unsigned char *rot_down = ccw_bmp;
#endif
#if ENABLED(USE_BIG_EDIT_FONT)
const int left = 0, right = 45, nozzle = 95;
#else
const int left = 5, right = 90, nozzle = 60;
#endif
// Draw a representation of the nozzle
if (PAGE_CONTAINS(3, 16)) u8g.drawBitmapP(nozzle + 6, 4 - dir, 2, 12, nozzle_bmp);
if (PAGE_CONTAINS(20, 20)) u8g.drawBitmapP(nozzle + 0, 20, 3, 1, offset_bedline_bmp);
// Draw cw/ccw indicator and up/down arrows.
if (PAGE_CONTAINS(47,62)) {
u8g.drawBitmapP(left + 0, 47, 3, 16, rot_down);
u8g.drawBitmapP(right + 0, 47, 3, 16, rot_up);
u8g.drawBitmapP(right + 20, 48 - dir, 2, 13, up_arrow_bmp);
u8g.drawBitmapP(left + 20, 49 - dir, 2, 13, down_arrow_bmp);
}
}
#endif // BABYSTEP_ZPROBE_GFX_OVERLAY || ENABLE_MESH_EDIT_GFX_OVERLAY
#if ENABLED(BABYSTEP_ZPROBE_OFFSET) #if ENABLED(BABYSTEP_ZPROBE_OFFSET)
void lcd_babystep_zoffset() { void lcd_babystep_zoffset() {
@ -1157,7 +1155,7 @@ void kill_screen(const char* lcd_msg) {
if (lcdDrawUpdate) if (lcdDrawUpdate)
lcd_implementation_drawedit(msg, ftostr43sign(mesh_edit_value)); lcd_implementation_drawedit(msg, ftostr43sign(mesh_edit_value));
#if ENABLED(ENABLE_MESH_EDIT_GFX_OVERLAY) #if ENABLED(MESH_EDIT_GFX_OVERLAY)
_lcd_zoffset_overlay_gfx(mesh_edit_value); _lcd_zoffset_overlay_gfx(mesh_edit_value);
#endif #endif
} }
@ -1194,7 +1192,6 @@ void kill_screen(const char* lcd_msg) {
#endif // AUTO_BED_LEVELING_UBL #endif // AUTO_BED_LEVELING_UBL
/** /**
* Watch temperature callbacks * Watch temperature callbacks
*/ */

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