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@ -21,20 +21,16 @@
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// This module is to be considered a sub-module of stepper.c. Please don't include
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// This module is to be considered a sub-module of stepper.c. Please don't include
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// this file from any other module.
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// this file from any other module.
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#ifndef planner_h
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#ifndef PLANNER_H
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#define planner_h
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#define PLANNER_H
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#include "Marlin.h"
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#include "Marlin.h"
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#ifdef ENABLE_AUTO_BED_LEVELING
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#include "vector_3.h"
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#endif // ENABLE_AUTO_BED_LEVELING
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// This struct is used when buffering the setup for each linear movement "nominal" values are as specified in
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// This struct is used when buffering the setup for each linear movement "nominal" values are as specified in
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// the source g-code and may never actually be reached if acceleration management is active.
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// the source g-code and may never actually be reached if acceleration management is active.
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typedef struct {
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typedef struct {
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// Fields used by the bresenham algorithm for tracing the line
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// Fields used by the bresenham algorithm for tracing the line
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long steps_x, steps_y, steps_z, steps_e; // Step count along each axis
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long steps[NUM_AXIS]; // Step count along each axis
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unsigned long step_event_count; // The number of step events required to complete this block
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unsigned long step_event_count; // The number of step events required to complete this block
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long accelerate_until; // The index of the step event on which to stop acceleration
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long accelerate_until; // The index of the step event on which to stop acceleration
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long decelerate_after; // The index of the step event on which to start decelerating
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long decelerate_after; // The index of the step event on which to start decelerating
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@ -71,43 +67,38 @@ typedef struct {
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volatile char busy;
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volatile char busy;
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} block_t;
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} block_t;
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#ifdef ENABLE_AUTO_BED_LEVELING
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#define BLOCK_MOD(n) ((n)&(BLOCK_BUFFER_SIZE-1))
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// this holds the required transform to compensate for bed level
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extern matrix_3x3 plan_bed_level_matrix;
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#endif // #ifdef ENABLE_AUTO_BED_LEVELING
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// Initialize the motion plan subsystem
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// Initialize the motion plan subsystem
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void plan_init();
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void plan_init();
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// Add a new linear movement to the buffer. x, y and z is the signed, absolute target position in
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void check_axes_activity();
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// millimaters. Feed rate specifies the speed of the motion.
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// Get the number of buffered moves
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extern volatile unsigned char block_buffer_head;
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extern volatile unsigned char block_buffer_tail;
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FORCE_INLINE uint8_t movesplanned() { return BLOCK_MOD(block_buffer_head - block_buffer_tail + BLOCK_BUFFER_SIZE); }
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#if defined(ENABLE_AUTO_BED_LEVELING) || defined(MESH_BED_LEVELING)
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#if defined(ENABLE_AUTO_BED_LEVELING) || defined(MESH_BED_LEVELING)
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void plan_buffer_line(float x, float y, float z, const float &e, float feed_rate, const uint8_t &extruder);
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#if defined(ENABLE_AUTO_BED_LEVELING)
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#if defined(ENABLE_AUTO_BED_LEVELING)
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#ifndef DELTA
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#include "vector_3.h"
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// this holds the required transform to compensate for bed level
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extern matrix_3x3 plan_bed_level_matrix;
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// Get the position applying the bed level matrix if enabled
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// Get the position applying the bed level matrix if enabled
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vector_3 plan_get_position();
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vector_3 plan_get_position();
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#endif
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#endif // ENABLE_AUTO_BED_LEVELING
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#endif // ENABLE_AUTO_BED_LEVELING
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#else
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// Add a new linear movement to the buffer. x, y and z is the signed, absolute target position in
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void plan_buffer_line(const float &x, const float &y, const float &z, const float &e, float feed_rate, const uint8_t &extruder);
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// millimeters. Feed rate specifies the speed of the motion.
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#endif // ENABLE_AUTO_BED_LEVELING || MESH_BED_LEVELING
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void plan_buffer_line(float x, float y, float z, const float &e, float feed_rate, const uint8_t &extruder);
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// Set position. Used for G92 instructions.
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// Set position. Used for G92 instructions.
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#if defined(ENABLE_AUTO_BED_LEVELING) || defined(MESH_BED_LEVELING)
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void plan_set_position(float x, float y, float z, const float &e);
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void plan_set_position(float x, float y, float z, const float &e);
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#else
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#else
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void plan_buffer_line(const float &x, const float &y, const float &z, const float &e, float feed_rate, const uint8_t &extruder);
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void plan_set_position(const float &x, const float &y, const float &z, const float &e);
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void plan_set_position(const float &x, const float &y, const float &z, const float &e);
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#endif // ENABLE_AUTO_BED_LEVELING || MESH_BED_LEVELING
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#endif // ENABLE_AUTO_BED_LEVELING || MESH_BED_LEVELING
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void plan_set_e_position(const float &e);
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void plan_set_e_position(const float &e);
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void check_axes_activity();
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uint8_t movesplanned(); //return the nr of buffered moves
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extern unsigned long minsegmenttime;
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extern unsigned long minsegmenttime;
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extern float max_feedrate[NUM_AXIS]; // set the max speeds
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extern float max_feedrate[NUM_AXIS]; // set the max speeds
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extern float axis_steps_per_unit[NUM_AXIS];
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extern float axis_steps_per_unit[NUM_AXIS];
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@ -129,38 +120,35 @@ extern unsigned long axis_steps_per_sqr_second[NUM_AXIS];
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extern float autotemp_factor;
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extern float autotemp_factor;
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#endif
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#endif
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extern block_t block_buffer[BLOCK_BUFFER_SIZE]; // A ring buffer for motion instructions
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extern block_t block_buffer[BLOCK_BUFFER_SIZE]; // A ring buffer for motion instfructions
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extern volatile unsigned char block_buffer_head; // Index of the next block to be pushed
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extern volatile unsigned char block_buffer_head; // Index of the next block to be pushed
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extern volatile unsigned char block_buffer_tail;
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extern volatile unsigned char block_buffer_tail;
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// Called when the current block is no longer needed. Discards the block and makes the memory
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// availible for new blocks.
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// Returns true if the buffer has a queued block, false otherwise
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FORCE_INLINE void plan_discard_current_block()
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FORCE_INLINE bool blocks_queued() { return (block_buffer_head != block_buffer_tail); }
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{
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if (block_buffer_head != block_buffer_tail) {
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// Called when the current block is no longer needed. Discards
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block_buffer_tail = (block_buffer_tail + 1) & (BLOCK_BUFFER_SIZE - 1);
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// the block and makes the memory available for new blocks.
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}
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FORCE_INLINE void plan_discard_current_block() {
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if (blocks_queued())
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block_buffer_tail = BLOCK_MOD(block_buffer_tail + 1);
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}
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}
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// Gets the current block. Returns NULL if buffer empty
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// Gets the current block. Returns NULL if buffer empty
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FORCE_INLINE block_t *plan_get_current_block()
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FORCE_INLINE block_t *plan_get_current_block() {
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{
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if (blocks_queued()) {
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if (block_buffer_head == block_buffer_tail) {
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return(NULL);
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}
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block_t *block = &block_buffer[block_buffer_tail];
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block_t *block = &block_buffer[block_buffer_tail];
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block->busy = true;
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block->busy = true;
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return(block);
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return block;
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}
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else
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return NULL;
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}
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}
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// Returns true if the buffer has a queued block, false otherwise
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FORCE_INLINE bool blocks_queued() { return (block_buffer_head != block_buffer_tail); }
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#ifdef PREVENT_DANGEROUS_EXTRUDE
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#ifdef PREVENT_DANGEROUS_EXTRUDE
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void set_extrude_min_temp(float temp);
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void set_extrude_min_temp(float temp);
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#endif
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#endif
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void reset_acceleration_rates();
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void reset_acceleration_rates();
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#endif
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#endif //PLANNER_H
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