Buzzer requires BEEPER_PIN

2.0.x
Scott Lahteine 8 years ago
parent e0d7b8bf27
commit 330f82971b

@ -384,9 +384,8 @@ extern uint8_t active_extruder;
void calculate_volumetric_multipliers();
// Buzzer
#if HAS_BUZZER
#if HAS_BUZZER && PIN_EXISTS(BEEPER)
#include "buzzer.h"
extern Buzzer buzzer;
#endif
/**

@ -373,9 +373,14 @@ static millis_t stepper_inactive_time = (DEFAULT_STEPPER_DEACTIVE_TIME) * 1000UL
Stopwatch print_job_timer = Stopwatch();
#endif
// Buzzer
#if HAS_BUZZER
Buzzer buzzer;
// Buzzer - I2C on the LCD or a BEEPER_PIN
#if ENABLED(LCD_USE_I2C_BUZZER)
#define BUZZ(d,f) lcd_buzz(d, f)
#elif HAS_BUZZER
Buzzer buzzer;
#define BUZZ(d,f) buzzer.tone(d, f)
#else
#define BUZZ(d,f) NOOP
#endif
static uint8_t target_extruder;
@ -5657,7 +5662,7 @@ inline void gcode_M226() {
// Limits the tone duration to 0-5 seconds.
NOMORE(duration, 5000);
buzzer.tone(duration, frequency);
BUZZ(duration, frequency);
}
#endif // HAS_BUZZER
@ -6129,9 +6134,7 @@ inline void gcode_M428() {
SERIAL_ERROR_START;
SERIAL_ERRORLNPGM(MSG_ERR_M428_TOO_FAR);
LCD_ALERTMESSAGEPGM("Err: Too far!");
#if HAS_BUZZER
buzzer.tone(200, 40);
#endif
BUZZ(200, 40);
err = true;
break;
}
@ -6142,10 +6145,8 @@ inline void gcode_M428() {
SYNC_PLAN_POSITION_KINEMATIC();
report_current_position();
LCD_MESSAGEPGM(MSG_HOME_OFFSETS_APPLIED);
#if HAS_BUZZER
buzzer.tone(200, 659);
buzzer.tone(200, 698);
#endif
BUZZ(200, 659);
BUZZ(200, 698);
}
}
@ -6327,7 +6328,7 @@ inline void gcode_M503() {
#if HAS_BUZZER
millis_t ms = millis();
if (ms >= next_tick) {
buzzer.tone(300, 2000);
BUZZ(300, 2000);
next_tick = ms + 2500; // Beep every 2.5s while waiting
}
#endif
@ -8470,7 +8471,7 @@ void idle(
print_job_timer.tick();
#endif
#if HAS_BUZZER
#if HAS_BUZZER && PIN_EXISTS(BEEPER)
buzzer.tick();
#endif
}

@ -27,6 +27,8 @@
#include "circularqueue.h"
#include "temperature.h"
#include "MarlinConfig.h"
#define TONE_QUEUE_LENGTH 4
/**
@ -135,4 +137,6 @@ class Buzzer {
}
};
extern Buzzer buzzer;
#endif

@ -1074,8 +1074,8 @@ void kill_screen(const char* lcd_msg) {
lcd_return_to_status();
//LCD_MESSAGEPGM(MSG_LEVEL_BED_DONE);
#if HAS_BUZZER
buzzer.tone(200, 659);
buzzer.tone(200, 698);
lcd_buzz(200, 659);
lcd_buzz(200, 698);
#endif
}
else {
@ -2342,23 +2342,23 @@ void kill_screen(const char* lcd_msg) {
* Audio feedback for controller clicks
*
*/
#if ENABLED(LCD_USE_I2C_BUZZER)
void lcd_buzz(long duration, uint16_t freq) { // called from buzz() in Marlin_main.cpp where lcd is unknown
void lcd_buzz(long duration, uint16_t freq) {
#if ENABLED(LCD_USE_I2C_BUZZER)
lcd.buzz(duration, freq);
}
#endif
#elif PIN_EXISTS(BEEPER)
buzzer.tone(duration, freq);
#endif
}
void lcd_quick_feedback() {
lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW;
next_button_update_ms = millis() + 500;
// Buzz and wait. The delay is needed for buttons to settle!
lcd_buzz(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ);
#if ENABLED(LCD_USE_I2C_BUZZER)
lcd.buzz(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ);
delay(10);
#elif PIN_EXISTS(BEEPER)
buzzer.tone(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ);
for (int8_t i = 5; i--;) { buzzer.tick(); delay(2); }
#endif
}

@ -43,7 +43,7 @@
void lcd_kill_screen();
void kill_screen(const char* lcd_msg);
#if ENABLED(LCD_USE_I2C_BUZZER)
#if HAS_BUZZER
void lcd_buzz(long duration, uint16_t freq);
#endif

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