@ -144,7 +144,7 @@
void un_retract_filament ( float where [ XYZE ] ) ;
void retract_filament ( float where [ XYZE ] ) ;
void look_for_lines_to_connect ( ) ;
bool look_for_lines_to_connect ( ) ;
bool parse_G26_parameters ( ) ;
void move_to ( const float & , const float & , const float & , const float & ) ;
void print_line_from_here_to_there ( const float & , const float & , const float & , const float & , const float & , const float & ) ;
@ -249,24 +249,6 @@
}
do {
if ( ubl_lcd_clicked ( ) ) { // Check if the user wants to stop the Mesh Validation
# if ENABLED(ULTRA_LCD)
lcd_setstatuspgm ( PSTR ( " Mesh Validation Stopped. " ) , 99 ) ;
lcd_quick_feedback ( ) ;
# endif
while ( ! ubl_lcd_clicked ( ) ) { // Wait until the user is done pressing the
idle ( ) ; // Encoder Wheel if that is why we are leaving
lcd_reset_alert_level ( ) ;
lcd_setstatuspgm ( PSTR ( " " ) ) ;
}
while ( ubl_lcd_clicked ( ) ) { // Wait until the user is done pressing the
idle ( ) ; // Encoder Wheel if that is why we are leaving
lcd_setstatuspgm ( PSTR ( " Unpress Wheel " ) , 99 ) ;
}
goto LEAVE ;
}
location = continue_with_closest
? find_closest_circle_to_print ( current_position [ X_AXIS ] , current_position [ Y_AXIS ] )
: find_closest_circle_to_print ( x_pos , y_pos ) ; // Find the closest Mesh Intersection to where we are now.
@ -317,6 +299,27 @@
}
for ( tmp = start_angle ; tmp < end_angle - 0.1 ; tmp + = 30.0 ) {
// this sequence to detect an ubl_lcd_clicked() debounce it and leave if it is
// a Press and Hold is repeated in a lot of places (including ubl_G29.cpp). This
// should be redone and compressed.
if ( ubl_lcd_clicked ( ) ) { // Check if the user wants to stop the Mesh Validation
# if ENABLED(ULTRA_LCD)
lcd_setstatuspgm ( PSTR ( " Mesh Validation Stopped. " ) , 99 ) ;
lcd_quick_feedback ( ) ;
# endif
while ( ! ubl_lcd_clicked ( ) ) { // Wait until the user is done pressing the
idle ( ) ; // Encoder Wheel if that is why we are leaving
lcd_reset_alert_level ( ) ;
lcd_setstatuspgm ( PSTR ( " " ) ) ;
}
while ( ubl_lcd_clicked ( ) ) { // Wait until the user is done pressing the
idle ( ) ; // Encoder Wheel if that is why we are leaving
lcd_setstatuspgm ( PSTR ( " Unpress Wheel " ) , 99 ) ;
}
goto LEAVE ;
}
int tmp_div_30 = tmp / 30.0 ;
if ( tmp_div_30 < 0 ) tmp_div_30 + = 360 / 30 ;
if ( tmp_div_30 > 11 ) tmp_div_30 - = 360 / 30 ;
@ -349,14 +352,9 @@
print_line_from_here_to_there ( LOGICAL_X_POSITION ( x ) , LOGICAL_Y_POSITION ( y ) , layer_height , LOGICAL_X_POSITION ( xe ) , LOGICAL_Y_POSITION ( ye ) , layer_height ) ;
}
//debug_current_and_destination(PSTR("Looking for lines to connect."));
look_for_lines_to_connect ( ) ;
//debug_current_and_destination(PSTR("Done with line connect."));
if ( look_for_lines_to_connect ( ) )
goto LEAVE ;
}
//debug_current_and_destination(PSTR("Done with current circle."));
} while ( - - g26_repeats & & location . x_index > = 0 & & location . y_index > = 0 ) ;
LEAVE :
@ -432,12 +430,32 @@
return return_val ;
}
void look_for_lines_to_connect ( ) {
bool look_for_lines_to_connect ( ) {
float sx , sy , ex , ey ;
for ( uint8_t i = 0 ; i < GRID_MAX_POINTS_X ; i + + ) {
for ( uint8_t j = 0 ; j < GRID_MAX_POINTS_Y ; j + + ) {
// this sequence to detect an ubl_lcd_clicked() debounce it and leave if it is
// a Press and Hold is repeated in a lot of places (including ubl_G29.cpp). This
// should be redone and compressed.
if ( ubl_lcd_clicked ( ) ) { // Check if the user wants to stop the Mesh Validation
# if ENABLED(ULTRA_LCD)
lcd_setstatuspgm ( PSTR ( " Mesh Validation Stopped. " ) , 99 ) ;
lcd_quick_feedback ( ) ;
# endif
while ( ! ubl_lcd_clicked ( ) ) { // Wait until the user is done pressing the
idle ( ) ; // Encoder Wheel if that is why we are leaving
lcd_reset_alert_level ( ) ;
lcd_setstatuspgm ( PSTR ( " " ) ) ;
}
while ( ubl_lcd_clicked ( ) ) { // Wait until the user is done pressing the
idle ( ) ; // Encoder Wheel if that is why we are leaving
lcd_setstatuspgm ( PSTR ( " Unpress Wheel " ) , 99 ) ;
}
return true ;
}
if ( i < GRID_MAX_POINTS_X ) { // We can't connect to anything to the right than GRID_MAX_POINTS_X.
// This is already a half circle because we are at the edge of the bed.
@ -509,6 +527,7 @@
}
}
}
return false ;
}
void move_to ( const float & x , const float & y , const float & z , const float & e_delta ) {
@ -517,11 +536,7 @@
bool has_xy_component = ( x ! = current_position [ X_AXIS ] | | y ! = current_position [ Y_AXIS ] ) ; // Check if X or Y is involved in the movement.
//if (ubl.g26_debug_flag) SERIAL_ECHOLNPAIR("in move_to() has_xy_component:", (int)has_xy_component);
if ( z ! = last_z ) {
//if (ubl.g26_debug_flag) SERIAL_ECHOLNPAIR("in move_to() changing Z to ", (int)z);
last_z = z ;
feed_value = planner . max_feedrate_mm_s [ Z_AXIS ] / ( 3.0 ) ; // Base the feed rate off of the configured Z_AXIS feed rate
@ -534,8 +549,6 @@
stepper . synchronize ( ) ;
set_destination_to_current ( ) ;
//if (ubl.g26_debug_flag) debug_current_and_destination(PSTR(" in move_to() done with Z move"));
}
// Check if X or Y is involved in the movement.
@ -548,12 +561,8 @@
destination [ Y_AXIS ] = y ;
destination [ E_AXIS ] + = e_delta ;
//if (ubl.g26_debug_flag) debug_current_and_destination(PSTR(" in move_to() doing last move"));
G26_line_to_destination ( feed_value ) ;
//if (ubl.g26_debug_flag) debug_current_and_destination(PSTR(" in move_to() after last move"));
stepper . synchronize ( ) ;
set_destination_to_current ( ) ;
@ -562,9 +571,7 @@
void retract_filament ( float where [ XYZE ] ) {
if ( ! g26_retracted ) { // Only retract if we are not already retracted!
g26_retracted = true ;
//if (ubl.g26_debug_flag) SERIAL_ECHOLNPGM(" Decided to do retract.");
move_to ( where [ X_AXIS ] , where [ Y_AXIS ] , where [ Z_AXIS ] , - 1.0 * retraction_multiplier ) ;
//if (ubl.g26_debug_flag) SERIAL_ECHOLNPGM(" Retraction done.");
}
}
@ -572,7 +579,6 @@
if ( g26_retracted ) { // Only un-retract if we are retracted.
move_to ( where [ X_AXIS ] , where [ Y_AXIS ] , where [ Z_AXIS ] , 1.2 * retraction_multiplier ) ;
g26_retracted = false ;
//if (ubl.g26_debug_flag) SERIAL_ECHOLNPGM(" unretract done.");
}
}
@ -605,7 +611,6 @@
// If the end point of the line is closer to the nozzle, flip the direction,
// moving from the end to the start. On very small lines the optimization isn't worth it.
if ( dist_end < dist_start & & ( SIZE_OF_INTERSECTION_CIRCLES ) < abs ( line_length ) ) {
//if (ubl.g26_debug_flag) SERIAL_ECHOLNPGM(" Reversing start and end of print_line_from_here_to_there()");
return print_line_from_here_to_there ( ex , ey , ez , sx , sy , sz ) ;
}
@ -613,9 +618,6 @@
if ( dist_start > 2.0 ) {
retract_filament ( destination ) ;
//if (ubl.g26_debug_flag) SERIAL_ECHOLNPGM(" filament retracted.");
//if (ubl.g26_debug_flag) SERIAL_ECHOLNPGM(" Z bumping by 0.500 to minimize scraping.");
//todo: parameterize the bump height with a define
move_to ( current_position [ X_AXIS ] , current_position [ Y_AXIS ] , current_position [ Z_AXIS ] + 0.500 , 0.0 ) ; // Z bump to minimize scraping
move_to ( sx , sy , sz + 0.500 , 0.0 ) ; // Get to the starting point with no extrusion while bumped
@ -626,11 +628,6 @@
const float e_pos_delta = line_length * g26_e_axis_feedrate * extrusion_multiplier ;
un_retract_filament ( destination ) ;
//if (ubl.g26_debug_flag) {
// SERIAL_ECHOLNPGM(" doing printing move.");
// debug_current_and_destination(PSTR("doing final move_to() inside print_line_from_here_to_there()"));
//}
move_to ( ex , ey , ez , e_pos_delta ) ; // Get to the ending point with an appropriate amount of extrusion
}
@ -754,7 +751,6 @@
}
bool exit_from_g26 ( ) {
//strcpy(lcd_status_message, "Leaving G26"); // We can't do lcd_setstatus() without having it continue;
lcd_reset_alert_level ( ) ;
lcd_setstatuspgm ( PSTR ( " Leaving G26 " ) ) ;
while ( ubl_lcd_clicked ( ) ) idle ( ) ;