Compile error fix! Fix for merge artifacts.

2.0.x
Edward Patel 10 years ago
parent 0e6514e7bd
commit 2f0081bbb5

@ -2045,6 +2045,9 @@ inline void gcode_G28() {
return;
}
int ix, iy;
float z;
switch(state) {
case MeshReport:
if (mbl.active) {
@ -2078,7 +2081,6 @@ inline void gcode_G28() {
SERIAL_PROTOCOLLNPGM("Start mesh probing with \"G29 S1\" first.");
return;
}
int ix, iy;
if (probe_point == 0) {
// Set Z to a positive value before recording the first Z.
current_position[Z_AXIS] = MESH_HOME_SEARCH_Z;
@ -2115,8 +2117,6 @@ inline void gcode_G28() {
break;
case MeshSet:
int ix, iy;
float z;
if (code_seen('X') || code_seen('x')) {
ix = code_value_long()-1;
if (ix < 0 || ix >= MESH_NUM_X_POINTS) {

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