Move Cooldown above Preheat

2.0.x
Scott Lahteine 8 years ago
parent c15c65f18a
commit 0c55095c5e

@ -1374,6 +1374,19 @@ KeepDrawing:
// //
#if TEMP_SENSOR_0 != 0 #if TEMP_SENSOR_0 != 0
//
// Cooldown
//
bool has_heat = false;
HOTEND_LOOP() if (thermalManager.target_temperature[HOTEND_INDEX]) { has_heat = true; break; }
#if HAS_TEMP_BED
if (thermalManager.target_temperature_bed) has_heat = true;
#endif
if (has_heat) MENU_ITEM(function, MSG_COOLDOWN, lcd_cooldown);
//
// Preheat for Material 1 and 2
//
#if TEMP_SENSOR_1 != 0 || TEMP_SENSOR_2 != 0 || TEMP_SENSOR_3 != 0 || TEMP_SENSOR_BED != 0 #if TEMP_SENSOR_1 != 0 || TEMP_SENSOR_2 != 0 || TEMP_SENSOR_3 != 0 || TEMP_SENSOR_BED != 0
MENU_ITEM(submenu, MSG_PREHEAT_1, lcd_preheat_material1_menu); MENU_ITEM(submenu, MSG_PREHEAT_1, lcd_preheat_material1_menu);
MENU_ITEM(submenu, MSG_PREHEAT_2, lcd_preheat_material2_menu); MENU_ITEM(submenu, MSG_PREHEAT_2, lcd_preheat_material2_menu);
@ -1392,16 +1405,6 @@ KeepDrawing:
#endif // TEMP_SENSOR_0 != 0 #endif // TEMP_SENSOR_0 != 0
//
// Cooldown
//
bool has_heat = false;
HOTEND_LOOP() if (thermalManager.target_temperature[HOTEND_INDEX]) { has_heat = true; break; }
#if HAS_TEMP_BED
if (thermalManager.target_temperature_bed) has_heat = true;
#endif
if (has_heat) MENU_ITEM(function, MSG_COOLDOWN, lcd_cooldown);
// //
// BLTouch Self-Test and Reset // BLTouch Self-Test and Reset
// //

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