Fix Invaders game compile error (#13575)

2.0.x
drzejkopf 6 years ago committed by Scott Lahteine
parent cd1ef33c8c
commit 0992d1a4c8

@ -182,7 +182,7 @@ typedef struct { int8_t x, y, v; } laser_t;
uint8_t cannons_left; uint8_t cannons_left;
int8_t cannon_x; int8_t cannon_x;
laser_t laser, expl, bullet[10]; laser_t explod, laser, bullet[10];
constexpr uint8_t inv_off[] = { 2, 1, 0 }, inv_wide[] = { 8, 11, 12 }; constexpr uint8_t inv_off[] = { 2, 1, 0 }, inv_wide[] = { 8, 11, 12 };
int8_t invaders_x, invaders_y, invaders_dir, leftmost, rightmost, botmost; int8_t invaders_x, invaders_y, invaders_dir, leftmost, rightmost, botmost;
uint8_t invader_count, quit_count, bugs[INVADER_ROWS], shooters[(INVADER_ROWS) * (INVADER_COLS)]; uint8_t invader_count, quit_count, bugs[INVADER_ROWS], shooters[(INVADER_ROWS) * (INVADER_COLS)];
@ -236,7 +236,9 @@ inline void fire_cannon() {
} }
inline void explode(const int8_t x, const int8_t y, const int8_t v=4) { inline void explode(const int8_t x, const int8_t y, const int8_t v=4) {
expl.x = x - (EXPL_W) / 2; expl.y = y; expl.v = v; explod.x = x - (EXPL_W) / 2;
explod.y = y;
explod.v = v;
} }
inline void kill_cannon(uint8_t &game_state, const uint8_t st) { inline void kill_cannon(uint8_t &game_state, const uint8_t st) {
@ -431,9 +433,9 @@ void InvadersGame::game_screen() {
} }
// Draw explosion // Draw explosion
if (expl.v && PAGE_CONTAINS(expl.y, expl.y + 7 - 1)) { if (explod.v && PAGE_CONTAINS(explod.y, explod.y + 7 - 1)) {
u8g.drawBitmapP(expl.x, expl.y, 2, 7, explosion); u8g.drawBitmapP(explod.x, explod.y, 2, 7, explosion);
--expl.v; --explod.v;
} }
// Blink GAME OVER when game is over // Blink GAME OVER when game is over

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