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@ -27,13 +27,13 @@
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#include "point_t.h"
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/**
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* @brief CleanNozzle class
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* @brief Nozzle class
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*
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* @todo: Do not ignore the end.z value and allow XYZ movements
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* @todo: Currently this feature needs AUTO_BED_LEVELING_FEATURE to be active
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* due to the do_blocking_move_to*() functions.
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*/
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class CleanNozzle {
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class Nozzle {
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private:
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/**
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* @brief Stroke clean pattern
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@ -62,26 +62,46 @@ class CleanNozzle {
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*
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* @param start point_t defining the starting point
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* @param end point_t defining the ending point
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* @param triangles number of triangles to execute
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* @param strokes number of strokes to execute
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* @param objects number of objects to create
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*/
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static void zigzag(point_t const &start, point_t const &end, uint8_t const &triangles)
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static void zigzag(point_t const &start,
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point_t const &end, uint8_t const &strokes, uint8_t const &objects)
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__attribute__ ((optimize ("Os"))) {
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// Move to the starting point
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do_blocking_move_to_xy(start.x, start.y);
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do_blocking_move_to_z(start.z);
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float A = fabs(end.y - start.y); // [twice the] Amplitude
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float P = fabs(end.x - start.x) / (objects << 1); // Period
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// Calculate the triangle side
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float const a = fabs(end.x - start.x) / triangles;
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// Don't allow impossible triangles
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if (A <= 0.0f || P <= 0.0f ) return;
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// Don't allow the sides (a, b) to be smaller than 5mm
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if (a < 5 || fabs(end.y - start.y) < 5) return;
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// Store the current coords
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point_t const home = {
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current_position[X_AXIS],
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current_position[Y_AXIS],
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current_position[Z_AXIS],
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current_position[E_AXIS]
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};
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// Start the zig-zag pattern
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for (uint8_t i = 0; i < triangles; i++) {
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float const x = start.x + (a * (i + 1));
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do_blocking_move_to_xy(x, end.y);
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do_blocking_move_to_y(start.y);
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for (uint8_t j = 0; j < strokes; j++) {
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for (uint8_t i = 0; i < (objects << 1); i++) {
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float const x = start.x + i * P;
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float const y = start.y + (A/P) * (P - fabs(fmod((i*P), (2*P)) - P));
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do_blocking_move_to_xy(x, y);
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if (i == 0) do_blocking_move_to_z(start.z);
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}
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for (int i = (objects << 1); i > -1; i--) {
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float const x = start.x + i * P;
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float const y = start.y + (A/P) * (P - fabs(fmod((i*P), (2*P)) - P));
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do_blocking_move_to_xy(x, y);
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}
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}
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// Move to home/start position
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do_blocking_move_to_z(home.z);
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do_blocking_move_to_xy(home.x, home.y);
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}
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public:
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@ -92,19 +112,20 @@ class CleanNozzle {
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* @param pattern one of the available patterns
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* @param argument depends on the cleaning pattern
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*/
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static void start(uint8_t const &pattern, uint8_t const &argument)
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static void clean(uint8_t const &pattern,
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uint8_t const &strokes, uint8_t const &objects = 0)
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__attribute__ ((optimize ("Os"))) {
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switch (pattern) {
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case 1:
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CleanNozzle::zigzag(
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Nozzle::zigzag(
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CLEAN_NOZZLE_START_PT,
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CLEAN_NOZZLE_END_PT, argument);
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CLEAN_NOZZLE_END_PT, strokes, objects);
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break;
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default:
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CleanNozzle::stroke(
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Nozzle::stroke(
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CLEAN_NOZZLE_START_PT,
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CLEAN_NOZZLE_END_PT, argument);
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CLEAN_NOZZLE_END_PT, strokes);
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}
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}
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};
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