Bumping up the xfps so mouse motion won't reap the CPU.

master
Christoph Lohmann 12 years ago
parent 7530694987
commit 2cf4f366d6

@ -24,7 +24,7 @@ static unsigned int tripleclicktimeout = 600;
static bool allowaltscreen = true; static bool allowaltscreen = true;
/* frames per second st should at maximum draw to the screen */ /* frames per second st should at maximum draw to the screen */
static unsigned int xfps = 60; static unsigned int xfps = 120;
static unsigned int actionfps = 30; static unsigned int actionfps = 30;
/* /*

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