Added documentation

master
Adam 3 years ago
parent 88ec7439bb
commit 9287e6b778

@ -2,7 +2,7 @@ board = [[" ", " ", " "], [" ", " ", " "], [" ", " ", " "]]
player_marks = ["x", "y"]
def print_board():
def print_board(): # Funkce vytiskne pole v momentálním stavu hry
print(f""" 1 2 3
1 |{board[0][0]}|{board[0][1]}|{board[0][2]}|
2 |{board[1][0]}|{board[1][1]}|{board[1][2]}|
@ -10,41 +10,40 @@ def print_board():
""")
def player(x_or_y):
player_move = input("Zvol si radu a sloupec ")
while 3 != len(player_move):
print("spatny pocet znaku")
player_move = input("Zvol si radu a sloupec ")
def player(x_or_y): # Input hráče, ve stylu X_Y souřadnice, mělo by mít 3 charaktery a to čísla od 1 do 3
player_move = input("Zvol si řadu a sloupec ")
while 3 != len(player_move): # Zda-li má hráč 3 charaktery
print("špatný počet znaků")
player_move = input("Zvol si řadu a sloupec ")
else:
try:
if board[int(player_move[0]) - 1][int(player_move[2]) - 1] == " ":
if board[int(player_move[0]) - 1][int(player_move[2]) - 1] == " ": # Funguje jen pokud je pole prázdné
board[int(player_move[0]) - 1][int(player_move[2]) - 1] = x_or_y
else:
print("Moznost nelze vybrat")
player_move = input("Zvol si radu a sloupec ")
print("Možnost nelze vybrat")
player_move = input("Zvol si řadu a sloupec ")
except:
print("Moznost nelze vybrat")
player_move = input("Zvol si radu a sloupec ")
print("Možnost nelze vybrat")
player_move = input("Zvol si řadu a sloupec ")
def check_win():
def check_win(): # Kontrola, jestli některý z hráčů nevyhrál kolo
for i in range(3): # Kontrola sloupcu
if board[i][0] in player_marks and board[i][1] in player_marks and board[i][2] in player_marks:
print(f"Vyhral hrac {board[i][0]}")
return False
print(f"Vyhrál hráč {board[i][0]}")
return True
for i in range(3): # Kontrola rad
if board[0][i] in player_marks and board[1][i] in player_marks and board[2][i] in player_marks:
print(f"Vyhral hrac {board[0][i]}")
return False
print(f"Vyhrál hráč {board[0][i]}")
return True
if board[0][0] in player_marks and board[1][1] in player_marks and board[2][
2] in player_marks: # Kontrola diagonaly
print(f"Vyhral hrac {board[0][i]}") # z prava do leva
return False
print(f"Vyhrál hráč {board[0][i]}") # z prava do leva
return True
elif board[0][2] in player_marks and board[1][1] in player_marks and board[2][
0] in player_marks: # Kontrola diagonaly
print(f"Vyhral hrac {board[0][i]}") # z leva do prava
return False
return True
print(f"Vyhrál hráč {board[0][i]}") # z leva do prava
return True
return False
x_or_y = "x"
@ -52,15 +51,18 @@ x_or_y = "x"
rounds = 0
def main(rounds):
while rounds < 9:
if rounds % 2 == 0:
def main(rounds): # Funkce, která skládá celý kód dohromady
print_board()
while rounds < 9: # Pokud bude mít hra víc jak 9 kol, vše bude zaplněné, remíza
if rounds % 2 == 0: # Změní se buď na "x" nebo "o" podle momentálního kola
x_or_y = "x"
else:
x_or_y = "o"
print_board()
player(x_or_y)
print_board()
rounds += 1
if not check_win():
if check_win():
break
else:
print("Je to remíza")
main(rounds)
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