10 Commits (8bf596bd4cb6879eb50994d497b30acf84082395)

Author SHA1 Message Date
etagle 1367df2875 Replace double with float, optimize calculation 7 years ago
Scott Lahteine a90d99c27c Rename float32 => float52, etc. 7 years ago
Scott Lahteine 63e4afc910 Do rounding in integer (instead of FIXFLOAT)
Co-Authored-By: Bob-the-Kuhn <bob-the-kuhn@users.noreply.github.com>
7 years ago
Scott Lahteine 9e0d99c0c6
Round all floats in string conversion functions (#10566) 7 years ago
Scott Lahteine 8a6feab1c4 Num-to-string functions for DEBUG_LEVELING_FEATURE 7 years ago
Roxy-3D e48fcad615 change G26 and G29 bit function names to avoid HAL collision 7 years ago
Scott Lahteine c6b0c104bb Adapt G26 to work for all meshes 7 years ago
Scott Lahteine 722786966a Add gcode.cpp, motion.*, queue.* - Apply to some G-codes. 7 years ago
Scott Lahteine f52a31a275 Core updates 7 years ago
Scott Lahteine 4e4d16c92e Move 'core' files 7 years ago