Ludy
22d7fed60a
Fix compile error with SD_FIRMWARE_UPDATE ( #12462 )
6 years ago
Scott Lahteine
f5eab912ed
Apply #pragma once, misc cleanup ( #12322 )
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* Apply #pragma once in headers
* Adjust some thermistors formatting
* Misc cleanup and formatting
6 years ago
Marcio Teixeira
f98f4ac7ea
Fix and improve EXTENSIBLE_UI ( #12117 )
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- Add methods to access print counter data
- Clean up some inconsistent method names
- Clear lcd status after filament change
- Implement `lcd_reset_status` so it works like UltraLCD
6 years ago
etagle
1367df2875
Replace double with float, optimize calculation
7 years ago
Scott Lahteine
a90d99c27c
Rename float32 => float52, etc.
7 years ago
Scott Lahteine
63e4afc910
Do rounding in integer (instead of FIXFLOAT)
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Co-Authored-By: Bob-the-Kuhn <bob-the-kuhn@users.noreply.github.com>
7 years ago
Scott Lahteine
9e0d99c0c6
Round all floats in string conversion functions ( #10566 )
7 years ago
Scott Lahteine
8a6feab1c4
Num-to-string functions for DEBUG_LEVELING_FEATURE
7 years ago
Roxy-3D
e48fcad615
change G26 and G29 bit function names to avoid HAL collision
7 years ago
Scott Lahteine
c6b0c104bb
Adapt G26 to work for all meshes
7 years ago
Scott Lahteine
722786966a
Add gcode.cpp, motion.*, queue.* - Apply to some G-codes.
7 years ago
Scott Lahteine
f52a31a275
Core updates
7 years ago
Scott Lahteine
4e4d16c92e
Move 'core' files
7 years ago