|
|
|
@ -51,7 +51,6 @@ int lcd_preheat_hotend_temp[2], lcd_preheat_bed_temp[2], lcd_preheat_fan_speed[2
|
|
|
|
|
|
|
|
|
|
#if ENABLED(BABYSTEPPING)
|
|
|
|
|
long babysteps_done = 0;
|
|
|
|
|
millis_t status_screen_click_time = 0;
|
|
|
|
|
static void lcd_babystep_z();
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
@ -417,22 +416,20 @@ uint16_t max_display_update_time = 0;
|
|
|
|
|
* General function to go directly to a screen
|
|
|
|
|
*/
|
|
|
|
|
void lcd_goto_screen(screenFunc_t screen, const uint32_t encoder = 0) {
|
|
|
|
|
#ifdef DOUBLE_CLICK_JUMPS_TO_Z_BABYSTEPPING
|
|
|
|
|
#if ENABLED(BABYSTEPPING)
|
|
|
|
|
if (currentScreen==lcd_status_screen && screen==lcd_main_menu) // We are in leaving the status screen to goto the main_menu
|
|
|
|
|
status_screen_click_time = millis(); // screen. Mark the time so we know how quick the user is
|
|
|
|
|
// pressing buttons.
|
|
|
|
|
if (currentScreen==lcd_main_menu) {
|
|
|
|
|
if ( screen==lcd_status_screen && status_screen_click_time+DOUBLE_CLICK_TIME_WINDOW>millis() ) {
|
|
|
|
|
lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW;
|
|
|
|
|
status_screen_click_time = 0;
|
|
|
|
|
lcd_babystep_z();
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
#endif
|
|
|
|
|
if (currentScreen != screen) {
|
|
|
|
|
|
|
|
|
|
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING) && ENABLED(BABYSTEPPING)
|
|
|
|
|
static millis_t doubleclick_expire_ms = 0;
|
|
|
|
|
// Going to lcd_main_menu from status screen? Remember first click time.
|
|
|
|
|
// Going back to status screen within a very short time? Go to Z babystepping.
|
|
|
|
|
if (screen == lcd_main_menu) {
|
|
|
|
|
if (currentScreen == lcd_status_screen)
|
|
|
|
|
doubleclick_expire_ms = millis() + DOUBLECLICK_MAX_INTERVAL;
|
|
|
|
|
}
|
|
|
|
|
else if (screen == lcd_status_screen && currentScreen == lcd_main_menu && PENDING(millis(), doubleclick_expire_ms))
|
|
|
|
|
screen = lcd_babystep_z;
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
currentScreen = screen;
|
|
|
|
|
encoderPosition = encoder;
|
|
|
|
|
if (screen == lcd_status_screen) {
|
|
|
|
|