An in-place browser-based configurator utility
- A web form with fields for configuration values - Reads and parses standard config files - Modifies configurations dynamically in-place2.0.x
parent
3490a19103
commit
ef18bfdd3f
@ -0,0 +1,27 @@
|
||||
/* configurator.css */
|
||||
/* Styles for Marlin Configurator */
|
||||
|
||||
body { margin: 0; padding: 0; background: #458; color: #FFC; font-family: sans-serif; }
|
||||
#main { float: left; width: 100%; margin-right: -100%; }
|
||||
#main { padding: 0 4%; width: 92%; }
|
||||
#main { font-family: monospace; }
|
||||
.info { color: #AAF; }
|
||||
.info span { color: #FFF; }
|
||||
.info span span { color: #000; font-weight: bold; }
|
||||
p { width: 80%; color: #FF0; }
|
||||
#help strong { color: #0DD; }
|
||||
img { display: none; }
|
||||
label, input, select, textarea { display: block; float: left; margin: 1px 0; }
|
||||
label.newline, textarea { clear: both; }
|
||||
label { width: 130px; height: 1em; padding: 10px 480px 10px 1em; margin-right: -470px; text-align: right; }
|
||||
input[type="text"], select, .jstepper { margin: 0.75em 0 0; }
|
||||
input[type="checkbox"], input[type="radio"] { margin: 1em 0 0; }
|
||||
#config_form { display: block; background: #DDD; padding: 20px; color: #000; }
|
||||
/*#config_text, #config_adv_text { font-family: "Andale mono", monospace; clear: both; }*/
|
||||
#config_text, #config_adv_text { height: 25em; overflow: auto; background-color: #FFF; color: #888; padding: 10px; }
|
||||
input[type="checkbox"], input[type="radio"].enabler { margin-left: 1em; }
|
||||
input:disabled { color: #BBB; }
|
||||
.clear { clear: both; }
|
||||
h1, h2, h3, h4, h5, h6 { clear: both; }
|
||||
h2 { margin: 0; padding: 1em 0 0; }
|
||||
.jstepper { display: block; }
|
@ -0,0 +1,52 @@
|
||||
<html>
|
||||
<head>
|
||||
<title>Marlin Configurator</title>
|
||||
<meta charset="UTF-8">
|
||||
<script type="text/javascript" src="https://code.jquery.com/jquery-2.1.3.min.js"></script>
|
||||
<script src="js/configurator.js"></script>
|
||||
<script src="js/jcanvas.js"></script>
|
||||
<script src="js/jstepper.js"></script>
|
||||
<link rel="stylesheet" href="css/configurator.css" type="text/css" media="all" />
|
||||
</head>
|
||||
<body>
|
||||
<div id="main">
|
||||
<h1>Marlin Configurator 0.1a</h1>
|
||||
<p>Enter values in the form, get a Marlin configuration.<br/>Will include a drop-down of known configurations.</p>
|
||||
<ul id="help">
|
||||
<li><strong>HELP</strong> - This is the help region</li>
|
||||
</ul>
|
||||
|
||||
<form id="config_form">
|
||||
|
||||
<!-- label>Serial Port:</label><input name="SERIAL_PORT" type="text" size="4" maxlength="2" value="99" / -->
|
||||
|
||||
<label>Serial Port:</label><select name="SERIAL_PORT"></select><div id="serial_stepper"></div>
|
||||
|
||||
<label>Baud Rate:</label><select name="BAUDRATE"></select>
|
||||
|
||||
<label>AT90USB BT IF:</label>
|
||||
<input name="BTENABLED" type="checkbox" value="1" checked />
|
||||
|
||||
<label class="newline">Motherboard:</label><select name="MOTHERBOARD"></select>
|
||||
|
||||
<label class="newline">Custom Name:</label><input name="CUSTOM_MENDEL_NAME" class="switchable" type="text" size="14" maxlength="12" value="" />
|
||||
|
||||
<label class="newline">Machine UUID:</label><input name="MACHINE_UUID" class="switchable" type="text" size="38" maxlength="36" value="" />
|
||||
|
||||
<label class="newline">Extruders:</label><select name="EXTRUDERS"></select>
|
||||
|
||||
<label class="newline">Power Supply:</label><select name="POWER_SUPPLY"></select>
|
||||
|
||||
<label>PS Default Off:</label>
|
||||
<input name="PS_DEFAULT_OFF" type="checkbox" value="1" checked />
|
||||
|
||||
<h2>Marlin/Configuration.h</h2>
|
||||
<pre id="config_text" class="prettyprint linenums"></pre>
|
||||
<h2>Marlin/Configuration_adv.h</h2>
|
||||
<pre id="config_adv_text" class="prettyprint linenums"></pre>
|
||||
|
||||
<br class="clear" />
|
||||
</form>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@ -0,0 +1,524 @@
|
||||
/*!
|
||||
jCanvas v2.2.1
|
||||
Caleb Evans
|
||||
2.2.1 revisions by Thinkyhead
|
||||
*/
|
||||
|
||||
(function($, document, Math, Number, undefined) {
|
||||
|
||||
// jC global object
|
||||
var jC = {};
|
||||
jC.originals = {
|
||||
width: 20,
|
||||
height: 20,
|
||||
cornerRadius: 0,
|
||||
fillStyle: 'transparent',
|
||||
strokeStyle: 'transparent',
|
||||
strokeWidth: 5,
|
||||
strokeCap: 'butt',
|
||||
strokeJoin: 'miter',
|
||||
shadowX: 0,
|
||||
shadowY: 0,
|
||||
shadowBlur: 10,
|
||||
shadowColor: 'transparent',
|
||||
x: 0, y: 0,
|
||||
x1: 0, y1: 0,
|
||||
radius: 10,
|
||||
start: 0,
|
||||
end: 360,
|
||||
ccw: false,
|
||||
inDegrees: true,
|
||||
fromCenter: true,
|
||||
closed: false,
|
||||
sides: 3,
|
||||
angle: 0,
|
||||
text: '',
|
||||
font: 'normal 12pt sans-serif',
|
||||
align: 'center',
|
||||
baseline: 'middle',
|
||||
source: '',
|
||||
repeat: 'repeat'
|
||||
};
|
||||
// Duplicate original defaults
|
||||
jC.defaults = $.extend({}, jC.originals);
|
||||
|
||||
// Set global properties
|
||||
function setGlobals(context, map) {
|
||||
context.fillStyle = map.fillStyle;
|
||||
context.strokeStyle = map.strokeStyle;
|
||||
context.lineWidth = map.strokeWidth;
|
||||
context.lineCap = map.strokeCap;
|
||||
context.lineJoin = map.strokeJoin;
|
||||
context.shadowOffsetX = map.shadowX;
|
||||
context.shadowOffsetY = map.shadowY;
|
||||
context.shadowBlur = map.shadowBlur;
|
||||
context.shadowColor = map.shadowColor;
|
||||
}
|
||||
|
||||
// Close path if chosen
|
||||
function closePath(context, map) {
|
||||
if (map.closed === true) {
|
||||
context.closePath();
|
||||
context.fill();
|
||||
context.stroke();
|
||||
} else {
|
||||
context.fill();
|
||||
context.stroke();
|
||||
context.closePath();
|
||||
}
|
||||
}
|
||||
|
||||
// Measure angles in degrees if chosen
|
||||
function checkUnits(map) {
|
||||
if (map.inDegrees === true) {
|
||||
return Math.PI / 180;
|
||||
} else {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
// Set canvas defaults
|
||||
$.fn.canvas = function(args) {
|
||||
// Reset defaults if no value is passed
|
||||
if (typeof args === 'undefined') {
|
||||
jC.defaults = jC.originals;
|
||||
} else {
|
||||
jC.defaults = $.extend({}, jC.defaults, args);
|
||||
}
|
||||
return this;
|
||||
};
|
||||
|
||||
// Load canvas
|
||||
$.fn.loadCanvas = function(context) {
|
||||
if (typeof context === 'undefined') {context = '2d';}
|
||||
return this[0].getContext(context);
|
||||
};
|
||||
|
||||
// Create gradient
|
||||
$.fn.gradient = function(args) {
|
||||
var ctx = this.loadCanvas(),
|
||||
// Specify custom defaults
|
||||
gDefaults = {
|
||||
x1: 0, y1: 0,
|
||||
x2: 0, y2: 0,
|
||||
r1: 10, r2: 100
|
||||
},
|
||||
params = $.extend({}, gDefaults, args),
|
||||
gradient, stops = 0, percent, i;
|
||||
|
||||
// Create radial gradient if chosen
|
||||
if (typeof args.r1 === 'undefined' && typeof args.r2 === 'undefined') {
|
||||
gradient = ctx.createLinearGradient(params.x1, params.y1, params.x2, params.y2);
|
||||
} else {
|
||||
gradient = ctx.createRadialGradient(params.x1, params.y1, params.r1, params.x2, params.y2, params.r2);
|
||||
}
|
||||
|
||||
// Count number of color stops
|
||||
for (i=1; i<=Number.MAX_VALUE; i+=1) {
|
||||
if (params['c' + i]) {
|
||||
stops += 1;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Calculate color stop percentages if absent
|
||||
for (i=1; i<=stops; i+=1) {
|
||||
percent = Math.round((100 / (stops-1)) * (i-1)) / 100;
|
||||
if (typeof params['s' + i] === 'undefined') {
|
||||
params['s' + i] = percent;
|
||||
}
|
||||
gradient.addColorStop(params['s' + i], params['c' + i]);
|
||||
}
|
||||
return gradient;
|
||||
};
|
||||
|
||||
// Create pattern
|
||||
$.fn.pattern = function(args) {
|
||||
var ctx = this.loadCanvas(),
|
||||
params = $.extend({}, jC.defaults, args),
|
||||
pattern,
|
||||
img = document.createElement('img');
|
||||
img.src = params.source;
|
||||
|
||||
// Create pattern
|
||||
function create() {
|
||||
if (img.complete === true) {
|
||||
// Create pattern
|
||||
pattern = ctx.createPattern(img, params.repeat);
|
||||
} else {
|
||||
throw "The pattern has not loaded yet";
|
||||
}
|
||||
}
|
||||
try {
|
||||
create();
|
||||
} catch(error) {
|
||||
img.onload = create;
|
||||
}
|
||||
return pattern;
|
||||
};
|
||||
|
||||
// Clear canvas
|
||||
$.fn.clearCanvas = function(args) {
|
||||
var ctx = this.loadCanvas(),
|
||||
params = $.extend({}, jC.defaults, args);
|
||||
|
||||
// Draw from center if chosen
|
||||
if (params.fromCenter === true) {
|
||||
params.x -= params.width / 2;
|
||||
params.y -= params.height / 2;
|
||||
}
|
||||
|
||||
// Clear entire canvas if chosen
|
||||
ctx.beginPath();
|
||||
if (typeof args === 'undefined') {
|
||||
ctx.clearRect(0, 0, this.width(), this.height());
|
||||
} else {
|
||||
ctx.clearRect(params.x, params.y, params.width, params.height);
|
||||
}
|
||||
ctx.closePath();
|
||||
return this;
|
||||
};
|
||||
|
||||
// Save canvas
|
||||
$.fn.saveCanvas = function() {
|
||||
var ctx = this.loadCanvas();
|
||||
ctx.save();
|
||||
return this;
|
||||
};
|
||||
|
||||
// Restore canvas
|
||||
$.fn.restoreCanvas = function() {
|
||||
var ctx = this.loadCanvas();
|
||||
ctx.restore();
|
||||
return this;
|
||||
};
|
||||
|
||||
// Scale canvas
|
||||
$.fn.scaleCanvas = function(args) {
|
||||
var ctx = this.loadCanvas(),
|
||||
params = $.extend({}, jC.defaults, args);
|
||||
ctx.save();
|
||||
ctx.translate(params.x, params.y);
|
||||
ctx.scale(params.width, params.height);
|
||||
ctx.translate(-params.x, -params.y)
|
||||
return this;
|
||||
};
|
||||
|
||||
// Translate canvas
|
||||
$.fn.translateCanvas = function(args) {
|
||||
var ctx = this.loadCanvas(),
|
||||
params = $.extend({}, jC.defaults, args);
|
||||
ctx.save();
|
||||
ctx.translate(params.x, params.y);
|
||||
return this;
|
||||
};
|
||||
|
||||
// Rotate canvas
|
||||
$.fn.rotateCanvas = function(args) {
|
||||
var ctx = this.loadCanvas(),
|
||||
params = $.extend({}, jC.defaults, args),
|
||||
toRad = checkUnits(params);
|
||||
|
||||
ctx.save();
|
||||
ctx.translate(params.x, params.y);
|
||||
ctx.rotate(params.angle * toRad);
|
||||
ctx.translate(-params.x, -params.y);
|
||||
return this;
|
||||
};
|
||||
|
||||
// Draw rectangle
|
||||
$.fn.drawRect = function(args) {
|
||||
var ctx = this.loadCanvas(),
|
||||
params = $.extend({}, jC.defaults, args),
|
||||
toRad = checkUnits(params),
|
||||
x1, y1, x2, y2, r;
|
||||
setGlobals(ctx, params);
|
||||
|
||||
// Draw from center if chosen
|
||||
if (params.fromCenter === true) {
|
||||
params.x -= params.width / 2;
|
||||
params.y -= params.height / 2;
|
||||
}
|
||||
|
||||
// Draw rounded rectangle if chosen
|
||||
if (params.cornerRadius > 0) {
|
||||
x1 = params.x;
|
||||
y1 = params.y;
|
||||
x2 = params.x + params.width;
|
||||
y2 = params.y + params.height;
|
||||
r = params.cornerRadius;
|
||||
if ((x2 - x1) - (2 * r) < 0) {
|
||||
r = (x2 - x1) / 2;
|
||||
}
|
||||
if ((y2 - y1) - (2 * r) < 0) {
|
||||
r = (y2 - y1) / 2;
|
||||
}
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(x1+r,y1);
|
||||
ctx.lineTo(x2-r,y1);
|
||||
ctx.arc(x2-r, y1+r, r, 270*toRad, 360*toRad, false);
|
||||
ctx.lineTo(x2,y2-r);
|
||||
ctx.arc(x2-r, y2-r, r, 0, 90*toRad, false);
|
||||
ctx.lineTo(x1+r,y2);
|
||||
ctx.arc(x1+r, y2-r, r, 90*toRad, 180*toRad, false);
|
||||
ctx.lineTo(x1,y1+r);
|
||||
ctx.arc(x1+r, y1+r, r, 180*toRad, 270*toRad, false);
|
||||
ctx.fill();
|
||||
ctx.stroke();
|
||||
ctx.closePath();
|
||||
} else {
|
||||
ctx.fillRect(params.x, params.y, params.width, params.height);
|
||||
ctx.strokeRect(params.x, params.y, params.width, params.height);
|
||||
}
|
||||
return this;
|
||||
};
|
||||
|
||||
// Draw arc
|
||||
$.fn.drawArc = function(args) {
|
||||
var ctx = this.loadCanvas(),
|
||||
params = $.extend({}, jC.defaults, args),
|
||||
toRad = checkUnits(params);
|
||||
setGlobals(ctx, params);
|
||||
|
||||
// Draw from center if chosen
|
||||
if (params.fromCenter === false) {
|
||||
params.x += params.radius;
|
||||
params.y += params.radius;
|
||||
}
|
||||
|
||||
ctx.beginPath();
|
||||
ctx.arc(params.x, params.y, params.radius, (params.start*toRad)-(Math.PI/2), (params.end*toRad)-(Math.PI/2), params.ccw);
|
||||
// Close path if chosen
|
||||
closePath(ctx, params);
|
||||
return this;
|
||||
};
|
||||
|
||||
// Draw ellipse
|
||||
$.fn.drawEllipse = function(args) {
|
||||
var ctx = this.loadCanvas(),
|
||||
params = $.extend({}, jC.defaults, args),
|
||||
controlW = params.width * (4/3);
|
||||
setGlobals(ctx, params);
|
||||
|
||||
// Draw from center if chosen
|
||||
if (params.fromCenter === false) {
|
||||
params.x += params.width / 2;
|
||||
params.y += params.height / 2;
|
||||
}
|
||||
|
||||
// Increment coordinates to prevent negative values
|
||||
params.x += 1e-10;
|
||||
params.y += 1e-10;
|
||||
|
||||
// Create ellipse
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(params.x, params.y-params.height/2);
|
||||
ctx.bezierCurveTo(params.x-controlW/2,params.y-params.height/2,
|
||||
params.x-controlW/2,params.y+params.height/2,
|
||||
params.x,params.y+params.height/2);
|
||||
ctx.bezierCurveTo(params.x+controlW/2,params.y+params.height/2,
|
||||
params.x+controlW/2,params.y-params.height/2,
|
||||
params.x,params.y-params.height/2);
|
||||
ctx.closePath();
|
||||
ctx.fill();
|
||||
ctx.stroke();
|
||||
return this;
|
||||
};
|
||||
|
||||
// Draw line
|
||||
$.fn.drawLine = function(args) {
|
||||
var ctx = this.loadCanvas(),
|
||||
params = $.extend({}, jC.defaults, args),
|
||||
max = Number.MAX_VALUE, l,
|
||||
lx, ly;
|
||||
setGlobals(ctx, params);
|
||||
|
||||
// Draw each point
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(params.x1, params.y1);
|
||||
for (l=2; l<max; l+=1) {
|
||||
lx = params['x' + l];
|
||||
ly = params['y' + l];
|
||||
// Stop loop when all points are drawn
|
||||
if (typeof lx === 'undefined' || typeof ly === 'undefined') {
|
||||
break;
|
||||
}
|
||||
ctx.lineTo(lx, ly);
|
||||
}
|
||||
// Close path if chosen
|
||||
closePath(ctx, params);
|
||||
return this;
|
||||
};
|
||||
|
||||
// Draw quadratic curve
|
||||
$.fn.drawQuad = function(args) {
|
||||
var ctx = this.loadCanvas(),
|
||||
params = $.extend({}, jC.defaults, args),
|
||||
max = Number.MAX_VALUE, l,
|
||||
lx, ly, lcx, lcy;
|
||||
setGlobals(ctx, params);
|
||||
|
||||
// Draw each point
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(params.x1, params.y1);
|
||||
for (l=2; l<max; l+=1) {
|
||||
lx = params['x' + l];
|
||||
if (typeof lx === 'undefined') break;
|
||||
ly = params['y' + l];
|
||||
if (typeof ly === 'undefined') break;
|
||||
lcx = params['cx' + (l-1)];
|
||||
if (typeof lcx === 'undefined') break;
|
||||
lcy = params['cy' + (l-1)];
|
||||
if (typeof lcy === 'undefined') break;
|
||||
ctx.quadraticCurveTo(lcx, lcy, lx, ly);
|
||||
}
|
||||
// Close path if chosen
|
||||
closePath(ctx, params);
|
||||
return this;
|
||||
};
|
||||
|
||||
// Draw Bezier curve
|
||||
$.fn.drawBezier = function(args) {
|
||||
var ctx = this.loadCanvas(),
|
||||
params = $.extend({}, jC.defaults, args),
|
||||
max = Number.MAX_VALUE,
|
||||
l=2, lc=1, lx, ly, lcx1, lcy1, lcx2, lcy2, i;
|
||||
setGlobals(ctx, params);
|
||||
|
||||
// Draw each point
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(params.x1, params.y1);
|
||||
for (i=2; i<max; i+=1) {
|
||||
lx = params['x' + l];
|
||||
if (typeof lx === 'undefined') break;
|
||||
ly = params['y' + l];
|
||||
if (typeof ly === 'undefined') break;
|
||||
lcx1 = params['cx' + lc];
|
||||
if (typeof lcx1 === 'undefined') break;
|
||||
lcy1 = params['cy' + lc];
|
||||
if (typeof lcy1 === 'undefined') break;
|
||||
lcx2 = params['cx' + (lc+1)];
|
||||
if (typeof lcx2 === 'undefined') break;
|
||||
lcy2 = params['cy' + (lc+1)];
|
||||
if (typeof lcy2 === 'undefined') break;
|
||||
ctx.bezierCurveTo(lcx1, lcy1, lcx2, lcy2, lx, ly);
|
||||
l += 1;
|
||||
lc += 2;
|
||||
}
|
||||
// Close path if chosen
|
||||
closePath(ctx, params);
|
||||
return this;
|
||||
};
|
||||
|
||||
// Draw text
|
||||
$.fn.drawText = function(args) {
|
||||
var ctx = this.loadCanvas(),
|
||||
params = $.extend({}, jC.defaults, args);
|
||||
setGlobals(ctx, params);
|
||||
|
||||
// Set text-specific properties
|
||||
ctx.textBaseline = params.baseline;
|
||||
ctx.textAlign = params.align;
|
||||
ctx.font = params.font;
|
||||
|
||||
ctx.strokeText(params.text, params.x, params.y);
|
||||
ctx.fillText(params.text, params.x, params.y);
|
||||
return this;
|
||||
};
|
||||
|
||||
// Draw image
|
||||
$.fn.drawImage = function(args) {
|
||||
var ctx = this.loadCanvas(),
|
||||
params = $.extend({}, jC.defaults, args),
|
||||
// Define image source
|
||||
img = document.createElement('img');
|
||||
img.src = params.source;
|
||||
setGlobals(ctx, params);
|
||||
|
||||
// Draw image function
|
||||
function draw() {
|
||||
if (img.complete) {
|
||||
|
||||
var scaleFac = img.width / img.height;
|
||||
|
||||
// If width/height are specified
|
||||
if (typeof args.width !== 'undefined' && typeof args.height !== 'undefined') {
|
||||
img.width = args.width;
|
||||
img.height = args.height;
|
||||
// If width is specified
|
||||
} else if (typeof args.width !== 'undefined' && typeof args.height === 'undefined') {
|
||||
img.width = args.width;
|
||||
img.height = img.width / scaleFac;
|
||||
// If height is specified
|
||||
} else if (typeof args.width === 'undefined' && typeof args.height !== 'undefined') {
|
||||
img.height = args.height;
|
||||
img.width = img.height * scaleFac;
|
||||
}
|
||||
|
||||
// Draw from center if chosen
|
||||
if (params.fromCenter === true) {
|
||||
params.x -= img.width / 2;
|
||||
params.y -= img.height / 2;
|
||||
}
|
||||
|
||||
// Draw image
|
||||
ctx.drawImage(img, params.x, params.y, img.width, img.height);
|
||||
} else {
|
||||
throw "The image has not loaded yet.";
|
||||
}
|
||||
}
|
||||
|
||||
function dodraw() {
|
||||
// console.log("dodraw...");
|
||||
try {
|
||||
// console.log("dodraw...try...");
|
||||
draw();
|
||||
}
|
||||
catch(error) {
|
||||
// console.log("dodraw...catch: " + error);
|
||||
}
|
||||
}
|
||||
|
||||
// Draw image if already loaded
|
||||
// console.log("--------------------");
|
||||
// console.log("drawImage " + img.src);
|
||||
try {
|
||||
// console.log("try...");
|
||||
draw();
|
||||
} catch(error) {
|
||||
// console.log("catch: " + error);
|
||||
img.onload = dodraw;
|
||||
}
|
||||
return this;
|
||||
};
|
||||
|
||||
// Draw polygon
|
||||
$.fn.drawPolygon = function(args) {
|
||||
var ctx = this.loadCanvas(),
|
||||
params = $.extend({}, jC.defaults, args),
|
||||
theta, dtheta, x, y,
|
||||
toRad = checkUnits(params), i;
|
||||
setGlobals(ctx, params);
|
||||
|
||||
if (params.sides >= 3) {
|
||||
// Calculate points and draw
|
||||
theta = (Math.PI/2) + (Math.PI/params.sides) + (params.angle*toRad);
|
||||
dtheta = (Math.PI*2) / params.sides;
|
||||
for (i=0; i<params.sides; i+=1) {
|
||||
x = params.x + (params.radius * Math.cos(theta)) + 1e-10;
|
||||
y = params.y + (params.radius * Math.sin(theta)) + 1e-10;
|
||||
if (params.fromCenter === false) {
|
||||
x += params.radius;
|
||||
y += params.radius;
|
||||
}
|
||||
ctx.lineTo(x, y);
|
||||
theta += dtheta;
|
||||
}
|
||||
closePath(ctx, params);
|
||||
}
|
||||
return this;
|
||||
};
|
||||
|
||||
return window.jCanvas = jC;
|
||||
}(jQuery, document, Math, Number));
|
Loading…
Reference in New Issue