Clean up BABYSTEP options

2.0.x
Scott Lahteine 6 years ago
parent 8ae113ff36
commit e78bdd654d

@ -767,16 +767,20 @@
*/
//#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
//#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
//#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
//#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
//#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
//#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -775,16 +775,20 @@
*/
#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 2 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1500 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 2 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1500 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
//#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
//#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 10 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 10 // Babysteps are very small. Increase for faster motion.
#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 5 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 5 // Babysteps are very small. Increase for faster motion.
#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 5 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 5 // Babysteps are very small. Increase for faster motion.
#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
//#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 5 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 5 // Babysteps are very small. Increase for faster motion.
#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
//#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
//#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 2 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 2 // Babysteps are very small. Increase for faster motion.
#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 25 // Babysteps are very small. Increase for faster motion.
#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 25 // Babysteps are very small. Increase for faster motion.
#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -771,16 +771,20 @@
*/
#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 40 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 40 // Babysteps are very small. Increase for faster motion.
#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -772,16 +772,20 @@
*/
#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 40 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 40 // Babysteps are very small. Increase for faster motion.
#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
//#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 5 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 5 // Babysteps are very small. Increase for faster motion.
#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
//#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
//#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
//#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
//#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -775,16 +775,20 @@
*/
//#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
//#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
//#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
//#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
//#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
//#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
//#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
//#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -780,16 +780,20 @@
*/
#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
//#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -769,16 +769,20 @@
*/
#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -769,16 +769,20 @@
*/
#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -769,16 +769,20 @@
*/
//#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -769,16 +769,20 @@
*/
//#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -769,16 +769,20 @@
*/
//#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -769,16 +769,20 @@
*/
//#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -769,16 +769,20 @@
*/
//#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -769,16 +769,20 @@
*/
//#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 3 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 3 // Babysteps are very small. Increase for faster motion.
#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
//#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -767,16 +767,20 @@
*/
//#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

@ -768,16 +768,20 @@
*/
//#define BABYSTEPPING
#if ENABLED(BABYSTEPPING)
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
#endif
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

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