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@ -274,7 +274,7 @@
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if (y != start[Y_AXIS]) {
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if (!inf_normalized_flag) {
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//on_axis_distance = y - start[Y_AXIS];
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//on_axis_distance = y - start[Y_AXIS];
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on_axis_distance = use_x_dist ? x - start[X_AXIS] : y - start[Y_AXIS];
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//on_axis_distance = use_x_dist ? next_mesh_line_x - start[X_AXIS] : y - start[Y_AXIS];
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@ -283,7 +283,7 @@
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//on_axis_distance = use_x_dist ? next_mesh_line_x - start[X_AXIS] : y - start[Y_AXIS];
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//on_axis_distance = use_x_dist ? x - start[X_AXIS] : next_mesh_line_y - start[Y_AXIS];
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e_position = start[E_AXIS] + on_axis_distance * e_normalized_dist;
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e_position = start[E_AXIS] + on_axis_distance * e_normalized_dist;
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z_position = start[Z_AXIS] + on_axis_distance * z_normalized_dist;
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}
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else {
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