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@ -47,16 +47,7 @@
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#error "Your custom _Statusscreen.h needs to be converted for Marlin 2.0."
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#endif
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#else // !CUSTOM_STATUS_SCREEN_IMAGE
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//#define STATUS_COMBINE_HEATERS
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//#define STATUS_HOTEND_NUMBERLESS
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#define STATUS_HOTEND_INVERTED
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#define STATUS_HOTEND_ANIM
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#define STATUS_BED_ANIM
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//#define ALTERNATE_BED_BITMAP
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#endif // !CUSTOM_STATUS_SCREEN_IMAGE
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#endif
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//
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// Default Status Screen Heater or Hotends bitmaps
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@ -574,7 +565,7 @@
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#if !STATUS_BED_WIDTH && !defined(STATUS_COMBINE_HEATERS) && HAS_HEATED_BED && HOTENDS < 4
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#ifdef ALTERNATE_BED_BITMAP
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#ifdef STATUS_ALT_BED_BITMAP
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#define STATUS_BED_ANIM
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#define STATUS_BED_WIDTH 24
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@ -662,25 +653,23 @@
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// Can also be overridden in Configuration.h
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// If you can afford it, try the 3-frame fan animation!
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#ifndef FAN_ANIM_FRAMES
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#define FAN_ANIM_FRAMES 2
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#elif FAN_ANIM_FRAMES > 3
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#error "Only 3 fan animation frames currently supported."
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#endif
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// Don't compile in the fan animation with no fan
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#if !HAS_FAN0
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#undef FAN_ANIM_FRAMES
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#undef STATUS_FAN_FRAMES
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#elif !defined(STATUS_FAN_FRAMES)
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#define STATUS_FAN_FRAMES 2
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#elif STATUS_FAN_FRAMES > 3
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#error "Only 3 fan animation frames currently supported."
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#endif
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//
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// Provide default Fan Bitmaps
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//
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#if !defined(STATUS_FAN_WIDTH) && FAN_ANIM_FRAMES > 0
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#if !defined(STATUS_FAN_WIDTH) && STATUS_FAN_FRAMES > 0
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// Provide a fan animation if none exists
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#if FAN_ANIM_FRAMES <= 2
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#if STATUS_FAN_FRAMES <= 2
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#define STATUS_FAN_Y 2
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#define STATUS_FAN_WIDTH 20
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@ -706,7 +695,7 @@
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B00111111,B11111111,B11110000
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};
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#if FAN_ANIM_FRAMES == 2
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#if STATUS_FAN_FRAMES == 2
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const unsigned char status_fan1_bmp[] PROGMEM = {
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B00111111,B11111111,B11110000,
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B00111000,B00000000,B01110000,
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@ -729,7 +718,7 @@
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};
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#endif
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#elif FAN_ANIM_FRAMES == 3
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#elif STATUS_FAN_FRAMES == 3
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#define STATUS_FAN_WIDTH 21
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@ -797,7 +786,7 @@
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B00111111,B11111111,B11111000
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};
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#elif FAN_ANIM_FRAMES == 4
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#elif STATUS_FAN_FRAMES == 4
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#define STATUS_FAN_WIDTH 21
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@ -1138,7 +1127,7 @@
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#ifndef STATUS_FAN_BYTEWIDTH
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#define STATUS_FAN_BYTEWIDTH ((STATUS_FAN_WIDTH + 7) / 8)
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#endif
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#if FAN_ANIM_FRAMES
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#if STATUS_FAN_FRAMES
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#ifndef STATUS_FAN_X
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#define STATUS_FAN_X (128 - (STATUS_FAN_BYTEWIDTH) * 8)
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#endif
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@ -1156,11 +1145,11 @@
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#endif
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#define FAN_BMP_SIZE (STATUS_FAN_BYTEWIDTH) * (STATUS_FAN_HEIGHT)
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static_assert(sizeof(status_fan0_bmp) == FAN_BMP_SIZE, "Status fan bitmap (status_fan0_bmp) dimensions don't match data.");
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#if FAN_ANIM_FRAMES > 1
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#if STATUS_FAN_FRAMES > 1
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static_assert(sizeof(status_fan1_bmp) == FAN_BMP_SIZE, "Status fan bitmap (status_fan1_bmp) dimensions don't match data.");
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#if FAN_ANIM_FRAMES > 2
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#if STATUS_FAN_FRAMES > 2
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static_assert(sizeof(status_fan2_bmp) == FAN_BMP_SIZE, "Status fan bitmap (status_fan2_bmp) dimensions don't match data.");
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#if FAN_ANIM_FRAMES > 3
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#if STATUS_FAN_FRAMES > 3
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static_assert(sizeof(status_fan3_bmp) == FAN_BMP_SIZE, "Status fan bitmap (status_fan3_bmp) dimensions don't match data.");
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#endif
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#endif
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