Shorten an option description

2.0.x
Scott Lahteine 5 years ago
parent 18821f29d5
commit 843a19102c

@ -1211,6 +1211,12 @@
#define TOUCH_UI_UTF8_WESTERN_CHARSET
#endif
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1218,8 +1218,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1217,8 +1217,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1218,8 +1218,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1222,8 +1222,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1213,8 +1213,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1218,8 +1218,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1218,8 +1218,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1219,8 +1219,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1219,8 +1219,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1215,8 +1215,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1210,8 +1210,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1227,8 +1227,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1216,8 +1216,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1216,8 +1216,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1216,8 +1216,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1216,8 +1216,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1216,8 +1216,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1216,8 +1216,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1216,8 +1216,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1216,8 +1216,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1216,8 +1216,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1216,8 +1216,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1216,8 +1216,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1216,8 +1216,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1216,8 +1216,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

@ -1214,8 +1214,7 @@
// When labels do not fit buttons, use smaller font
#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
// Runtime language selection (otherwise LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Screen lock" keypad.

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