Corner Leveling: Add inset for each side (#16759)

2.0.x
Scott Lahteine 5 years ago committed by GitHub
parent 72b4d91d2e
commit 7f9c62437e
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GPG Key ID: 4AEE18F83AFDEB23

@ -1313,10 +1313,10 @@
//#define LEVEL_BED_CORNERS
#if ENABLED(LEVEL_BED_CORNERS)
#define LEVEL_CORNERS_INSET 30 // (mm) An inset for corner leveling
#define LEVEL_CORNERS_Z_HOP 4.0 // (mm) Move nozzle up before moving between corners
#define LEVEL_CORNERS_HEIGHT 0.0 // (mm) Z height of nozzle at leveling points
//#define LEVEL_CENTER_TOO // Move to the center after the last corner
#define LEVEL_CORNERS_INSET_LFRB { 30, 30, 30, 30 } // (mm) Left, Front, Right, Back insets
#define LEVEL_CORNERS_HEIGHT 0.0 // (mm) Z height of nozzle at leveling points
#define LEVEL_CORNERS_Z_HOP 4.0 // (mm) Z height of nozzle between leveling points
//#define LEVEL_CENTER_TOO // Move to the center after the last corner
#endif
/**

@ -164,7 +164,7 @@ Joystick joystick;
LOOP_XYZ(i) if (norm_jog[i]) {
move_dist[i] = seg_time * norm_jog[i] *
#if ENABLED(EXTENSIBLE_UI)
MMM_TO_MMS(manual_feedrate_mm_m[i]);
manual_feedrate_mm_s[i];
#else
planner.settings.max_feedrate_mm_s[i];
#endif

@ -312,8 +312,10 @@
#error "AUTOMATIC_CURRENT_CONTROL is now MONITOR_DRIVER_STATUS. Please update your configuration."
#elif defined(FILAMENT_CHANGE_LOAD_LENGTH)
#error "FILAMENT_CHANGE_LOAD_LENGTH is now FILAMENT_CHANGE_FAST_LOAD_LENGTH. Please update your configuration."
#elif ENABLED(LEVEL_BED_CORNERS) && !defined(LEVEL_CORNERS_INSET)
#error "LEVEL_BED_CORNERS requires a LEVEL_CORNERS_INSET value. Please update your Configuration.h."
#elif defined(LEVEL_CORNERS_INSET)
#error "LEVEL_CORNERS_INSET is now LEVEL_CORNERS_INSET_LFRB . Please update your Configuration.h."
#elif ENABLED(LEVEL_BED_CORNERS) && !defined(LEVEL_CORNERS_INSET_LFRB)
#error "LEVEL_BED_CORNERS requires LEVEL_CORNERS_INSET_LFRB values. Please update your Configuration.h."
#elif defined(BEZIER_JERK_CONTROL)
#error "BEZIER_JERK_CONTROL is now S_CURVE_ACCELERATION. Please update your configuration."
#elif DISABLED(CLASSIC_JERK) && defined(JUNCTION_DEVIATION_FACTOR)

@ -389,14 +389,14 @@ namespace ExtUI {
#endif
current_position[axis] = constrain(position, min, max);
line_to_current_position(MMM_TO_MMS(manual_feedrate_mm_m[axis]));
line_to_current_position(manual_feedrate_mm_s[axis]);
}
void setAxisPosition_mm(const float position, const extruder_t extruder) {
setActiveTool(extruder, true);
current_position.e = position;
line_to_current_position(MMM_TO_MMS(manual_feedrate_mm_m.e));
line_to_current_position(manual_feedrate_mm_s.e);
}
void setActiveTool(const extruder_t extruder, bool no_move) {

@ -384,7 +384,7 @@ void scroll_screen(const uint8_t limit, const bool is_menu) {
void line_to_z(const float &z) {
current_position.z = z;
line_to_current_position(MMM_TO_MMS(manual_feedrate_mm_m.z));
line_to_current_position(manual_feedrate_mm_s.z);
}
#endif

@ -55,33 +55,26 @@ static_assert(LEVEL_CORNERS_Z_HOP >= 0, "LEVEL_CORNERS_Z_HOP must be >= 0. Pleas
*/
static int8_t bed_corner;
static inline void _lcd_goto_next_corner() {
constexpr float lfrb[4] = LEVEL_CORNERS_INSET_LFRB;
constexpr xy_pos_t lf { (X_MIN_BED) + lfrb[0], (Y_MIN_BED) + lfrb[1] },
rb { (X_MAX_BED) - lfrb[2], (Y_MAX_BED) - lfrb[3] };
line_to_z(LEVEL_CORNERS_Z_HOP);
switch (bed_corner) {
case 0:
current_position.set(X_MIN_BED + LEVEL_CORNERS_INSET, Y_MIN_BED + LEVEL_CORNERS_INSET);
break;
case 1:
current_position.x = X_MAX_BED - (LEVEL_CORNERS_INSET);
break;
case 2:
current_position.y = Y_MAX_BED - (LEVEL_CORNERS_INSET);
break;
case 3:
current_position.x = X_MIN_BED + LEVEL_CORNERS_INSET;
break;
case 0: current_position = lf; break; // copy xy
case 1: current_position.x = rb.x; break;
case 2: current_position.y = rb.y; break;
case 3: current_position.x = lf.x; break;
#if ENABLED(LEVEL_CENTER_TOO)
case 4:
current_position.set(X_CENTER, Y_CENTER);
break;
case 4: current_position.set(X_CENTER, Y_CENTER); break;
#endif
}
line_to_current_position(MMM_TO_MMS(manual_feedrate_mm_m.x));
line_to_current_position(manual_feedrate_mm_s.x);
line_to_z(LEVEL_CORNERS_HEIGHT);
if (++bed_corner > 3
if (++bed_corner > (3
#if ENABLED(LEVEL_CENTER_TOO)
+ 1
#endif
) bed_corner = 0;
)) bed_corner = 0;
}
static inline void _lcd_level_bed_corners_homing() {

@ -673,7 +673,7 @@ void MarlinUI::quick_feedback(const bool clear_buttons/*=true*/) {
if (manual_move_axis != (int8_t)NO_AXIS && ELAPSED(millis(), manual_move_start_time) && !planner.is_full()) {
const feedRate_t fr_mm_s = MMM_TO_MMS(manual_feedrate_mm_m[manual_move_axis]);
const feedRate_t fr_mm_s = manual_feedrate_mm_s[manual_move_axis];
#if IS_KINEMATIC
#if EXTRUDERS > 1

@ -57,7 +57,8 @@
// Feedrate for manual moves
#ifdef MANUAL_FEEDRATE
constexpr xyze_feedrate_t manual_feedrate_mm_m = MANUAL_FEEDRATE;
constexpr xyze_feedrate_t _mf = MANUAL_FEEDRATE,
manual_feedrate_mm_s { _mf.x / 60.0f, _mf.y / 60.0f, _mf.z / 60.0f, _mf.e / 60.0f };
#endif
enum BlockFlagBit : char {

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