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@ -107,10 +107,12 @@ volatile unsigned char block_buffer_tail; // Index of the block to pro
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//=============================private variables ============================
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//===========================================================================
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// Used for the frequency limit
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static unsigned char old_direction_bits = 0; // Old direction bits. Used for speed calculations
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static long x_segment_time[3]={0,0,0}; // Segment times (in us). Used for speed calculations
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static long y_segment_time[3]={0,0,0};
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#ifdef XY_FREQUENCY_LIMIT
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// Used for the frequency limit
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static unsigned char old_direction_bits = 0; // Old direction bits. Used for speed calculations
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static long x_segment_time[3]={0,0,0}; // Segment times (in us). Used for speed calculations
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static long y_segment_time[3]={0,0,0};
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#endif
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// Returns the index of the next block in the ring buffer
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// NOTE: Removed modulo (%) operator, which uses an expensive divide and multiplication.
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@ -255,7 +257,7 @@ void planner_reverse_pass_kernel(block_t *previous, block_t *current, block_t *n
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// planner_recalculate() needs to go over the current plan twice. Once in reverse and once forward. This
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// implements the reverse pass.
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void planner_reverse_pass() {
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char block_index = block_buffer_head;
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uint8_t block_index = block_buffer_head;
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if(((block_buffer_head-block_buffer_tail + BLOCK_BUFFER_SIZE) & (BLOCK_BUFFER_SIZE - 1)) > 3) {
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block_index = (block_buffer_head - 3) & (BLOCK_BUFFER_SIZE - 1);
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block_t *block[3] = { NULL, NULL, NULL };
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@ -294,7 +296,7 @@ void planner_forward_pass_kernel(block_t *previous, block_t *current, block_t *n
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// planner_recalculate() needs to go over the current plan twice. Once in reverse and once forward. This
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// implements the forward pass.
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void planner_forward_pass() {
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char block_index = block_buffer_tail;
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uint8_t block_index = block_buffer_tail;
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block_t *block[3] = { NULL, NULL, NULL };
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while(block_index != block_buffer_head) {
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@ -384,7 +386,7 @@ void getHighESpeed()
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return; //do nothing
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float high=0;
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char block_index = block_buffer_tail;
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uint8_t block_index = block_buffer_tail;
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while(block_index != block_buffer_head) {
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float se=block_buffer[block_index].steps_e/float(block_buffer[block_index].step_event_count)*block_buffer[block_index].nominal_rate;
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@ -423,7 +425,7 @@ void check_axes_activity() {
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block_t *block;
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if(block_buffer_tail != block_buffer_head) {
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char block_index = block_buffer_tail;
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uint8_t block_index = block_buffer_tail;
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while(block_index != block_buffer_head) {
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block = &block_buffer[block_index];
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if(block->steps_x != 0) x_active++;
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@ -519,8 +521,7 @@ void plan_buffer_line(const float &x, const float &y, const float &z, const floa
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block->nominal_speed = block->millimeters * inverse_second; // (mm/sec) Always > 0
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block->nominal_rate = ceil(block->step_event_count * inverse_second); // (step/sec) Always > 0
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// segment time im micro seconds
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long segment_time = lround(1000000.0/inverse_second);
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if (block->steps_e == 0) {
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@ -538,6 +539,8 @@ void plan_buffer_line(const float &x, const float &y, const float &z, const floa
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#endif
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/*
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// segment time im micro seconds
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long segment_time = lround(1000000.0/inverse_second);
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if ((blockcount>0) && (blockcount < (BLOCK_BUFFER_SIZE - 4))) {
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if (segment_time<minsegmenttime) { // buffer is draining, add extra time. The amount of time added increases if the buffer is still emptied more.
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segment_time=segment_time+lround(2*(minsegmenttime-segment_time)/blockcount);
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