Move status screen defines

2.0.x
Scott Lahteine 5 years ago
parent 1ea78cdd69
commit 6a514a1e8e

@ -1726,3 +1726,17 @@
#endif
#endif
#endif
#define DO_DRAW_LOGO (STATUS_LOGO_WIDTH && ENABLED(CUSTOM_STATUS_SCREEN_IMAGE))
#define DO_DRAW_HOTENDS (HOTENDS > 0)
#define DO_DRAW_CUTTER (HAS_CUTTER)
#define DO_DRAW_BED (HAS_HEATED_BED && STATUS_BED_WIDTH && HOTENDS <= 4)
#define DO_DRAW_CHAMBER (HAS_TEMP_CHAMBER && STATUS_CHAMBER_WIDTH && HOTENDS <= 4)
#define DO_DRAW_FAN (HAS_FAN0 && STATUS_FAN_WIDTH && HOTENDS <= 4 && defined(STATUS_FAN_FRAMES))
#define ANIM_HOTEND (HOTENDS && ENABLED(STATUS_HOTEND_ANIM))
#define ANIM_BED (DO_DRAW_BED && ENABLED(STATUS_BED_ANIM))
#define ANIM_CHAMBER (DO_DRAW_CHAMBER && ENABLED(STATUS_CHAMBER_ANIM))
#define ANIM_CUTTER (DO_DRAW_CUTTER && ENABLED(STATUS_CUTTER_ANIM))
#define ANIM_HBCC (ANIM_HOTEND || ANIM_BED || ANIM_CHAMBER || ANIM_CUTTER)

@ -67,20 +67,6 @@
#define EXTRAS_BASELINE (40 + INFO_FONT_ASCENT)
#define STATUS_BASELINE (LCD_PIXEL_HEIGHT - INFO_FONT_DESCENT)
#define DO_DRAW_LOGO (STATUS_LOGO_WIDTH && ENABLED(CUSTOM_STATUS_SCREEN_IMAGE))
#define DO_DRAW_HOTENDS (HOTENDS > 0)
#define DO_DRAW_CUTTER (HAS_CUTTER)
#define DO_DRAW_BED (HAS_HEATED_BED && STATUS_BED_WIDTH && HOTENDS <= 4)
#define DO_DRAW_CHAMBER (HAS_TEMP_CHAMBER && STATUS_CHAMBER_WIDTH && HOTENDS <= 4)
#define DO_DRAW_FAN (HAS_FAN0 && STATUS_FAN_WIDTH && HOTENDS <= 4 && defined(STATUS_FAN_FRAMES))
#define ANIM_HOTEND (HOTENDS && ENABLED(STATUS_HOTEND_ANIM))
#define ANIM_BED (DO_DRAW_BED && ENABLED(STATUS_BED_ANIM))
#define ANIM_CHAMBER (DO_DRAW_CHAMBER && ENABLED(STATUS_CHAMBER_ANIM))
#define ANIM_CUTTER (DO_DRAW_CUTTER && ENABLED(STATUS_CUTTER_ANIM))
#define ANIM_HBCC (ANIM_HOTEND || ANIM_BED || ANIM_CHAMBER || ANIM_CUTTER)
#if ANIM_HBCC
enum HeatBits : uint8_t {
HEATBIT_HOTEND,
@ -90,6 +76,7 @@
};
IF<(HEATBIT_CUTTER > 7), uint16_t, uint8_t>::type heat_bits;
#endif
#if ANIM_HOTEND
#define HOTEND_ALT(N) TEST(heat_bits, HEATBIT_HOTEND + N)
#else

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