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@ -267,41 +267,28 @@ class Stepper {
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// Set direction bits for all steppers
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static void set_directions();
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// Limit the speed to 10KHz for AVR
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#ifndef STEP_DOUBLER_FREQUENCY
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#define STEP_DOUBLER_FREQUENCY 10000
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#endif
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FORCE_INLINE static uint32_t calc_timer_interval(uint32_t step_rate) {
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uint32_t timer;
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NOMORE(step_rate, uint32_t(MAX_STEP_FREQUENCY));
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// TODO: HAL: tidy this up, use Conditionals_post.h
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#ifdef CPU_32_BIT
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#if ENABLED(DISABLE_MULTI_STEPPING)
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step_loops = 1;
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#else
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if (step_rate > STEP_DOUBLER_FREQUENCY * 2) { // If steprate > (STEP_DOUBLER_FREQUENCY * 2) kHz >> step 4 times
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step_rate >>= 2;
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step_loops = 4;
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}
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else if (step_rate > STEP_DOUBLER_FREQUENCY) { // If steprate > STEP_DOUBLER_FREQUENCY kHz >> step 2 times
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step_rate >>= 1;
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step_loops = 2;
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}
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else {
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step_loops = 1;
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}
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#endif
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#else
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if (step_rate > 20000) { // If steprate > 20kHz >> step 4 times
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#if DISABLED(DISABLE_MULTI_STEPPING)
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if (step_rate > STEP_DOUBLER_FREQUENCY * 2) { // If steprate > (STEP_DOUBLER_FREQUENCY * 2) kHz >> step 4 times
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step_rate >>= 2;
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step_loops = 4;
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}
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else if (step_rate > 10000) { // If steprate > 10kHz >> step 2 times
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else if (step_rate > STEP_DOUBLER_FREQUENCY) { // If steprate > STEP_DOUBLER_FREQUENCY kHz >> step 2 times
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step_rate >>= 1;
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step_loops = 2;
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}
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else {
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step_loops = 1;
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}
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else
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#endif
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step_loops = 1;
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#ifdef CPU_32_BIT
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// In case of high-performance processor, it is able to calculate in real-time
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@ -309,8 +296,9 @@ class Stepper {
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timer = uint32_t(HAL_STEPPER_TIMER_RATE) / step_rate;
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NOLESS(timer, min_time_per_step); // (STEP_DOUBLER_FREQUENCY * 2 kHz - this should never happen)
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#else
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NOLESS(step_rate, uint32_t(F_CPU / 500000U));
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step_rate -= F_CPU / 500000; // Correct for minimal speed
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constexpr uint32_t min_step_rate = F_CPU / 500000U;
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NOLESS(step_rate, min_step_rate);
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step_rate -= min_step_rate; // Correct for minimal speed
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if (step_rate >= (8 * 256)) { // higher step rate
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const uint8_t tmp_step_rate = (step_rate & 0x00FF);
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const uint16_t table_address = (uint16_t)&speed_lookuptable_fast[(uint8_t)(step_rate >> 8)][0],
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