Added #ifdef BLINKM around new code. Also refined BlinkM.h.

2.0.x
Tim Koster 11 years ago
parent 88dfeefca3
commit 61db046b32

@ -7,6 +7,7 @@
#else
# include "WProgram.h"
#endif
#include "BlinkM.h"
void SendColors(byte red, byte grn, byte blu)

@ -8,7 +8,11 @@
# include "WProgram.h"
#endif
#ifndef BLINKM
#define BLINKM
#include "Wire.h"
void SendColors(byte red, byte grn, byte blu);
#endif

@ -558,7 +558,7 @@ const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of
//#define BARICUDA
//define BlinkM/CyzRgb Support
//#define BlinkM
//#define BLINKM
/*********************************************************************\
* R/C SERVO support

@ -1617,6 +1617,7 @@ void process_commands()
#endif
break;
//TODO: update for all axis, use for loop
#ifdef BLINKM
case 150: // M150
{
byte red;
@ -1630,6 +1631,7 @@ void process_commands()
SendColors(red,grn,blu);
}
break;
#endif //BLINKM
case 201: // M201
for(int8_t i=0; i < NUM_AXIS; i++)
{

Loading…
Cancel
Save