Adaptive multiaxis step smoothing

- Stepper bugs fixed
- Support MIXING_EXTRUDER with Linear Advance
- Miscellaneous cleanup
2.0.x
etagle 7 years ago committed by Scott Lahteine
parent ae15c5af88
commit 39a7e7720d

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 4, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -631,7 +631,7 @@
* Override with M201
* X, Y, Z, E0 [, E1[, E2[, E3[, E4]]]]
*/
#define DEFAULT_MAX_ACCELERATION { MAX_XYAXIS_ACCEL, MAX_XYAXIS_ACCEL, 100, 200 }
#define DEFAULT_MAX_ACCELERATION { MAX_XYAXIS_ACCEL, MAX_XYAXIS_ACCEL, 10, 200 }
/**
* Default Acceleration (change/s) change = mm/s

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -453,6 +453,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -452,6 +452,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -452,6 +452,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -452,6 +452,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -452,6 +452,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -452,6 +452,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -457,6 +457,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -452,6 +452,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -450,6 +450,14 @@
//#define JUNCTION_DEVIATION_INCLUDE_E
#endif
/**
* Adaptive Step Smoothing increases the resolution of multi-axis moves, particularly at step frequencies
* below 1kHz (for AVR) or 10kHz (for ARM), where aliasing between axes in multi-axis moves causes audible
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
// Microstep setting (Only functional when stepper driver microstep pins are connected to MCU.
#define MICROSTEP_MODES { 16, 16, 16, 16, 16 } // [1,2,4,8,16]

@ -215,22 +215,6 @@
#define DEFAULT_KEEPALIVE_INTERVAL 2
#endif
#ifdef CPU_32_BIT
/**
* Hidden options for developer
*/
// Double stepping starts at STEP_DOUBLER_FREQUENCY + 1, quad stepping starts at STEP_DOUBLER_FREQUENCY * 2 + 1
#ifndef STEP_DOUBLER_FREQUENCY
#if ENABLED(LIN_ADVANCE)
#define STEP_DOUBLER_FREQUENCY 60000 // Hz
#else
#define STEP_DOUBLER_FREQUENCY 80000 // Hz
#endif
#endif
// Disable double / quad stepping
//#define DISABLE_MULTI_STEPPING
#endif
/**
* Provide a MAX_AUTORETRACT for older configs
*/
@ -238,23 +222,6 @@
#define MAX_AUTORETRACT 99
#endif
/**
* MAX_STEP_FREQUENCY differs for TOSHIBA
*/
#if ENABLED(CONFIG_STEPPERS_TOSHIBA)
#ifdef CPU_32_BIT
#define MAX_STEP_FREQUENCY STEP_DOUBLER_FREQUENCY // Max step frequency for Toshiba Stepper Controllers, 96kHz is close to maximum for an Arduino Due
#else
#define MAX_STEP_FREQUENCY 10000 // Max step frequency for Toshiba Stepper Controllers
#endif
#else
#ifdef CPU_32_BIT
#define MAX_STEP_FREQUENCY (STEP_DOUBLER_FREQUENCY * 4) // Max step frequency for the Due is approx. 330kHz
#else
#define MAX_STEP_FREQUENCY 40000 // Max step frequency for Ultimaker (5000 pps / half step)
#endif
#endif
// MS1 MS2 Stepper Driver Microstepping mode table
#define MICROSTEP1 LOW,LOW
#if ENABLED(HEROIC_STEPPER_DRIVERS)
@ -1346,15 +1313,6 @@
#define MANUAL_PROBE_HEIGHT Z_HOMING_HEIGHT
#endif
// Stepper pulse duration, in cycles
#define STEP_PULSE_CYCLES ((MINIMUM_STEPPER_PULSE) * CYCLES_PER_MICROSECOND)
#ifdef CPU_32_BIT
// Add additional delay for between direction signal and pulse signal of stepper
#ifndef STEPPER_DIRECTION_DELAY
#define STEPPER_DIRECTION_DELAY 0 // time in microseconds
#endif
#endif
#ifndef __SAM3X8E__ //todo: hal: broken hal encapsulation
#undef UI_VOLTAGE_LEVEL
#undef RADDS_DISPLAY
@ -1486,4 +1444,132 @@
#define USE_EXECUTE_COMMANDS_IMMEDIATE
#endif
//
// Estimate the amount of time the ISR will take to execute
//
#ifdef CPU_32_BIT
// The base ISR takes 792 cycles
#define ISR_BASE_CYCLES 792UL
// Linear advance base time is 64 cycles
#if ENABLED(LIN_ADVANCE)
#define ISR_LA_BASE_CYCLES 64UL
#else
#define ISR_LA_BASE_CYCLES 0UL
#endif
// S curve interpolation adds 40 cycles
#if ENABLED(S_CURVE_ACCELERATION)
#define ISR_S_CURVE_CYCLES 40UL
#else
#define ISR_S_CURVE_CYCLES 0UL
#endif
// Stepper Loop base cycles
#define ISR_LOOP_BASE_CYCLES 4UL
// And each stepper takes 16 cycles
#define ISR_STEPPER_CYCLES 16UL
#else
// The base ISR takes 752 cycles
#define ISR_BASE_CYCLES 752UL
// Linear advance base time is 32 cycles
#if ENABLED(LIN_ADVANCE)
#define ISR_LA_BASE_CYCLES 32UL
#else
#define ISR_LA_BASE_CYCLES 0UL
#endif
// S curve interpolation adds 160 cycles
#if ENABLED(S_CURVE_ACCELERATION)
#define ISR_S_CURVE_CYCLES 160UL
#else
#define ISR_S_CURVE_CYCLES 0UL
#endif
// Stepper Loop base cycles
#define ISR_LOOP_BASE_CYCLES 32UL
// And each stepper takes 88 cycles
#define ISR_STEPPER_CYCLES 88UL
#endif
// For each stepper, we add its time
#ifdef HAS_X_STEP
#define ISR_X_STEPPER_CYCLES ISR_STEPPER_CYCLES
#else
#define ISR_X_STEPPER_CYCLES 0UL
#endif
// For each stepper, we add its time
#ifdef HAS_Y_STEP
#define ISR_Y_STEPPER_CYCLES ISR_STEPPER_CYCLES
#else
#define ISR_Y_STEPPER_CYCLES 0UL
#endif
// For each stepper, we add its time
#ifdef HAS_Z_STEP
#define ISR_Z_STEPPER_CYCLES ISR_STEPPER_CYCLES
#else
#define ISR_Z_STEPPER_CYCLES 0UL
#endif
// E is always interpolated, even for mixing extruders
#define ISR_E_STEPPER_CYCLES ISR_STEPPER_CYCLES
// If linear advance is disabled, then the loop also handles them
#if DISABLED(LIN_ADVANCE) && ENABLED(MIXING_EXTRUDER)
#define ISR_MIXING_STEPPER_CYCLES ((MIXING_STEPPERS) * ISR_STEPPER_CYCLES)
#else
#define ISR_MIXING_STEPPER_CYCLES 0UL
#endif
// And the total minimum loop time is, without including the base
#define MIN_ISR_LOOP_CYCLES (ISR_X_STEPPER_CYCLES + ISR_Y_STEPPER_CYCLES + ISR_Z_STEPPER_CYCLES + ISR_E_STEPPER_CYCLES + ISR_MIXING_STEPPER_CYCLES)
// But the user could be enforcing a minimum time, so the loop time is
#define ISR_LOOP_CYCLES (ISR_LOOP_BASE_CYCLES + ((MINIMUM_STEPPER_PULSE*2UL) > MIN_ISR_LOOP_CYCLES ? (MINIMUM_STEPPER_PULSE*2UL) : MIN_ISR_LOOP_CYCLES))
// If linear advance is enabled, then it is handled separately
#if ENABLED(LIN_ADVANCE)
// Estimate the minimum LA loop time
#if ENABLED(MIXING_EXTRUDER)
#define MIN_ISR_LA_LOOP_CYCLES ((MIXING_STEPPERS) * (ISR_STEPPER_CYCLES))
#else
#define MIN_ISR_LA_LOOP_CYCLES ISR_STEPPER_CYCLES
#endif
// And the real loop time
#define ISR_LA_LOOP_CYCLES ((MINIMUM_STEPPER_PULSE*2UL) > MIN_ISR_LA_LOOP_CYCLES ? (MINIMUM_STEPPER_PULSE*2UL) : MIN_ISR_LA_LOOP_CYCLES)
#else
#define ISR_LA_LOOP_CYCLES 0UL
#endif
// Now estimate the total ISR execution time in cycles given a step per ISR multiplier
#define ISR_EXECUTION_CYCLES(rate) (((ISR_BASE_CYCLES + ISR_S_CURVE_CYCLES + (ISR_LOOP_CYCLES * rate) + ISR_LA_BASE_CYCLES + ISR_LA_LOOP_CYCLES)) / rate)
// The maximum allowable stepping frequency when doing x128-x1 stepping (in Hz)
#define MAX_128X_STEP_ISR_FREQUENCY (F_CPU / ISR_EXECUTION_CYCLES(128))
#define MAX_64X_STEP_ISR_FREQUENCY (F_CPU / ISR_EXECUTION_CYCLES(64))
#define MAX_32X_STEP_ISR_FREQUENCY (F_CPU / ISR_EXECUTION_CYCLES(32))
#define MAX_16X_STEP_ISR_FREQUENCY (F_CPU / ISR_EXECUTION_CYCLES(16))
#define MAX_8X_STEP_ISR_FREQUENCY (F_CPU / ISR_EXECUTION_CYCLES(8))
#define MAX_4X_STEP_ISR_FREQUENCY (F_CPU / ISR_EXECUTION_CYCLES(4))
#define MAX_2X_STEP_ISR_FREQUENCY (F_CPU / ISR_EXECUTION_CYCLES(2))
#define MAX_1X_STEP_ISR_FREQUENCY (F_CPU / ISR_EXECUTION_CYCLES(1))
// The minimum allowable frequency for step smoothing will be 1/10 of the maximum nominal frequency (in Hz)
#define MIN_STEP_ISR_FREQUENCY MAX_1X_STEP_ISR_FREQUENCY
// Disable multiple steps per ISR
//#define DISABLE_MULTI_STEPPING
#endif // CONDITIONALS_POST_H

@ -679,9 +679,9 @@ void Planner::init() {
return r11 | (uint16_t(r12) << 8) | (uint32_t(r13) << 16);
}
#else
// All the other 32 CPUs can easily perform the inverse using hardware division,
// All other 32-bit MPUs can easily do inverse using hardware division,
// so we don't need to reduce precision or to use assembly language at all.
// This routine, for all the other archs, returns 0x100000000 / d ~= 0xFFFFFFFF / d
// This routine, for all other archs, returns 0x100000000 / d ~= 0xFFFFFFFF / d
static FORCE_INLINE uint32_t get_period_inverse(const uint32_t d) { return 0xFFFFFFFF / d; }
#endif
#endif
@ -1646,10 +1646,16 @@ bool Planner::_populate_block(block_t * const block, bool split_move,
// Bail if this is a zero-length block
if (block->step_event_count < MIN_STEPS_PER_SEGMENT) return false;
// For a mixing extruder, get a magnified step_event_count for each
// For a mixing extruder, get a magnified esteps for each
#if ENABLED(MIXING_EXTRUDER)
for (uint8_t i = 0; i < MIXING_STEPPERS; i++)
block->mix_event_count[i] = mixing_factor[i] * block->step_event_count;
block->mix_steps[i] = mixing_factor[i] * (
#if ENABLED(LIN_ADVANCE)
esteps
#else
block->step_event_count
#endif
);
#endif
#if FAN_COUNT > 0

@ -108,7 +108,7 @@ typedef struct {
uint8_t active_extruder; // The extruder to move (if E move)
#if ENABLED(MIXING_EXTRUDER)
uint32_t mix_event_count[MIXING_STEPPERS]; // Scaled step_event_count for the mixing steppers
uint32_t mix_steps[MIXING_STEPPERS]; // Scaled steps[E_AXIS] for the mixing steppers
#endif
// Settings for the trapezoid generator
@ -130,7 +130,7 @@ typedef struct {
// Advance extrusion
#if ENABLED(LIN_ADVANCE)
bool use_advance_lead;
uint16_t advance_speed, // Timer value for extruder speed offset
uint16_t advance_speed, // STEP timer value for extruder speed offset ISR
max_adv_steps, // max. advance steps to get cruising speed pressure (not always nominal_speed!)
final_adv_steps; // advance steps due to exit speed
float e_D_ratio;

File diff suppressed because it is too large Load Diff

@ -76,10 +76,14 @@ class Stepper {
private:
static uint8_t last_direction_bits, // The next stepping-bits to be output
last_movement_extruder, // Last movement extruder, as computed when the last movement was fetched from planner
axis_did_move; // Last Movement in the given direction is not null, as computed when the last movement was fetched from planner
static bool abort_current_block; // Signals to the stepper that current block should be aborted
#if DISABLED(MIXING_EXTRUDER)
static uint8_t last_moved_extruder; // Last-moved extruder, as set when the last movement was fetched from planner
#endif
#if ENABLED(X_DUAL_ENDSTOPS)
static bool locked_X_motor, locked_X2_motor;
#endif
@ -90,9 +94,34 @@ class Stepper {
static bool locked_Z_motor, locked_Z2_motor;
#endif
// Counter variables for the Bresenham line tracer
static int32_t counter_X, counter_Y, counter_Z, counter_E;
static uint32_t step_events_completed; // The number of step events executed in the current block
static uint32_t acceleration_time, deceleration_time; // time measured in Stepper Timer ticks
static uint8_t steps_per_isr; // Count of steps to perform per Stepper ISR call
#if ENABLED(ADAPTIVE_STEP_SMOOTHING)
static uint8_t oversampling_factor; // Oversampling factor (log2(multiplier)) to increase temporal resolution of axis
#else
static constexpr uint8_t oversampling_factor = 0;
#endif
// Delta error variables for the Bresenham line tracer
static int32_t delta_error[XYZE];
static uint32_t advance_dividend[XYZE],
advance_divisor,
step_events_completed, // The number of step events executed in the current block
accelerate_until, // The point from where we need to stop acceleration
decelerate_after, // The point from where we need to start decelerating
step_event_count; // The total event count for the current block
// Mixing extruder mix delta_errors for bresenham tracing
#if ENABLED(MIXING_EXTRUDER)
static int32_t delta_error_m[MIXING_STEPPERS];
static uint32_t advance_dividend_m[MIXING_STEPPERS],
advance_divisor_m;
#define MIXING_STEPPERS_LOOP(VAR) \
for (uint8_t VAR = 0; VAR < MIXING_STEPPERS; VAR++)
#else
static int8_t active_extruder; // Active extruder
#endif
#if ENABLED(S_CURVE_ACCELERATION)
static int32_t bezier_A, // A coefficient in Bézier speed curve
@ -107,33 +136,19 @@ class Stepper {
#endif
static uint32_t nextMainISR; // time remaining for the next Step ISR
static bool all_steps_done; // all steps done
#if ENABLED(LIN_ADVANCE)
static uint32_t LA_decelerate_after; // Copy from current executed block. Needed because current_block is set to NULL "too early".
static uint32_t nextAdvanceISR, eISR_Rate;
static uint16_t current_adv_steps, final_adv_steps, max_adv_steps; // Copy from current executed block. Needed because current_block is set to NULL "too early".
static int8_t e_steps;
static bool use_advance_lead;
#if E_STEPPERS > 1
static int8_t LA_active_extruder; // Copy from current executed block. Needed because current_block is set to NULL "too early".
#else
static constexpr int8_t LA_active_extruder = 0;
#endif
static uint32_t nextAdvanceISR, LA_isr_rate;
static uint16_t LA_current_adv_steps, LA_final_adv_steps, LA_max_adv_steps; // Copy from current executed block. Needed because current_block is set to NULL "too early".
static int8_t LA_steps;
static bool LA_use_advance_lead;
#endif // LIN_ADVANCE
static uint32_t acceleration_time, deceleration_time;
static uint8_t step_loops, step_loops_nominal;
static uint32_t ticks_nominal;
static int32_t ticks_nominal;
#if DISABLED(S_CURVE_ACCELERATION)
static uint32_t acc_step_rate; // needed for deceleration start point
#endif
static volatile int32_t endstops_trigsteps[XYZ];
static volatile int32_t endstops_stepsTotal, endstops_stepsDone;
//
// Positions of stepper motors, in step units
@ -145,16 +160,6 @@ class Stepper {
//
static int8_t count_direction[NUM_AXIS];
//
// Mixing extruder mix counters
//
#if ENABLED(MIXING_EXTRUDER)
static int32_t counter_m[MIXING_STEPPERS];
#define MIXING_STEPPERS_LOOP(VAR) \
for (uint8_t VAR = 0; VAR < MIXING_STEPPERS; VAR++) \
if (current_block->mix_event_count[VAR])
#endif
public:
//
@ -201,7 +206,15 @@ class Stepper {
FORCE_INLINE static bool axis_is_moving(const AxisEnum axis) { return TEST(axis_did_move, axis); }
// The extruder associated to the last movement
FORCE_INLINE static uint8_t movement_extruder() { return last_movement_extruder; }
FORCE_INLINE static uint8_t movement_extruder() {
return
#if ENABLED(MIXING_EXTRUDER)
0
#else
last_moved_extruder
#endif
;
}
// Handle a triggered endstop
static void endstop_triggered(const AxisEnum axis);
@ -279,34 +292,42 @@ class Stepper {
// Set direction bits for all steppers
static void set_directions();
// Limit the speed to 10KHz for AVR
#ifndef STEP_DOUBLER_FREQUENCY
#define STEP_DOUBLER_FREQUENCY 10000
#endif
FORCE_INLINE static uint32_t calc_timer_interval(uint32_t step_rate) {
FORCE_INLINE static uint32_t calc_timer_interval(uint32_t step_rate, uint8_t scale, uint8_t* loops) {
uint32_t timer;
NOMORE(step_rate, uint32_t(MAX_STEP_FREQUENCY));
// Scale the frequency, as requested by the caller
step_rate <<= scale;
uint8_t multistep = 1;
#if DISABLED(DISABLE_MULTI_STEPPING)
if (step_rate > STEP_DOUBLER_FREQUENCY * 2) { // If steprate > (STEP_DOUBLER_FREQUENCY * 2) kHz >> step 4 times
step_rate >>= 2;
step_loops = 4;
}
else if (step_rate > STEP_DOUBLER_FREQUENCY) { // If steprate > STEP_DOUBLER_FREQUENCY kHz >> step 2 times
// The stepping frequency limits for each multistepping rate
static const uint32_t limit[] PROGMEM = {
( MAX_1X_STEP_ISR_FREQUENCY ),
( MAX_2X_STEP_ISR_FREQUENCY >> 1),
( MAX_4X_STEP_ISR_FREQUENCY >> 2),
( MAX_8X_STEP_ISR_FREQUENCY >> 3),
( MAX_16X_STEP_ISR_FREQUENCY >> 4),
( MAX_32X_STEP_ISR_FREQUENCY >> 5),
( MAX_64X_STEP_ISR_FREQUENCY >> 6),
(MAX_128X_STEP_ISR_FREQUENCY >> 7)
};
// Select the proper multistepping
uint8_t idx = 0;
while (idx < 7 && step_rate > (uint32_t)pgm_read_dword(&limit[idx])) {
step_rate >>= 1;
step_loops = 2;
}
else
multistep <<= 1;
++idx;
};
#else
NOMORE(step_rate, uint32_t(MAX_1X_STEP_ISR_FREQUENCY));
#endif
step_loops = 1;
*loops = multistep;
#ifdef CPU_32_BIT
// In case of high-performance processor, it is able to calculate in real-time
const uint32_t min_time_per_step = (HAL_STEPPER_TIMER_RATE) / ((STEP_DOUBLER_FREQUENCY) * 2);
timer = uint32_t(HAL_STEPPER_TIMER_RATE) / step_rate;
NOLESS(timer, min_time_per_step); // (STEP_DOUBLER_FREQUENCY * 2 kHz - this should never happen)
#else
constexpr uint32_t min_step_rate = F_CPU / 500000U;
NOLESS(step_rate, min_step_rate);
@ -324,10 +345,8 @@ class Stepper {
timer = (uint16_t)pgm_read_word_near(table_address)
- (((uint16_t)pgm_read_word_near(table_address + 2) * (uint8_t)(step_rate & 0x0007)) >> 3);
}
if (timer < 100) { // (20kHz - this should never happen)
timer = 100;
SERIAL_ECHOLNPAIR(MSG_STEPPER_TOO_HIGH, step_rate);
}
// (there is no need to limit the timer value here. All limits have been
// applied above, and AVR is able to keep up at 30khz Stepping ISR rate)
#endif
return timer;

@ -0,0 +1,269 @@
On the Bresenham algorithm as implemented by Marlin:
(Taken from (https://www.cs.helsinki.fi/group/goa/mallinnus/lines/bresenh.html)
The basic Bresenham algorithm:
Consider drawing a line on a raster grid where we restrict the allowable slopes of the line to the range 0 <= m <= 1
If we further restrict the line-drawing routine so that it always increments x as it plots, it becomes clear that, having plotted a point at (x,y), the routine has a severely limited range of options as to where it may put the next point on the line:
- It may plot the point (x+1,y), or:
- It may plot the point (x+1,y+1).
So, working in the first positive octant of the plane, line drawing becomes a matter of deciding between two possibilities at each step.
We can draw a diagram of the situation which the plotting program finds itself in having plotted (x,y).
```
y+1 +--------------*
| /
| /
| /
| /
| y+e+m*--------+-
| /| ^ |
| / | |m |
| / | | |
| / | v |
| y+e*----|----- |m+ε
| /| | ^ |
| / | | |ε |
| / | | | |
|/ | | v v
y *----+----+----------+--
x x+1
```
In plotting (x,y) the line drawing routine will, in general, be making a compromise between what it would like to draw and what the resolution of the stepper motors actually allows it to draw. Usually the plotted point (x,y) will be in error, the actual, mathematical point on the line will not be addressable on the pixel grid. So we associate an error, ε, with each y ordinate, the real value of y should be y+ε . This error will range from -0.5 to just under +0.5.
In moving from x to x+1 we increase the value of the true (mathematical) y-ordinate by an amount equal to the slope of the line, m. We will choose to plot (x+1,y) if the difference between this new value and y is less than 0.5
```
y + ε + m < y + 0.5
```
Otherwise we will plot (x+1,y+1). It should be clear that by so doing we minimize the total error between the mathematical line segment and what actually gets drawn on the display.
The error resulting from this new point can now be written back into ε, this will allow us to repeat the whole process for the next point along the line, at x+2.
The new value of error can adopt one of two possible values, depending on what new point is plotted. If (x+1,y) is chosen, the new value of error is given by:
```
ε[new] = (y + ε + m) - y
```
Otherwise, it is:
```
ε[new] = (y + ε + m) - (y + 1)
```
This gives an algorithm for a DDA which avoids rounding operations, instead using the error variable ε to control plotting:
```
ε = 0, y = y[1]
for x = x1 to x2 do
Plot point at (x,y)
if (ε + m < 0.5)
ε = ε + m
else
y = y + 1, ε = ε + m - 1
endif
endfor
```
This still employs floating point values. Consider, however, what happens if we multiply across both sides of the plotting test by Δx and then by 2:
```
ε + m < 0.5
ε + Δy/Δx < 0.5
2.ε.Δx + 2.Δy < Δx
```
All quantities in this inequality are now integral.
Substitute ε' for ε.Δx . The test becomes:
```
2.(ε' + Δy) < Δx
```
This gives an integer-only test for deciding which point to plot.
The update rules for the error on each step may also be cast into ε' form. Consider the floating-point versions of the update rules:
```
ε = ε + m
ε = ε + m - 1
```
Multiplying through by Δx yields:
```
ε.Δx = ε.Δx + Δy
ε.Δx = ε.Δx + Δy - Δx
```
Which is in ε' form:
```
ε' = ε' + Δy
ε' = ε' + Δy - Δx
```
Using this new ``error'' value, ε' with the new test and update equations gives Bresenham's integer-only line drawing algorithm:
```
ε' = 0, y = y[1]
for x = x1 to x2 do
Plot point at (x,y)
if (2.(ε' + Δy) < Δx)
ε' = ε' + Δy
else
y = y + 1, ε' = ε' + Δy - Δx
endif
endfor
```
It is a Integer only algorithm - hence efficient (fast). And the Multiplication by 2 can be implemented by left-shift. 0 <= m <= 1
### Oversampling Bresenham algorithm:
Even if Bresenham does NOT lose steps at all, and also does NOT accumulate error, there is a concept i would call "time resolution" - If the quotient between major axis and minor axis (major axis means, in this context, the axis that must create more step pulses compared with the other ones, including the extruder)
Well, if the quotient result is not an integer, then Bresenham, at some points in the movement of the major axis, must decide that it has to move the minor axis. It is done in such way that after the full major axis movement has executed, it also has executed the full movements of the minor axis. And the minor axis steps were properly distributed evenly along the major axis movement. So good so far.
But, as said, Bresenham has "discrete" decision points: It can only decide to move (or not to move) minor axis exactly at the moment the major axis moves. And that is not the ideal point (in time) usually.
With slow movements that are composed of a similar, but not equal number of steps in all axes, the problem worsens, as the decision points are distributed very sparsely, and there are large delays between those decision points.
It is nearly trivial to extend Bresenham to "oversample" in that situation: Let's do it:
Assume that we want to use Bresenham to calculate when to step (move in Y direction), but we want to do it, not for integer increments of the X axis, rather than, for fractional increments.
Let's call 'r' the count of subdivisions we want to split an integer increment of the X axis:
```
m = Δy/Δx = increment of y due to the increment of x1
```
Every time we move `1/r` in the X axis, then the Y axis should move `m.1/r`
But, as stated previously, due to the resolution of the screen, there are 2 choices:
- It may plot the point `(x+(1/r),y)`, or:
- It may plot the point `(x+(1/r),y+1)`.
That decision must be made keeping the error as small as possible:
```
-0.5 < ε < 0.5
```
So, the proper condition for that decision is (`m/r` is the increment of y due to the fractional `1/r` increment of `x`):
```
y + ε + m/r < y + 0.5
ε + m/r < 0.5 [1]
```
Once we did the decision, then the error update conditions are:
Decision A:
```
ε[new] = y + ε + m/r - y
ε[new] = ε + m/r [2]
```
Decision B:
```
ε[new] = y + ε + m/r - (y+1)
ε[new] = ε + m/r - 1 [3]
```
We replace m in the decision inequality [1] by its definition:
```
ε + m/r < 0.5
ε + ΔY/(ΔX*r) < 0.5
```
Then, we multiply it by `2.Δx.r`:
```
ε + ΔY/(ΔX*r) < 0.5
2.ΔX.ε.r + 2.ΔY < ΔX.r
```
If we define `ε' = 2.ε.ΔX.r` then it becomes:
```
ε' + 2.ΔY < ΔX.r [4]
```
Now, for the update rules, we multiply by 2.r.ΔX
```
ε[new] = ε + m/r
2.r.ΔX.ε[new] = 2.r.ΔX.ε + 2.r.ΔX.ΔY/ΔX/r
2.r.ΔX.ε[new] = 2.r.ΔX.ε + 2.ΔY
ε'[new] = ε' + 2.ΔY [6]
```
```
ε[new] = ε + m/r - 1
2.r.ΔX.ε[new] = 2.r.ΔX.ε + 2.r.ΔX.ΔY/ΔX/r - 1 . 2.r.ΔX
2.r.ΔX.ε[new] = 2.r.ΔX.ε + 2.ΔY - 2.ΔX.r
ε'[new] = ε' + 2.ΔY - 2.ΔX.r [7]
```
All expressions, the decision inequality [4], and the update equations [5] and [6] are integer valued. There is no need for floating point arithmetic at all.
Summarizing:
```
Condition equation:
ε' + 2.ΔY < ΔX.r [4]
Error update equations:
ε'[new] = ε' + 2.ΔY [6]
ε'[new] = ε' + 2.ΔY - 2.ΔX.r [7]
```
This can be implemented in C as:
```cpp
class OversampledBresenham {
private:
long divisor, // stepsX
dividend, // stepsY
advanceDivisor, // advanceX
advanceDividend; // advanceY
int errorAccumulator; // Error accumulator
public:
unsigned int ticker;
OversampledBresenhan(const long& inDividend, const long& inDivisor, int rate) {
ticker = 0;
divisor = inDivisor;
dividend = inDividend;
advanceDivisor = divisor * 2 * rate;
advanceDividend = dividend * 2;
errorAccumulator = -divisor * rate;
}
bool tick() {
errorAccumulator += advanceDividend;
const bool over = errorAccumulator >= 0;
if (over) {
ticker++;
errorAccumulator -= advanceDivisor;
}
return over;
}
};
```
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