@ -583,9 +583,6 @@
// and processor overload (too many expensive sqrt calls).
#define DELTA_SEGMENTS_PER_SECOND 80
// Convert feedrates to apply to the Effector instead of the Carriages
//#define DELTA_FEEDRATE_SCALING
// After homing move down to a height where XY movement is unconstrained
#define DELTA_HOME_TO_SAFE_ZONE