|
|
|
@ -54,10 +54,12 @@
|
|
|
|
|
////////////////////////////////////////////
|
|
|
|
|
|
|
|
|
|
// Menu Navigation
|
|
|
|
|
int8_t encoderTopLine;
|
|
|
|
|
int8_t encoderTopLine, encoderLine, screen_items;
|
|
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
|
screenFunc_t menu_function;
|
|
|
|
|
uint32_t encoder_position;
|
|
|
|
|
uint8_t top_line, items;
|
|
|
|
|
} menuPosition;
|
|
|
|
|
menuPosition screen_history[6];
|
|
|
|
|
uint8_t screen_history_depth = 0;
|
|
|
|
@ -80,20 +82,14 @@ bool no_reentry = false;
|
|
|
|
|
void MarlinUI::return_to_status() { goto_screen(status_screen); }
|
|
|
|
|
|
|
|
|
|
void MarlinUI::save_previous_screen() {
|
|
|
|
|
if (screen_history_depth < COUNT(screen_history)) {
|
|
|
|
|
screen_history[screen_history_depth].menu_function = currentScreen;
|
|
|
|
|
screen_history[screen_history_depth].encoder_position = encoderPosition;
|
|
|
|
|
++screen_history_depth;
|
|
|
|
|
}
|
|
|
|
|
if (screen_history_depth < COUNT(screen_history))
|
|
|
|
|
screen_history[screen_history_depth++] = { currentScreen, encoderPosition, encoderTopLine, screen_items };
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void MarlinUI::goto_previous_screen() {
|
|
|
|
|
if (screen_history_depth > 0) {
|
|
|
|
|
--screen_history_depth;
|
|
|
|
|
goto_screen(
|
|
|
|
|
screen_history[screen_history_depth].menu_function,
|
|
|
|
|
screen_history[screen_history_depth].encoder_position
|
|
|
|
|
);
|
|
|
|
|
menuPosition &sh = screen_history[--screen_history_depth];
|
|
|
|
|
goto_screen(sh.menu_function, sh.encoder_position, sh.top_line, sh.items);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
return_to_status();
|
|
|
|
@ -197,7 +193,7 @@ bool printer_busy() {
|
|
|
|
|
/**
|
|
|
|
|
* General function to go directly to a screen
|
|
|
|
|
*/
|
|
|
|
|
void MarlinUI::goto_screen(screenFunc_t screen, const uint32_t encoder/*=0*/) {
|
|
|
|
|
void MarlinUI::goto_screen(screenFunc_t screen, const uint32_t encoder/*=0*/, const uint8_t top/*=0*/, const uint8_t items/*=0*/) {
|
|
|
|
|
if (currentScreen != screen) {
|
|
|
|
|
|
|
|
|
|
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
|
|
|
|
@ -246,6 +242,8 @@ void MarlinUI::goto_screen(screenFunc_t screen, const uint32_t encoder/*=0*/) {
|
|
|
|
|
|
|
|
|
|
currentScreen = screen;
|
|
|
|
|
encoderPosition = encoder;
|
|
|
|
|
encoderTopLine = top;
|
|
|
|
|
screen_items = items;
|
|
|
|
|
if (screen == status_screen) {
|
|
|
|
|
defer_status_screen(false);
|
|
|
|
|
#if ENABLED(AUTO_BED_LEVELING_UBL)
|
|
|
|
@ -314,7 +312,6 @@ void MarlinUI::synchronize(PGM_P const msg/*=NULL*/) {
|
|
|
|
|
* _thisItemNr is the index of each MENU_ITEM or STATIC_ITEM
|
|
|
|
|
* screen_items is the total number of items in the menu (after one call)
|
|
|
|
|
*/
|
|
|
|
|
int8_t encoderLine, screen_items;
|
|
|
|
|
void scroll_screen(const uint8_t limit, const bool is_menu) {
|
|
|
|
|
ui.encoder_direction_menus();
|
|
|
|
|
ENCODER_RATE_MULTIPLY(false);
|
|
|
|
|