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@ -4077,10 +4077,10 @@ void home_all_axes() { gcode_G28(true); }
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inline void _manual_goto_xy(const float &x, const float &y) {
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const float old_feedrate_mm_s = feedrate_mm_s;
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#if MANUAL_PROBE_HEIGHT > 0
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const float prev_z = current_position[Z_AXIS];
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feedrate_mm_s = homing_feedrate(Z_AXIS);
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current_position[Z_AXIS] = LOGICAL_Z_POSITION(Z_MIN_POS) + MANUAL_PROBE_HEIGHT;
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current_position[Z_AXIS] = LOGICAL_Z_POSITION(MANUAL_PROBE_HEIGHT);
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line_to_current_position();
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#endif
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@ -4091,7 +4091,7 @@ void home_all_axes() { gcode_G28(true); }
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#if MANUAL_PROBE_HEIGHT > 0
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feedrate_mm_s = homing_feedrate(Z_AXIS);
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current_position[Z_AXIS] = LOGICAL_Z_POSITION(Z_MIN_POS); // just slightly over the bed
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current_position[Z_AXIS] = prev_z; // move back to the previous Z.
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line_to_current_position();
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#endif
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