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@ -64,6 +64,19 @@
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uint8_t MarlinUI::progress_bar_percent; // = 0
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#endif
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#if HAS_BUZZER
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#include "../libs/buzzer.h"
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void MarlinUI::buzz(const long duration, const uint16_t freq) {
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#if ENABLED(LCD_USE_I2C_BUZZER)
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lcd.buzz(duration, freq);
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#elif ENABLED(PCA9632_BUZZER)
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pca9632_buzz(const long duration, const uint16_t freq) {
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#elif USE_BEEPER
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buzzer.tone(duration, freq);
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#endif
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}
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#endif
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#if HAS_SPI_LCD
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#if HAS_GRAPHICAL_LCD
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@ -89,10 +102,6 @@
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#include "../feature/bedlevel/bedlevel.h"
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#endif
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#if HAS_BUZZER
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#include "../libs/buzzer.h"
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#endif
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#if HAS_TRINAMIC
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#include "../feature/tmc_util.h"
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#endif
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@ -568,7 +577,7 @@ void MarlinUI::status_screen() {
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const millis_t ms = millis();
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#endif
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if (ELAPSED(ms, next_beep)) {
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BUZZ(FEEDRATE_CHANGE_BEEP_DURATION, FEEDRATE_CHANGE_BEEP_FREQUENCY);
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buzz(FEEDRATE_CHANGE_BEEP_DURATION, FEEDRATE_CHANGE_BEEP_FREQUENCY);
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next_beep = ms + 500UL;
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}
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#endif
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@ -611,13 +620,12 @@ void MarlinUI::quick_feedback(const bool clear_buttons/*=true*/) {
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#if HAS_BUZZER
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// Buzz and wait. Is the delay needed for buttons to settle?
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buzz(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ);
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#endif
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#if HAS_LCD_MENU
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#if ENABLED(LCD_USE_I2C_BUZZER)
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delay(10);
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#elif PIN_EXISTS(BEEPER)
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for (int8_t i = 5; i--;) { buzzer.tick(); delay(2); }
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#if HAS_LCD_MENU
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#if USE_BEEPER
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for (int8_t i = 5; i--;) { buzzer.tick(); delay(2); }
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#else
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delay(10);
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#endif
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#endif
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#endif
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}
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@ -729,16 +737,6 @@ void MarlinUI::quick_feedback(const bool clear_buttons/*=true*/) {
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LCDViewAction MarlinUI::lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW;
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bool MarlinUI::detected() {
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return
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#if EITHER(LCD_I2C_TYPE_MCP23017, LCD_I2C_TYPE_MCP23008) && defined(DETECT_DEVICE)
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lcd.LcdDetected() == 1
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#else
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true
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#endif
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;
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}
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void MarlinUI::update() {
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static uint16_t max_display_update_time = 0;
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@ -1295,23 +1293,6 @@ void MarlinUI::update() {
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#endif // HAS_ENCODER_WHEEL
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}
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#if HAS_SLOW_BUTTONS
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uint8_t MarlinUI::read_slow_buttons() {
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#if ENABLED(LCD_I2C_TYPE_MCP23017)
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// Reading these buttons this is likely to be too slow to call inside interrupt context
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// so they are called during normal lcd_update
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uint8_t slow_bits = lcd.readButtons() << B_I2C_BTN_OFFSET;
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#if ENABLED(LCD_I2C_VIKI)
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if ((slow_bits & (B_MI | B_RI)) && PENDING(millis(), next_button_update_ms)) // LCD clicked
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slow_bits &= ~(B_MI | B_RI); // Disable LCD clicked buttons if screen is updated
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#endif // LCD_I2C_VIKI
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return slow_bits;
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#endif // LCD_I2C_TYPE_MCP23017
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}
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#endif
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#endif // HAS_ENCODER_ACTION
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#endif // HAS_SPI_LCD
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