Add preliminary blink stubs. Real implementation is still missing.

master
Christoph Lohmann 12 years ago
parent c092bce366
commit 121d9109e8

@ -77,6 +77,7 @@ enum glyph_attribute {
ATTR_BOLD = 4,
ATTR_GFX = 8,
ATTR_ITALIC = 16,
ATTR_BLINK = 32,
};
enum cursor_movement {
@ -1133,7 +1134,7 @@ tsetattr(int *attr, int l) {
switch(attr[i]) {
case 0:
term.c.attr.mode &= ~(ATTR_REVERSE | ATTR_UNDERLINE | ATTR_BOLD \
| ATTR_ITALIC);
| ATTR_ITALIC | ATTR_BLINK);
term.c.attr.fg = DefaultFG;
term.c.attr.bg = DefaultBG;
break;
@ -1146,6 +1147,9 @@ tsetattr(int *attr, int l) {
case 4:
term.c.attr.mode |= ATTR_UNDERLINE;
break;
case 5:
term.c.attr.mode |= ATTR_BLINK;
break;
case 7:
term.c.attr.mode |= ATTR_REVERSE;
break;
@ -1158,6 +1162,9 @@ tsetattr(int *attr, int l) {
case 24:
term.c.attr.mode &= ~ATTR_UNDERLINE;
break;
case 25:
term.c.attr.mode &= ~ATTR_BLINK;
break;
case 27:
term.c.attr.mode &= ~ATTR_REVERSE;
break;

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