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#Jupyter je lepsi
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import numpy as np
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ikonky = [" "," X "," O "]
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def render(board):
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text = "+---+---+---+\n"
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for row in board:
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text += "|"
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for column in row:
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text += ikonky[column] + "|"
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text += "\n+---+---+---+\n"
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print(text)
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print("""+---+---+---+
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| 0 | 1 | 2 |
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+---+---+---+
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| 3 | 4 | 5 |
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+---+---+---+
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| 6 | 7 | 8 |
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+---+---+---+""")
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def compare3(a,b,c):
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return a == b and b == c and a != 0
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def check(board, move):
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#print(board, move)
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end = False
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#kontrola řádku
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end = end or compare3(board[0, move[1]],board[1, move[1]],board[2, move[1]])
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#kontrola sloupce
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end = end or compare3(board[move[0], 0],board[move[0], 1],board[move[0], 2])
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#kontrola diagnálně
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end = end or compare3(board[0, 0],board[1, 1],board[2, 2])
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end = end or compare3(board[0, 2],board[1, 1],board[2, 0])
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return (end, 0 in board)
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def inputMove():
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x = ""
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OK = False
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while not OK:
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x = input("Zadejte tah od 0 do 8 \n > ")
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OK = x.isnumeric()
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if OK:
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OK = int(x) >= 0 and int(x) <= 8
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if OK:
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X = int(x)//3
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Y = int(x)%3
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OK = move((X, Y),1)
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def move(move,player):
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global board
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global lastMove
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OK = board[move] == 0
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if OK:
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board[move] = player
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lastMove = move
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return OK
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from random import randint
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def AImove():
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#vim ze to neni minmax
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while not move((randint(0,2),randint(0,2)), 2):
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continue
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return move
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#LUKÁŠ - Tyhle module-level globaly by neměly fungovat, jsi si jistý, že jsi nahrál správný kód?
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#hra
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global board
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board = np.zeros((3, 3), dtype=np.int)
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global lastMove
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lastMove = (0,0)
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player = 1
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render(board)
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while (not check(board, lastMove)[0]) and check(board, lastMove)[1]:
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if player == 1:
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inputMove()
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else:
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AImove()
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render(board)
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player = (player%2)+1 #Hraje další hráč; 1 => 2; 2 => 1
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if check(board, lastMove)[0]:
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print("Vyhrál: "+ikonky[board[lastMove]])
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else:
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print("Remíza")
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